Player Matchup

Anhur
Anhur
PlattaGaming
Anhur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1
Merlin
Merlin
RBKeyz_
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1
Ao Kuang
Ao Kuang
davicillo1000
Ao Kuang
Level 41
God Stats
11W - 12L
1,743 SR
Queue Stats
239W - 216L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
o07thedark
Sun Wukong
Level 108
God Stats
4W - 1L
1,725 SR
Queue Stats
212W - 171L
1,548 Elo+
Party 3
Geb
Geb
requenilla2005
Geb
Level 106
God Stats
3W - 4L
1,582 SR
Queue Stats
223W - 178L
1,567 Elo+
Party 3
Team Averages
Level 87
1,610 SR
1,592 Elo+

VS

Team Averages
Level 66
1,605 SR
1,506 Elo+
Susano
Susano
 
Susano
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sh1ra7
Da Ji
Level 39
God Stats
10W - 1L
1,921 SR
Queue Stats
73W - 70L
1,495 Elo+
Party 2
Izanami
Izanami
Sheraah
Izanami
Level 28
God Stats
1W - 0L
1,696 SR
Queue Stats
23W - 13L
1,666 Elo+
Party 2
Anubis
Anubis
YahiaWes
Anubis
Level 86
God Stats
8W - 4L
1,371 SR
Queue Stats
15W - 17L
1,248 Elo+
Solo
Khepri
Khepri
vReapZzc
Khepri
Level 28
God Stats
2W - 1L
1,536 SR
Queue Stats
7W - 3L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,152
473
1,662
7,545
1,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
RBKeyz_
Merlin
10
0 / 4 / 0
6,010
462
2,865
5,809
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
davicillo1000
Ao Kuang
10
0 / 5 / 0
5,710
439
2,142
9,900
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
o07thedark
Sun Wukong
12
4 / 3 / 0
7,629
587
10,245
14,105
9,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 3 / 0
5,327
410
2,597
9,327
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 3 / 2
8,015
617
9,197
13,471
7,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Sh1ra7
Da Ji
14
8 / 1 / 4
8,581
660
8,991
8,584
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Sheraah
Izanami
13
4 / 0 / 1
8,039
618
5,148
5,506
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
YahiaWes
Anubis
13
4 / 1 / 3
8,149
627
6,490
5,629
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
vReapZzc
Khepri
11
0 / 0 / 8
7,047
542
3,330
6,306
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
18
18
Deaths
5
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
3
2
1
L
0
3
0
0
L
Merlin
RBKeyz_
Merlin
0
4
0
0
W
Da Ji
Sh1ra7
Da Ji
8
1
4
10
W
Izanami
Sheraah
Izanami
4
0
1
4.5
W
Anubis
YahiaWes
Anubis
4
1
3
5.5
L
Ao Kuang
davicillo1000
Ao Kuang
0
5
0
0
L
Sun Wukong
o07thedark
Sun Wukong
4
3
0
1.33
L
0
3
0
0
W
Khepri
vReapZzc
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
33,156
46,686
Taken
39,496
18,251
Mitigated
19,981
13,426
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,197
2,623
0
6,751
13,471
7,751
0
938
12,533
0
51,552
L
1,662
630
0
2,074
7,545
1,624
0
649
6,896
0
37,297
L
Merlin
RBKeyz_
Merlin
2,865
336
0
735
5,809
1,053
225
2,495
3,047
33,816
0
W
Da Ji
Sh1ra7
Da Ji
8,991
2,487
0
1,288
8,584
3,349
0
2,427
6,157
0
44,439
W
Izanami
Sheraah
Izanami
5,148
3,630
0
3,278
5,506
1,704
2,384
535
4,971
0
62,586
W
Anubis
YahiaWes
Anubis
6,490
418
96
3,175
5,629
2,241
1,101
2,448
3,181
45,120
0
L
Ao Kuang
davicillo1000
Ao Kuang
2,142
831
0
3,483
9,900
2,312
0
1,920
7,832
24,830
0
L
Sun Wukong
o07thedark
Sun Wukong
10,245
1,986
0
4,973
14,105
9,463
0
1,126
12,979
0
51,111
L
2,597
424
78
2,083
9,327
3,799
0
3,126
6,112
11,708
0
W
Khepri
vReapZzc
Khepri
3,330
241
0
1,717
6,306
4,936
1,114
1,256
5,050
11,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
39,831
321
Minions Killed
433
0
Camps Cleared
0
1,245,141
Distance Traveled
1,310,742
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,015
617
110
8
0
289,088
6
L
Anhur
6,152
473
77
6
0
226,478
1
L
Merlin
6,010
462
64
5
0
241,117
2
W
Da Ji
8,581
660
74
6
0
275,655
7
W
Izanami
8,039
618
130
10
0
250,915
5
W
Anubis
8,149
627
95
7
0
231,160
2
L
Ao Kuang
5,710
439
63
5
0
265,732
0
L
Sun Wukong
7,629
587
101
8
0
267,803
4
L
Geb
5,327
410
16
1
0
244,011
0
W
Khepri
7,047
542
24
2
0
263,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role