Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Akselyx
Ne Zha
Level 143
God Stats
11W - 5L
1,403 SR
Queue Stats
591W - 617L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Amadeus_007
Jormungandr
Level 124
God Stats
10W - 5L
1,675 SR
Queue Stats
307W - 329L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Magoovits
Ah Puch
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 227L
1,561 Elo+
Solo
Poseidon
Poseidon
TheMoonPriest
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,525 Elo+

VS

Team Averages
Level 91
1,633 SR
1,512 Elo+
Chronos
Chronos
AhoyOceanMeat
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Apollo
Apollo
Boomcow
Apollo
Level 100
God Stats
1W - 2L
1,646 SR
Queue Stats
51W - 64L
1,448 Elo+
Solo
Fafnir
Fafnir
LocoMan02
Fafnir
Level 102
God Stats
2W - 2L
1,657 SR
Queue Stats
133W - 113L
1,650 Elo+
Solo
King Arthur
King Arthur
Lvl 99 Druid
King Arthur
Level 67
God Stats
1W - 1L
1,720 SR
Queue Stats
54W - 67L
1,364 Elo+
Solo
Achilles
Achilles
SuperStupedlif
Achilles
Level 139
God Stats
4W - 5L
1,640 SR
Queue Stats
599W - 604L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 14
8,540
1,068
7,621
10,149
9,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
Akselyx
Ne Zha
14
6 / 1 / 16
9,135
1,142
10,006
6,532
4,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Amadeus_007
Jormungandr
13
4 / 2 / 16
8,185
1,023
8,023
8,839
7,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Magoovits
Ah Puch
14
2 / 0 / 17
7,962
995
10,858
8,385
4,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
TheMoonPriest
Poseidon
12
6 / 3 / 12
8,087
1,011
7,677
7,531
3,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 5 / 2
7,219
902
6,179
7,047
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Boomcow
Apollo
13
2 / 3 / 2
7,541
943
6,097
5,009
1,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
LocoMan02
Fafnir
11
0 / 6 / 3
6,497
812
3,849
11,594
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Lvl 99 Druid
King Arthur
9
0 / 8 / 2
5,935
742
3,640
15,819
9,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
11
3 / 2 / 1
7,260
908
3,627
10,718
10,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
24
Kills
6
6
Deaths
24
75
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
14
13
L
Chronos
1
5
2
0.4
W
Ne Zha
Akselyx
Ne Zha
6
1
16
14
W
Jormungandr
Amadeus_007
Jormungandr
4
2
16
6
L
Apollo
Boomcow
Apollo
2
3
2
1
L
Fafnir
LocoMan02
Fafnir
0
6
3
0.25
L
King Arthur
Lvl 99 Druid
King Arthur
0
8
2
0.13
W
Ah Puch
Magoovits
Ah Puch
2
0
17
10.5
L
Achilles
3
2
1
1.75
W
Poseidon
TheMoonPriest
Poseidon
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
23,392
41,436
Taken
50,187
28,394
Mitigated
37,144
12,086
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,621
762
1,117
2,864
10,149
9,521
564
2,162
7,879
15,020
0
L
Chronos
6,179
259
329
930
7,047
2,620
0
4,613
2,297
16,018
0
W
Ne Zha
Akselyx
Ne Zha
10,006
1,280
1,680
951
6,532
4,016
1,407
1,928
4,510
0
15,697
W
Jormungandr
Amadeus_007
Jormungandr
8,023
1,329
341
679
8,839
7,822
679
1,909
6,837
16,049
0
L
Apollo
Boomcow
Apollo
6,097
2,622
858
772
5,009
1,666
0
2,963
2,046
0
16,169
L
Fafnir
LocoMan02
Fafnir
3,849
735
283
1,911
11,594
13,067
0
8,582
2,641
7,652
0
L
King Arthur
Lvl 99 Druid
King Arthur
3,640
475
277
2,571
15,819
9,127
0
10,582
5,127
0
9,569
W
Ah Puch
Magoovits
Ah Puch
10,858
699
575
1,565
8,385
4,027
854
1,031
7,354
21,658
0
L
Achilles
3,627
844
652
3,197
10,718
10,664
0
6,606
3,897
0
5,710
W
Poseidon
TheMoonPriest
Poseidon
7,677
2,107
1,433
881
7,531
3,008
2,356
2,998
4,501
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
34,452
77
Minions Killed
94
0
Camps Cleared
0
895,661
Distance Traveled
638,514
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,540
1,068
21
3
0
183,772
0
L
Chronos
7,219
902
35
4
0
102,648
1
W
Ne Zha
9,135
1,142
16
2
0
189,195
0
W
Jormungandr
8,185
1,023
11
1
0
164,073
0
L
Apollo
7,541
943
36
5
0
136,102
1
L
Fafnir
6,497
812
11
1
0
149,669
0
L
King Arthur
5,935
742
7
1
0
143,239
3
W
Ah Puch
7,962
995
16
2
0
189,296
0
L
Achilles
7,260
908
5
1
0
106,856
1
W
Poseidon
8,087
1,011
13
2
0
169,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role