Player Matchup

Yu Huang
Yu Huang
Itz_DENIIS_xX
Yu Huang
Level 103
God Stats
1W - 9L
1,189 SR
Queue Stats
200W - 212L
1,482 Elo+
Solo
Osiris
Osiris
aloneoxone
Osiris
Level 82
God Stats
0W - 3L
1,131 SR
Queue Stats
20W - 24L
1,515 Elo+
Solo
Horus
Horus
miguelahm96
Horus
Level 155
God Stats
39W - 35L
1,504 SR
Queue Stats
521W - 612L
1,492 Elo+
Solo
Team Averages
Level 113
1,275 SR
1,496 Elo+

VS

Team Averages
Level 124
1,523 SR
1,528 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GT3000
Neith
Level 149
God Stats
20W - 28L
1,532 SR
Queue Stats
209W - 260L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
SmokingGaneshaa
Ao Kuang
Level 83
God Stats
23W - 23L
1,538 SR
Queue Stats
676W - 556L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Itz_DENIIS_xX
Yu Huang
14
3 / 4 / 3
8,636
785
4,703
8,482
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
aloneoxone
Osiris
13
3 / 4 / 1
7,996
727
7,201
10,445
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 2
7,133
648
1,388
3,613
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 4 / 6
8,938
813
4,404
12,145
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
GT3000
Neith
15
4 / 1 / 5
9,479
862
9,758
8,196
2,878
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
13
3 / 2 / 3
8,672
788
3,847
8,225
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
6
1.25
W
Neith
GT3000
Neith
4
1
5
6.5
L
Yu Huang
Itz_DENIIS_xX
Yu Huang
3
4
3
1.13
W
Ao Kuang
3
2
3
2.25
L
Osiris
aloneoxone
Osiris
3
4
1
0.88
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
18,009
22,540
Taken
28,566
15,114
Mitigated
20,078
1,756
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,404
278
0
2,295
12,145
13,521
200
1,937
10,208
17,449
0
W
Neith
GT3000
Neith
9,758
2,991
0
1,990
8,196
2,878
2,809
2,037
6,159
0
38,794
L
Yu Huang
Itz_DENIIS_xX
Yu Huang
4,703
326
0
0
8,482
2,669
0
2,355
6,127
30,669
0
W
Ao Kuang
3,847
1,193
0
3,569
8,225
3,679
401
1,601
6,624
29,801
4,322
L
Osiris
aloneoxone
Osiris
7,201
1,301
0
295
10,445
10,627
0
4,146
6,299
0
21,892
L
1,388
564
171
1,290
3,613
1,818
0
1,385
2,228
0
4,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
27,089
99
Minions Killed
139
2
Camps Cleared
10
447,826
Distance Traveled
602,701
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,938
813
20
2
3
192,136
0
W
Neith
9,479
862
75
7
3
200,934
0
L
Yu Huang
8,636
785
59
5
1
171,967
2
W
Ao Kuang
8,672
788
44
4
4
209,631
3
L
Osiris
7,996
727
32
3
0
211,541
2
L
Horus
7,133
648
8
1
1
64,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role