Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
GwarnYu
Erlang Shen
Masters
Level 58
God Stats
2W - 7L
1,432 SR
Queue Stats
127W - 121L
2,429 MMR
Solo
Apollo
Apollo
Diamond II
Lixundrus
Apollo
Diamond II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
2,326 MMR
Solo
Ullr
Ullr
Masters
TSFxSHIN4RUI 00
Ullr
Masters
Level 133
God Stats
24W - 35L
1,463 SR
Queue Stats
421W - 409L
2,332 MMR
Solo
Sylvanus
Sylvanus
Masters
UrFreelo_
Sylvanus
Masters
Level 89
God Stats
6W - 5L
1,860 SR
Queue Stats
645W - 611L
2,662 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 73
1,551 SR
2,250 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,800 SR
2,447 MMR
Kali
Kali
Masters
Bulletproofdude
Kali
Masters
Level 118
God Stats
12W - 8L
1,718 SR
Queue Stats
135W - 113L
2,633 MMR
Party 1
Cernunnos
Cernunnos
Masters
Niki007001
Cernunnos
Masters
Level 156
God Stats
8W - 2L
1,686 SR
Queue Stats
322W - 301L
2,220 MMR
Party 2
Scylla
Scylla
Masters
Vadrr
Scylla
Masters
Level 101
God Stats
5W - 1L
1,931 SR
Queue Stats
142W - 128L
2,563 MMR
Party 1
Artio
Artio
Masters
Vexuri
Artio
Masters
Level 160
God Stats
25W - 10L
2,100 SR
Queue Stats
338W - 309L
2,491 MMR
Solo
Nox
Nox
Masters
vorschlag1235
Nox
Masters
Level 155
God Stats
8W - 4L
1,566 SR
Queue Stats
401W - 375L
2,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 5 / 1
9,066
504
9,665
13,915
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
GwarnYu
Erlang Shen
9
0 / 5 / 1
6,648
369
2,475
10,197
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Lixundrus
Apollo
16
2 / 4 / 0
9,385
521
3,281
11,718
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 4 / 2
7,186
399
4,851
7,463
2,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
UrFreelo_
Sylvanus
13
2 / 7 / 1
7,906
439
10,273
16,803
16,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AtlasCliodhnaBastet

VS

Bans
Ah PuchGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 6
13,118
729
16,049
20,664
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Niki007001
Cernunnos
18
4 / 4 / 7
12,020
668
10,452
16,081
6,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Vadrr
Scylla
17
4 / 1 / 8
11,185
621
7,350
8,730
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Vexuri
Artio
18
4 / 0 / 5
12,073
671
7,312
14,759
16,981
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 9
10,706
595
4,729
13,833
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
25
25
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
1
0.7
W
11
0
6
14
L
Erlang Shen
GwarnYu
Erlang Shen
0
5
1
0.1
L
Apollo
Lixundrus
Apollo
2
4
0
0.5
W
Cernunnos
Niki007001
Cernunnos
4
4
7
1.88
L
1
4
2
0.5
L
Sylvanus
UrFreelo_
Sylvanus
2
7
1
0.36
W
Scylla
Vadrr
Scylla
4
1
8
8
W
Artio
Vexuri
Artio
4
0
5
6.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
45,892
60,096
Taken
74,067
38,168
Mitigated
47,326
12,615
Healing
37,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,665
810
0
1,402
13,915
8,145
0
3,073
10,842
48,871
0
W
16,049
8,106
0
11,392
20,664
9,185
2,843
4,843
13,695
0
102,853
L
Erlang Shen
GwarnYu
Erlang Shen
2,475
1,750
0
2,852
10,197
5,761
0
4,904
5,293
0
23,551
L
Apollo
Lixundrus
Apollo
3,281
1,752
0
3,472
11,718
5,248
0
2,925
8,793
0
67,299
W
Cernunnos
Niki007001
Cernunnos
10,452
5,140
0
9,017
16,081
6,464
5,008
4,890
11,101
0
80,754
L
4,851
1,118
0
351
7,463
2,365
0
1,458
6,005
0
28,513
L
Sylvanus
UrFreelo_
Sylvanus
10,273
2,872
921
3,617
16,803
16,649
0
7,031
9,772
30,454
8,700
W
Scylla
Vadrr
Scylla
7,350
760
0
2,877
8,730
2,897
1,772
4,974
3,576
86,847
0
W
Artio
Vexuri
Artio
7,312
1,474
656
10,297
14,759
16,981
1,354
2,258
12,485
76,769
0
W
4,729
898
0
3,046
13,833
11,799
1,117
3,398
10,306
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
59,102
398
Minions Killed
655
0
Camps Cleared
0
1,214,322
Distance Traveled
1,819,650
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,066
504
83
5
0
291,360
3
W
Kali
13,118
729
142
8
0
435,756
4
L
Erlang Shen
6,648
369
48
3
0
144,989
2
L
Apollo
9,385
521
149
8
0
318,137
5
W
Cernunnos
12,020
668
149
8
0
300,136
3
L
Ullr
7,186
399
51
3
0
170,134
4
L
Sylvanus
7,906
439
67
4
0
289,702
4
W
Scylla
11,185
621
147
8
0
355,886
4
W
Artio
12,073
671
156
9
0
373,556
5
W
Nox
10,706
595
61
3
0
354,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role