Player Matchup

Scylla
Scylla
CptBrackmard
Scylla
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
435W - 420L
1,486 Elo+
Solo
Shiva
Shiva
Itz_Dubz_Star
Shiva
Level 115
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
Phil_Taylor1
Kukulkan
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 123L
1,482 Elo+
Party 1
Tiamat
Tiamat
Tuneyy24
Tiamat
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
330W - 316L
1,584 Elo+
Party 1
Mercury
Mercury
tyr-k4li
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,450 Elo+

VS

Team Averages
Level 123
1,488 SR
1,556 Elo+
Camazotz
Camazotz
 
Camazotz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daud6666
Baron Samedi
Level 160
God Stats
2W - 2L
1,204 SR
Queue Stats
122W - 127L
1,529 Elo+
Party 2
Janus
Janus
Demolitiondevss
Janus
Level 114
God Stats
2W - 4L
1,446 SR
Queue Stats
113W - 105L
1,596 Elo+
Party 2
Chaac
Chaac
Heisenb3rg86
Chaac
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 209L
1,558 Elo+
Solo
Hades
Hades
KitsuneYami
Hades
Level 160
God Stats
1W - 2L
1,788 SR
Queue Stats
238W - 218L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 7 / 1
10,676
821
15,624
10,060
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 11 / 7
8,336
641
12,249
19,873
19,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Phil_Taylor1
Kukulkan
17
1 / 8 / 7
10,247
788
13,551
13,293
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Tuneyy24
Tiamat
16
2 / 6 / 4
9,821
755
10,064
11,715
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
tyr-k4li
Mercury
14
3 / 11 / 5
8,895
684
7,464
13,696
5,605
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
6 / 2 / 19
10,441
803
7,906
18,969
15,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Daud6666
Baron Samedi
17
5 / 3 / 25
10,676
821
18,874
14,005
11,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
14 / 5 / 15
11,981
922
15,293
10,390
4,357
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 2 / 19
11,440
880
11,944
25,713
23,993
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 3 / 19
10,980
845
10,689
17,964
23,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
140
14
Kills
43
43
Deaths
15
24
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
2
19
7.75
L
Scylla
8
7
1
1.21
W
Baron Samedi
Daud6666
Baron Samedi
5
3
25
5.83
W
14
5
15
4.3
W
10
2
19
9.75
L
0
11
7
0.32
W
8
3
19
5.83
L
Kukulkan
Phil_Taylor1
Kukulkan
1
8
7
0.56
L
Tiamat
Tuneyy24
Tiamat
2
6
4
0.67
L
Mercury
tyr-k4li
Mercury
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,952
Damage
64,706
68,637
Taken
87,041
40,033
Mitigated
78,510
9,275
Healing
50,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,906
2,350
1,894
11,208
18,969
15,271
411
10,142
8,701
0
13,372
L
Scylla
15,624
1,143
388
584
10,060
3,660
0
6,219
3,841
22,312
0
W
Baron Samedi
Daud6666
Baron Samedi
18,874
1,157
5,322
5,650
14,005
11,285
1,228
8,438
5,404
32,942
0
W
15,293
1,867
2,868
1,195
10,390
4,357
1,176
5,107
5,196
30,600
0
W
11,944
1,518
1,275
10,737
25,713
23,993
1,222
8,581
16,846
0
25,898
L
12,249
2,993
762
2,419
19,873
19,748
0
10,513
9,360
196
13,429
W
10,689
423
3,540
6,552
17,964
23,604
526
7,132
10,667
30,100
0
L
Kukulkan
Phil_Taylor1
Kukulkan
13,551
983
347
1,278
13,293
5,101
0
11,259
2,034
35,552
0
L
Tiamat
Tuneyy24
Tiamat
10,064
739
439
2,015
11,715
5,919
0
7,398
4,317
26,855
0
L
Mercury
tyr-k4li
Mercury
7,464
2,172
606
437
13,696
5,605
0
9,467
4,229
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
55,518
120
Minions Killed
148
0
Camps Cleared
0
1,049,507
Distance Traveled
1,235,802
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,441
803
10
1
0
229,506
1
L
Scylla
10,676
821
16
1
0
204,274
0
W
Baron Samedi
10,676
821
31
2
0
237,547
0
W
Janus
11,981
922
41
3
0
241,789
3
W
Chaac
11,440
880
29
2
0
282,326
0
L
Shiva
8,336
641
2
0
0
207,186
0
W
Hades
10,980
845
37
3
0
244,634
0
L
Kukulkan
10,247
788
51
4
0
192,542
2
L
Tiamat
9,821
755
45
3
0
217,057
0
L
Mercury
8,895
684
6
0
0
228,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role