Player Matchup

Chronos
Chronos
InfiniteRegress-
Chronos
Level 139
God Stats
1W - 0L
1,522 SR
Queue Stats
8W - 6L
1,527 Elo+
Solo
Thor
Thor
M-_-McMahon
Thor
Level 129
God Stats
16W - 17L
1,382 SR
Queue Stats
220W - 238L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Rol-Valencia
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,492 Elo+
Party 1
Yu Huang
Yu Huang
YouTubeChemoney
Yu Huang
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
665W - 688L
1,464 Elo+
Solo
Atlas
Atlas
haivan24
Atlas
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 1
Team Averages
Level 130
1,481 SR
1,508 Elo+

VS

Team Averages
Level 91
1,537 SR
1,505 Elo+
Neith
Neith
Nq_EternalBlaze
Neith
Level 124
God Stats
22W - 11L
1,760 SR
Queue Stats
303W - 253L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Nq_NighT
Nu Wa
Level 88
God Stats
115W - 76L
1,623 SR
Queue Stats
271W - 228L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
Nq_UwU
Cliodhna
Level 67
God Stats
15W - 12L
1,667 SR
Queue Stats
77W - 74L
1,532 Elo+
Party 2
Horus
Horus
W1LL1AMTV
Horus
Level 58
God Stats
8W - 12L
1,133 SR
Queue Stats
235W - 250L
1,517 Elo+
Solo
Cabrakan
Cabrakan
charly_30_3
Cabrakan
Level 118
God Stats
15W - 9L
1,500 SR
Queue Stats
299W - 297L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,122
580
10,671
14,293
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 8
8,276
591
8,784
10,514
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rol-Valencia
Baron Samedi
15
7 / 0 / 3
9,472
677
9,767
10,430
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
13
5 / 2 / 4
8,235
588
5,823
6,788
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
haivan24
Atlas
12
1 / 0 / 7
7,524
537
3,519
12,802
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,776
555
5,440
8,241
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Nq_NighT
Nu Wa
13
5 / 6 / 1
8,506
608
11,285
10,668
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Nq_UwU
Cliodhna
13
1 / 3 / 2
7,217
516
5,951
10,992
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
W1LL1AMTV
Horus
10
1 / 2 / 4
6,859
490
4,199
11,199
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
charly_30_3
Cabrakan
12
0 / 7 / 2
7,262
519
4,639
10,792
7,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
9
9
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
5
3
8
3
L
2
5
3
0.7
L
Nu Wa
Nq_NighT
Nu Wa
5
6
1
0.92
L
Cliodhna
Nq_UwU
Cliodhna
1
3
2
0.67
W
Baron Samedi
Rol-Valencia
Baron Samedi
7
0
3
8.5
L
Horus
W1LL1AMTV
Horus
1
2
4
1.5
W
Yu Huang
5
2
4
3.5
L
Cabrakan
charly_30_3
Cabrakan
0
7
2
0.14
W
Atlas
haivan24
Atlas
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
31,514
54,827
Taken
51,892
25,958
Mitigated
22,437
20,661
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,671
5,317
0
5,547
14,293
4,633
1,038
3,490
10,803
55,573
0
W
8,784
1,182
0
3,884
10,514
3,442
0
3,856
6,658
0
46,101
L
5,440
2,639
0
1,385
8,241
2,733
1,492
5,018
3,223
0
52,343
L
Nu Wa
Nq_NighT
Nu Wa
11,285
1,676
0
1,311
10,668
3,032
0
6,537
4,131
54,252
0
L
Cliodhna
Nq_UwU
Cliodhna
5,951
1,109
0
1,170
10,992
3,364
0
4,894
6,098
0
47,625
W
Baron Samedi
Rol-Valencia
Baron Samedi
9,767
1,415
978
5,382
10,430
6,090
683
4,268
6,162
60,459
0
L
Horus
W1LL1AMTV
Horus
4,199
2,449
652
3,492
11,199
5,659
0
5,808
5,391
0
15,349
W
Yu Huang
5,823
375
0
1,019
6,788
2,182
0
1,791
4,997
43,343
0
L
Cabrakan
charly_30_3
Cabrakan
4,639
512
0
2,078
10,792
7,649
294
7,523
3,269
39,536
0
W
Atlas
haivan24
Atlas
3,519
680
526
3,325
12,802
9,611
244
2,519
10,283
19,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
37,620
404
Minions Killed
430
0
Camps Cleared
0
1,331,896
Distance Traveled
1,345,661
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,122
580
89
6
0
239,875
3
W
Thor
8,276
591
82
6
0
271,929
1
L
Neith
7,776
555
108
8
0
225,822
1
L
Nu Wa
8,506
608
104
7
0
255,766
7
L
Cliodhna
7,217
516
86
6
0
326,436
6
W
Baron Samedi
9,472
677
119
9
0
249,922
3
L
Horus
6,859
490
34
2
0
297,013
6
W
Yu Huang
8,235
588
89
6
0
271,423
5
L
Cabrakan
7,262
519
98
7
0
240,624
3
W
Atlas
7,524
537
25
2
0
298,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role