Player Matchup

Bacchus
Bacchus
Dying-Scream7
Bacchus
Level 90
God Stats
2W - 3L
1,285 SR
Queue Stats
329W - 343L
1,397 Elo+
Solo
Guan Yu
Guan Yu
Lexotana
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,464 Elo+
Solo
Mercury
Mercury
Mira6425
Mercury
Level 123
God Stats
1W - 5L
1,283 SR
Queue Stats
470W - 507L
1,404 Elo+
Solo
Jormungandr
Jormungandr
billmelater
Jormungandr
Level 159
God Stats
5W - 3L
1,702 SR
Queue Stats
420W - 427L
1,329 Elo+
Solo
Tiamat
Tiamat
jugador_jorel
Tiamat
Level 18
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 11L
1,180 Elo+
Solo
Team Averages
Level 98
1,408 SR
1,355 Elo+

VS

Team Averages
Level 119
1,332 SR
1,365 Elo+
Hou Yi
Hou Yi
Cansaurus
Hou Yi
Level 158
God Stats
6W - 12L
1,248 SR
Queue Stats
398W - 412L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dbz-san22
Kumbhakarna
Level 120
God Stats
1W - 4L
1,176 SR
Queue Stats
387W - 400L
1,419 Elo+
Party 1
Ra
Ra
LissyMaeB
Ra
Level 144
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Sir_SayehVain
Cthulhu
Level 67
God Stats
11W - 5L
1,461 SR
Queue Stats
306W - 309L
1,376 Elo+
Party 1
Scylla
Scylla
WiLkThUgGaMeR20
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 6 / 6
9,758
697
10,071
14,903
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
Lexotana
Guan Yu
14
1 / 8 / 2
8,716
623
8,730
29,974
25,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Mira6425
Mercury
15
3 / 10 / 3
9,285
663
12,147
15,698
5,997
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
billmelater
Jormungandr
17
1 / 7 / 9
9,833
702
8,556
20,651
19,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 8 / 6
10,808
772
11,409
17,326
11,125
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cansaurus
Hou Yi
20
12 / 4 / 13
12,206
872
24,114
14,844
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Dbz-san22
Kumbhakarna
18
6 / 2 / 24
10,765
769
9,690
16,512
21,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 3 / 24
11,231
802
17,215
13,112
6,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
19
11 / 3 / 20
11,998
857
19,363
17,055
22,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 16
10,102
722
9,105
7,529
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
136
13
Kills
39
39
Deaths
13
26
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cansaurus
Hou Yi
12
4
13
4.63
W
Kumbhakarna
Dbz-san22
Kumbhakarna
6
2
24
9
L
Bacchus
2
6
6
0.83
L
Guan Yu
Lexotana
Guan Yu
1
8
2
0.25
W
6
3
24
6
L
Mercury
Mira6425
Mercury
3
10
3
0.45
W
Cthulhu
11
3
20
7
W
4
1
16
12
L
Jormungandr
billmelater
Jormungandr
1
7
9
0.79
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
79,487
98,552
Taken
69,052
72,438
Mitigated
60,538
24,814
Healing
35,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cansaurus
Hou Yi
24,114
12,444
1,420
3,666
14,844
7,126
2,333
5,435
9,409
0
43,414
W
Kumbhakarna
Dbz-san22
Kumbhakarna
9,690
2,175
3,024
3,189
16,512
21,417
285
6,903
9,609
14,406
0
L
Bacchus
10,071
816
829
2,674
14,903
9,972
19
7,794
7,109
17,937
0
L
Guan Yu
Lexotana
Guan Yu
8,730
541
1,479
8,715
29,974
25,749
0
16,202
13,772
0
19,382
W
17,215
1,872
10,471
6,088
13,112
6,055
1,105
6,433
6,679
38,083
0
L
Mercury
Mira6425
Mercury
12,147
3,837
826
2,090
15,698
5,997
0
9,620
6,078
0
22,126
W
Cthulhu
19,363
2,313
3,035
1,255
17,055
22,747
599
6,680
10,375
29,805
0
W
9,105
2,899
1,262
2,341
7,529
3,193
987
4,585
2,944
24,069
0
L
Jormungandr
billmelater
Jormungandr
8,556
2,631
0
3,233
20,651
19,595
184
10,833
9,818
29,159
0
L
11,409
1,237
971
3,997
17,326
11,125
0
10,924
6,402
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
56,302
92
Minions Killed
136
0
Camps Cleared
0
1,088,641
Distance Traveled
1,323,421
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,206
872
37
3
0
243,038
0
W
Kumbhakarna
10,765
769
9
1
0
282,583
0
L
Bacchus
9,758
697
13
1
0
223,109
0
L
Guan Yu
8,716
623
18
1
0
211,368
0
W
Ra
11,231
802
38
3
0
270,410
1
L
Mercury
9,285
663
26
2
0
224,021
0
W
Cthulhu
11,998
857
17
1
0
272,621
0
W
Scylla
10,102
722
35
3
0
254,769
0
L
Jormungandr
9,833
702
24
2
0
209,902
0
L
Tiamat
10,808
772
11
1
0
220,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role