Player Matchup

Cthulhu
Cthulhu
ChumliJ
Cthulhu
Level 16
God Stats
3W - 2L
1,501 SR
Queue Stats
139W - 63L
1,624 Elo+
Party 1
Bacchus
Bacchus
RobertQRingo
Bacchus
Level 154
God Stats
156W - 79L
1,708 SR
Queue Stats
749W - 440L
1,621 Elo+
Party 1
Thoth
Thoth
Sazeleo
Thoth
Level 43
God Stats
6W - 6L
1,901 SR
Queue Stats
297W - 154L
1,622 Elo+
Party 1
Awilix
Awilix
SeaWitchCalypso
Awilix
Level 103
God Stats
11W - 19L
1,522 SR
Queue Stats
518W - 490L
1,533 Elo+
Party 1
Izanami
Izanami
arkhamasyum667
Izanami
Level 127
God Stats
19W - 8L
1,790 SR
Queue Stats
231W - 242L
1,546 Elo+
Solo
Team Averages
Level 89
1,685 SR
1,589 Elo+

VS

Team Averages
Level 55
1,585 SR
1,493 Elo+
Janus
Janus
Envouttt
Janus
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 2L
1,304 Elo+
Party 2
Susano
Susano
M4DA
Susano
Level 60
God Stats
28W - 17L
1,708 SR
Queue Stats
157W - 122L
1,595 Elo+
Solo
Cliodhna
Cliodhna
TheEvertiPL
Cliodhna
Level 109
God Stats
23W - 14L
1,715 SR
Queue Stats
172W - 170L
1,517 Elo+
Solo
Hachiman
Hachiman
YαmeteOniiChan
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,549 Elo+
Party 2
Ares
Ares
xernesse
Ares
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChumliJ
Cthulhu
17
2 / 1 / 4
9,806
577
10,022
13,886
13,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RobertQRingo
Bacchus
15
6 / 2 / 7
9,497
559
8,034
13,567
15,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Sazeleo
Thoth
15
3 / 5 / 5
9,047
532
7,414
10,155
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 1
7,520
442
6,942
14,168
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 4 / 2
8,790
517
3,729
8,937
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Envouttt
Janus
17
3 / 4 / 6
9,989
588
7,783
8,751
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
M4DA
Susano
17
7 / 1 / 3
10,173
598
9,271
12,164
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
TheEvertiPL
Cliodhna
17
1 / 3 / 2
10,396
612
6,928
12,304
5,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
16
3 / 3 / 3
9,738
573
7,828
10,956
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
5 / 2 / 8
9,470
557
12,926
15,287
15,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
19
19
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChumliJ
Cthulhu
2
1
4
4
W
Janus
Envouttt
Janus
3
4
6
1.5
W
Susano
M4DA
Susano
7
1
3
8.5
L
Bacchus
RobertQRingo
Bacchus
6
2
7
4.75
L
Thoth
Sazeleo
Thoth
3
5
5
1.1
L
1
7
1
0.21
W
Cliodhna
TheEvertiPL
Cliodhna
1
3
2
0.67
W
Hachiman
3
3
3
1.5
L
1
4
2
0.5
W
Ares
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
44,736
60,713
Taken
59,462
38,229
Mitigated
33,104
10,511
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChumliJ
Cthulhu
10,022
1,418
575
4,487
13,886
13,043
29
2,490
11,396
77,917
0
W
Janus
Envouttt
Janus
7,783
565
0
296
8,751
3,390
138
5,485
3,266
69,712
0
W
Susano
M4DA
Susano
9,271
2,742
0
495
12,164
4,720
0
3,971
8,193
0
86,079
L
Bacchus
RobertQRingo
Bacchus
8,034
1,009
135
945
13,567
15,259
0
5,677
7,890
31,517
0
L
Thoth
Sazeleo
Thoth
7,414
404
112
1,229
10,155
2,861
0
5,961
4,194
55,972
0
L
6,942
3,016
0
500
14,168
4,523
0
2,660
11,508
0
50,122
W
Cliodhna
TheEvertiPL
Cliodhna
6,928
1,316
0
3,695
12,304
5,737
0
7,006
5,298
0
82,332
W
Hachiman
7,828
5,241
0
5,316
10,956
3,531
384
2,007
8,949
0
69,451
L
3,729
2,042
0
2,528
8,937
2,543
1,120
3,097
5,840
0
61,907
W
Ares
12,926
1,670
0
2,272
15,287
15,726
0
7,001
8,286
31,005
10,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
49,766
538
Minions Killed
628
0
Camps Cleared
0
1,660,532
Distance Traveled
1,811,802
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,806
577
162
10
0
342,736
3
W
Janus
9,989
588
139
8
0
371,014
3
W
Susano
10,173
598
129
8
0
415,415
2
L
Bacchus
9,497
559
53
3
0
342,999
3
L
Thoth
9,047
532
105
6
0
322,228
2
L
Awilix
7,520
442
81
5
0
342,036
1
W
Cliodhna
10,396
612
186
11
0
339,632
2
W
Hachiman
9,738
573
132
8
0
321,415
4
L
Izanami
8,790
517
137
8
0
310,533
4
W
Ares
9,470
557
42
2
0
364,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role