Player Matchup

Jormungandr
Jormungandr
Gold I
Homimama
Jormungandr
Gold I
Level 148
God Stats
5W - 1L
1,742 SR
Queue Stats
316W - 241L
1,581 MMR
Party 1
Rama
Rama
Gold I
Qbetty
Rama
Gold I
Level 127
God Stats
15W - 4L
1,500 SR
Queue Stats
276W - 207L
1,581 MMR
Party 1
Eset
Eset
Gold I
RobinHead
Eset
Gold I
Level 148
God Stats
33W - 26L
1,673 SR
Queue Stats
316W - 241L
1,581 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,638 SR
1,581 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,415 SR
992 MMR
Zeus
Zeus
Silver II
Dezley
Zeus
Silver II
Level 72
God Stats
3W - 4L
1,375 SR
Queue Stats
17W - 29L
1,199 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
ObiWeedKeNoVeh
Cu Chulainn
Silver IV
Level 60
God Stats
7W - 17L
1,362 SR
Queue Stats
267W - 388L
1,013 MMR
Solo
Ares
Ares
Silver IV
Quezak
Ares
Silver IV
Level 130
God Stats
47W - 80L
1,510 SR
Queue Stats
347W - 546L
764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Homimama
Jormungandr
13
9 / 4 / 5
9,742
974
9,467
13,063
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
Qbetty
Rama
12
4 / 3 / 7
8,104
810
6,891
9,159
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
13
2 / 2 / 9
8,034
803
7,231
6,738
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Nu WaGilgameshThothBastetMedusa

VS

Bans
Ah Muzen CabHou YiOdinUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dezley
Zeus
12
3 / 7 / 5
7,896
790
7,755
7,897
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ObiWeedKeNoVeh
Cu Chulainn
11
3 / 5 / 3
7,939
794
7,012
11,191
8,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ares
Quezak
Ares
11
1 / 3 / 4
6,590
659
4,083
10,427
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
7
9
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dezley
Zeus
3
7
5
0.79
W
Jormungandr
Homimama
Jormungandr
9
4
5
2.88
L
Cu Chulainn
ObiWeedKeNoVeh
Cu Chulainn
3
5
3
0.9
W
Rama
Qbetty
Rama
4
3
7
2.5
L
Ares
Quezak
Ares
1
3
4
1
W
Eset
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
18,850
28,960
Taken
29,515
18,552
Mitigated
17,492
5,997
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dezley
Zeus
7,755
1,516
0
250
7,897
2,570
0
5,707
2,094
29,034
0
W
Jormungandr
Homimama
Jormungandr
9,467
2,226
0
1,998
13,063
12,845
219
4,092
8,971
22,706
0
L
Cu Chulainn
ObiWeedKeNoVeh
Cu Chulainn
7,012
1,753
330
1,334
11,191
8,967
9
5,992
4,837
0
14,803
W
Rama
Qbetty
Rama
6,891
5,682
0
858
9,159
3,284
1,294
3,936
5,223
0
23,789
L
Ares
Quezak
Ares
4,083
56
0
750
10,427
5,955
0
4,856
5,381
12,071
0
W
Eset
7,231
1,282
1,315
1,826
6,738
2,423
878
3,879
2,859
19,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
22,425
111
Minions Killed
84
3
Camps Cleared
5
553,692
Distance Traveled
527,099
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,896
790
58
6
3
146,855
0
W
Jormungandr
9,742
974
16
2
0
183,908
3
L
Cu Chulainn
7,939
794
14
1
1
193,818
0
W
Rama
8,104
810
44
4
2
169,197
2
L
Ares
6,590
659
12
1
1
186,426
2
W
Eset
8,034
803
51
5
1
200,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role