Player Matchup

Sylvanus
Sylvanus
Daipen
Sylvanus
Level 28
God Stats
3W - 3L
1,485 SR
Queue Stats
5W - 13L
1,251 Elo+
Party 2
Kukulkan
Kukulkan
Mizus
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 2
Rama
Rama
MonsieurBard
Rama
Level 69
God Stats
15W - 15L
1,577 SR
Queue Stats
56W - 67L
1,482 Elo+
Solo
Scylla
Scylla
Wrath-Aspect
Scylla
Level 117
God Stats
0W - 1L
1,654 SR
Queue Stats
50W - 43L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
elgeeked
Gilgamesh
Level 10
God Stats
16W - 24L
1,116 SR
Queue Stats
52W - 67L
1,142 Elo+
Solo
Team Averages
Level 48
1,466 SR
1,350 Elo+

VS

Team Averages
Level 110
1,501 SR
1,506 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Midas873
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,229 SR
Queue Stats
18W - 13L
1,557 Elo+
Solo
Sol
Sol
SquirtinTurtles
Sol
Level 146
God Stats
10W - 11L
1,561 SR
Queue Stats
203W - 269L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
TruuYoshii
Sun Wukong
Level 67
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 8L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
jabcentral
Cliodhna
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daipen
Sylvanus
17
4 / 6 / 6
11,248
703
7,123
24,203
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mizus
Kukulkan
15
0 / 9 / 5
9,324
583
5,866
14,030
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 5
11,140
696
11,560
15,419
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
2 / 1 / 9
10,327
645
16,201
11,065
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
elgeeked
Gilgamesh
16
3 / 4 / 7
10,502
656
10,266
14,657
10,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 1 / 2
13,034
815
18,182
17,270
13,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Midas873
Morgan Le Fay
20
4 / 1 / 7
12,846
803
22,332
12,008
4,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 1 / 10
11,805
738
13,654
11,809
4,383
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TruuYoshii
Sun Wukong
17
0 / 5 / 5
10,712
670
3,397
15,020
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
jabcentral
Cliodhna
17
4 / 5 / 5
11,278
705
11,111
18,850
7,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
13
Kills
22
22
Deaths
13
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
2
12
L
Sylvanus
Daipen
Sylvanus
4
6
6
1.17
W
Morgan Le Fay
Midas873
Morgan Le Fay
4
1
7
7.5
L
Kukulkan
Mizus
Kukulkan
0
9
5
0.28
L
4
2
5
3.25
W
3
1
10
8
W
Sun Wukong
TruuYoshii
Sun Wukong
0
5
5
0.5
L
Scylla
2
1
9
6.5
L
Gilgamesh
elgeeked
Gilgamesh
3
4
7
1.63
W
Cliodhna
jabcentral
Cliodhna
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,016
Damage
68,676
79,374
Taken
74,957
40,685
Mitigated
41,066
20,587
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
18,182
5,402
0
8,426
17,270
13,673
2,257
5,534
11,736
52,880
0
L
Sylvanus
Daipen
Sylvanus
7,123
1,362
4,800
6,849
24,203
16,764
181
17,466
6,204
19,260
0
W
Morgan Le Fay
Midas873
Morgan Le Fay
22,332
1,809
0
2,604
12,008
4,868
2,488
6,062
5,946
68,286
0
L
Kukulkan
Mizus
Kukulkan
5,866
796
447
911
14,030
5,047
124
9,456
4,470
25,012
0
L
11,560
9,814
0
4,329
15,419
4,615
709
9,420
5,745
0
52,922
W
13,654
3,315
496
4,365
11,809
4,383
2,783
3,921
7,888
42,234
0
W
Sun Wukong
TruuYoshii
Sun Wukong
3,397
874
63
2,260
15,020
10,971
994
5,809
9,211
78
22,545
L
Scylla
16,201
394
0
2,388
11,065
3,500
0
6,969
4,024
46,823
0
L
Gilgamesh
elgeeked
Gilgamesh
10,266
3,911
0
863
14,657
10,759
293
10,152
4,328
0
22,128
W
Cliodhna
jabcentral
Cliodhna
11,111
458
452
6,686
18,850
7,171
1,604
7,864
10,986
0
42,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
59,675
248
Minions Killed
324
0
Camps Cleared
0
1,374,568
Distance Traveled
1,623,677
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,034
815
70
4
0
347,117
2
L
Sylvanus
11,248
703
21
1
0
258,448
3
W
Morgan Le Fay
12,846
803
103
6
0
309,729
8
L
Kukulkan
9,324
583
50
3
0
235,346
0
L
Rama
11,140
696
87
5
0
269,437
1
W
Sol
11,805
738
59
4
0
331,554
3
W
Sun Wukong
10,712
670
53
3
0
311,336
0
L
Scylla
10,327
645
67
4
0
327,314
1
L
Gilgamesh
10,502
656
23
1
0
284,023
2
W
Cliodhna
11,278
705
39
2
0
323,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role