Player Matchup

Xing Tian
Xing Tian
FelanWolfy
Xing Tian
Level 148
God Stats
2W - 1L
1,307 SR
Queue Stats
33W - 24L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
JennsBootySweat
Tsukuyomi
Level 68
God Stats
7W - 6L
1,642 SR
Queue Stats
56W - 53L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
PancakesDoWork
Danzaburou
Level 159
God Stats
13W - 14L
1,694 SR
Queue Stats
276W - 242L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
TheATF
Ao Kuang
Level 125
God Stats
12W - 8L
1,725 SR
Queue Stats
211W - 218L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
TheCasualDon
Baron Samedi
Level 134
God Stats
6W - 2L
1,798 SR
Queue Stats
194W - 179L
1,583 Elo+
Party 1
Team Averages
Level 127
1,633 SR
1,622 Elo+

VS

Team Averages
Level 126
1,512 SR
1,630 Elo+
Bellona
Bellona
GameofMoans
Bellona
Level 159
God Stats
86W - 91L
1,630 SR
Queue Stats
324W - 318L
1,553 Elo+
Solo
Yu Huang
Yu Huang
H0W3AN
Yu Huang
Level 119
God Stats
2W - 2L
1,479 SR
Queue Stats
140W - 123L
1,628 Elo+
Solo
Hun Batz
Hun Batz
MagicAddict
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 381L
1,636 Elo+
Solo
Izanami
Izanami
Moosias
Izanami
Level 109
God Stats
3W - 2L
1,451 SR
Queue Stats
337W - 305L
1,684 Elo+
Party 2
Geb
Geb
Yahhms
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 174L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FelanWolfy
Xing Tian
9
0 / 0 / 2
5,762
576
2,737
4,570
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JennsBootySweat
Tsukuyomi
13
6 / 0 / 1
7,325
733
3,929
5,377
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
PancakesDoWork
Danzaburou
11
1 / 0 / 1
6,389
639
3,948
4,276
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TheATF
Ao Kuang
10
2 / 0 / 3
6,138
614
3,019
5,614
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
TheCasualDon
Baron Samedi
12
1 / 0 / 0
6,737
674
2,058
3,675
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GameofMoans
Bellona
11
0 / 1 / 0
5,761
576
1,456
5,523
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
H0W3AN
Yu Huang
10
0 / 4 / 0
5,324
532
1,737
4,519
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MagicAddict
Hun Batz
9
0 / 2 / 0
4,984
498
935
4,764
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Moosias
Izanami
10
0 / 2 / 0
5,432
543
2,621
5,252
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Yahhms
Geb
8
0 / 1 / 0
4,848
485
1,213
6,001
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FelanWolfy
Xing Tian
0
0
2
1
L
Bellona
GameofMoans
Bellona
0
1
0
0
L
Yu Huang
H0W3AN
Yu Huang
0
4
0
0
W
Tsukuyomi
JennsBootySweat
Tsukuyomi
6
0
1
6.5
L
Hun Batz
MagicAddict
Hun Batz
0
2
0
0
L
Izanami
Moosias
Izanami
0
2
0
0
W
Danzaburou
PancakesDoWork
Danzaburou
1
0
1
1.5
W
Ao Kuang
TheATF
Ao Kuang
2
0
3
3.5
W
Baron Samedi
TheCasualDon
Baron Samedi
1
0
0
1
L
Geb
Yahhms
Geb
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
7,962
23,512
Taken
26,059
8,167
Mitigated
10,119
11,743
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FelanWolfy
Xing Tian
2,737
269
0
1,078
4,570
2,565
0
433
4,137
14,409
2,745
L
Bellona
GameofMoans
Bellona
1,456
260
0
2,292
5,523
3,497
0
2,058
3,465
0
35,708
L
Yu Huang
H0W3AN
Yu Huang
1,737
471
0
500
4,519
1,261
0
1,944
2,575
32,029
0
W
Tsukuyomi
JennsBootySweat
Tsukuyomi
3,929
1,108
0
3,634
5,377
1,580
0
382
4,995
0
38,282
L
Hun Batz
MagicAddict
Hun Batz
935
271
0
2,119
4,764
1,353
0
1,468
3,296
0
24,009
L
Izanami
Moosias
Izanami
2,621
1,885
0
1,861
5,252
1,146
0
663
4,589
0
39,273
W
Danzaburou
PancakesDoWork
Danzaburou
3,948
1,400
0
3,370
4,276
1,253
1,040
700
3,576
0
44,359
W
Ao Kuang
TheATF
Ao Kuang
3,019
1,091
0
2,122
5,614
1,590
46
1,435
4,179
27,847
0
W
Baron Samedi
TheCasualDon
Baron Samedi
2,058
145
0
1,539
3,675
1,179
344
0
3,675
42,341
0
L
Geb
Yahhms
Geb
1,213
126
118
1,966
6,001
2,862
0
1,577
4,424
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
26,349
371
Minions Killed
341
0
Camps Cleared
0
1,084,112
Distance Traveled
1,070,322
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,762
576
28
3
0
226,248
6
L
Bellona
5,761
576
95
10
0
218,993
3
L
Yu Huang
5,324
532
72
7
0
193,052
3
W
Tsukuyomi
7,325
733
92
9
0
250,113
2
L
Hun Batz
4,984
498
56
6
0
250,884
0
L
Izanami
5,432
543
104
10
0
178,509
2
W
Danzaburou
6,389
639
94
9
0
197,855
4
W
Ao Kuang
6,138
614
64
6
0
223,340
4
W
Baron Samedi
6,737
674
93
9
0
186,556
2
L
Geb
4,848
485
14
1
0
228,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role