Player Matchup

Bakasura
Bakasura
Gold V
Jśťäřňèş89
Bakasura
Gold V
Level 159
God Stats
1W - 1L
1,851 SR
Queue Stats
37W - 38L
1,389 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Reconn195
Baba Yaga
Bronze III
Level 105
God Stats
12W - 13L
1,602 SR
Queue Stats
96W - 96L
1,402 MMR
Solo
Neith
Neith
Silver III
TwerkinOnYoGrave
Neith
Silver III
Level 126
God Stats
21W - 32L
1,368 SR
Queue Stats
171W - 185L
1,409 MMR
Solo
Cthulhu
Cthulhu
Gold V
Xx P4D xX
Cthulhu
Gold V
Level 158
God Stats
7W - 9L
1,581 SR
Queue Stats
107W - 107L
1,402 MMR
Solo
Mulan
Mulan
Gold V
hydro2121
Mulan
Gold V
Level 129
God Stats
79W - 76L
1,543 SR
Queue Stats
545W - 570L
1,350 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,589 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,566 SR
1,390 MMR
Geb
Geb
Silver I
KingKronosDC84
Geb
Silver I
Level 160
God Stats
80W - 65L
1,646 SR
Queue Stats
359W - 376L
1,320 MMR
Solo
Skadi
Skadi
Silver III
Quane_Wick
Skadi
Silver III
Level 66
God Stats
1W - 2L
1,717 SR
Queue Stats
36W - 57L
1,429 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
bourgeoisiee
Ah Muzen Cab
Silver I
Level 109
God Stats
13W - 15L
1,579 SR
Queue Stats
42W - 41L
1,436 MMR
Solo
Tiamat
Tiamat
Bronze III
jj_boba
Tiamat
Bronze III
Level 44
God Stats
1W - 3L
1,332 SR
Queue Stats
13W - 15L
1,447 MMR
Solo
Chang'e
Chang'e
Gold V
xSpEcTrOx rZk
Chang'e
Gold V
Level 148
God Stats
36W - 33L
1,557 SR
Queue Stats
166W - 172L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 10
16,686
642
19,859
23,985
11,767
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Reconn195
Baba Yaga
20
6 / 0 / 14
15,495
596
19,467
19,089
9,144
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 3 / 11
13,873
534
10,483
16,028
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Xx P4D xX
Cthulhu
19
2 / 3 / 16
13,511
520
18,485
24,545
30,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
hydro2121
Mulan
19
6 / 1 / 12
13,403
516
12,013
20,776
22,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshCliodhnaAthenaArachne

VS

Bans
KaliMorgan Le FayBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,001
346
6,153
24,195
23,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
17
2 / 6 / 2
11,315
435
7,912
14,498
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
bourgeoisiee
Ah Muzen Cab
19
2 / 6 / 1
11,773
453
12,237
18,353
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
jj_boba
Tiamat
17
1 / 8 / 2
10,908
420
14,794
18,290
11,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
5 / 5 / 2
13,298
511
14,052
26,866
20,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
31
Kills
10
10
Deaths
31
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
16
3
10
7
L
0
6
3
0.25
L
Skadi
2
6
2
0.5
W
Baba Yaga
Reconn195
Baba Yaga
6
0
14
13
W
1
3
11
2.17
W
Cthulhu
Xx P4D xX
Cthulhu
2
3
16
3.33
L
Ah Muzen Cab
bourgeoisiee
Ah Muzen Cab
2
6
1
0.42
W
Mulan
hydro2121
Mulan
6
1
12
12
L
Tiamat
jj_boba
Tiamat
1
8
2
0.25
L
Chang'e
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
55,148
104,423
Taken
102,202
79,127
Mitigated
68,895
37,981
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,859
12,582
0
7,635
23,985
11,767
940
8,473
15,396
0
135,699
L
6,153
411
787
1,760
24,195
23,409
0
6,969
15,611
30,274
0
L
Skadi
7,912
2,959
0
2,935
14,498
6,529
35
3,686
10,111
0
79,946
W
Baba Yaga
Reconn195
Baba Yaga
19,467
724
390
8,341
19,089
9,144
355
8,914
10,097
121,438
0
W
10,483
4,676
0
8,200
16,028
5,529
7,523
4,446
11,524
0
111,284
W
Cthulhu
Xx P4D xX
Cthulhu
18,485
966
872
3,603
24,545
30,325
33
9,560
14,387
84,087
0
L
Ah Muzen Cab
bourgeoisiee
Ah Muzen Cab
12,237
2,574
0
3,098
18,353
7,240
0
2,891
14,595
0
110,384
W
Mulan
hydro2121
Mulan
12,013
1,088
0
8,940
20,776
22,362
350
6,034
14,036
0
64,204
L
Tiamat
jj_boba
Tiamat
14,794
1,091
249
3,359
18,290
11,713
1,210
10,777
6,490
78,330
0
L
Chang'e
14,052
1,190
251
12,698
26,866
20,004
430
11,544
13,661
77,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,968
Gold Earned
56,295
829
Minions Killed
622
0
Camps Cleared
0
2,715,061
Distance Traveled
2,215,031
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,686
642
206
8
0
664,001
6
L
Geb
9,001
346
25
1
0
510,692
13
L
Skadi
11,315
435
123
5
0
407,220
1
W
Baba Yaga
15,495
596
197
8
0
531,971
11
W
Neith
13,873
534
184
7
0
459,012
8
W
Cthulhu
13,511
520
134
5
0
516,989
8
L
Ah Muzen Cab
11,773
453
177
7
0
472,451
5
W
Mulan
13,403
516
108
4
0
543,088
2
L
Tiamat
10,908
420
130
5
0
421,328
9
L
Chang'e
13,298
511
167
6
0
403,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role