Player Matchup

Yu Huang
Yu Huang
ByrneBlood
Yu Huang
Level 124
God Stats
11W - 13L
1,536 SR
Queue Stats
125W - 130L
1,540 Elo+
Party 2
Shiva
Shiva
Danielomar22
Shiva
Level 139
God Stats
14W - 14L
1,418 SR
Queue Stats
212W - 233L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
ShakeyShakes
Baron Samedi
Level 64
God Stats
10W - 10L
1,556 SR
Queue Stats
259W - 282L
1,498 Elo+
Solo
Izanami
Izanami
YooDonnie
Izanami
Level 129
God Stats
9W - 6L
1,566 SR
Queue Stats
293W - 257L
1,533 Elo+
Solo
Bacchus
Bacchus
theone32123
Bacchus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,526 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,515 Elo+

VS

Team Averages
Level 132
1,641 SR
1,488 Elo+
Yu Huang
Yu Huang
AJsanti132
Yu Huang
Level 160
God Stats
4W - 2L
1,843 SR
Queue Stats
259W - 289L
1,484 Elo+
Solo
Terra
Terra
DudeManDan45
Terra
Level 99
God Stats
18W - 9L
1,591 SR
Queue Stats
107W - 112L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Swind0518
Guan Yu
Level 141
God Stats
2W - 4L
1,720 SR
Queue Stats
245W - 276L
1,500 Elo+
Party 1
Pele
Pele
TRIPPYxXTHEkId
Pele
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 72L
1,475 Elo+
Solo
Jing Wei
Jing Wei
TsunaXsora
Jing Wei
Level 149
God Stats
3W - 6L
1,552 SR
Queue Stats
245W - 277L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ByrneBlood
Yu Huang
18
6 / 0 / 8
10,462
805
14,213
7,365
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 9
10,365
797
11,000
13,805
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ShakeyShakes
Baron Samedi
16
2 / 6 / 9
9,121
702
12,477
12,579
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
YooDonnie
Izanami
18
2 / 0 / 13
10,096
777
13,447
10,382
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
theone32123
Bacchus
17
3 / 2 / 7
9,631
741
7,507
11,235
15,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AJsanti132
Yu Huang
16
1 / 3 / 4
9,185
707
9,098
10,028
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 7
8,804
677
11,785
23,067
9,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Swind0518
Guan Yu
15
2 / 4 / 6
8,798
677
8,956
14,266
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 3
9,374
721
5,512
13,704
4,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
TsunaXsora
Jing Wei
16
0 / 3 / 5
9,012
693
5,184
9,708
3,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
21
Kills
9
9
Deaths
21
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AJsanti132
Yu Huang
1
3
4
1
W
Yu Huang
ByrneBlood
Yu Huang
6
0
8
10
W
8
1
9
12.5
L
2
6
7
0.92
W
Baron Samedi
ShakeyShakes
Baron Samedi
2
6
9
1.08
L
Guan Yu
Swind0518
Guan Yu
2
4
6
1.25
L
4
5
3
1.1
L
Jing Wei
TsunaXsora
Jing Wei
0
3
5
0.83
W
Izanami
YooDonnie
Izanami
2
0
13
8.5
W
Bacchus
theone32123
Bacchus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,644
Damage
40,535
55,366
Taken
70,773
40,594
Mitigated
34,746
13,456
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AJsanti132
Yu Huang
9,098
328
0
630
10,028
3,111
47
4,165
5,647
37,998
0
W
Yu Huang
ByrneBlood
Yu Huang
14,213
1,383
0
2,414
7,365
2,918
321
2,291
4,972
44,770
0
W
11,000
1,346
0
564
13,805
13,814
0
6,230
7,231
0
24,928
L
11,785
477
2,372
6,166
23,067
9,164
0
9,542
12,963
24,705
0
W
Baron Samedi
ShakeyShakes
Baron Samedi
12,477
738
1,546
2,661
12,579
4,068
51
4,905
7,449
35,928
0
L
Guan Yu
Swind0518
Guan Yu
8,956
691
1,393
3,331
14,266
14,599
132
6,807
6,983
0
16,826
L
5,512
1,312
56
964
13,704
4,855
0
6,958
6,487
0
27,746
L
Jing Wei
TsunaXsora
Jing Wei
5,184
2,417
0
489
9,708
3,017
420
5,734
3,783
0
35,148
W
Izanami
YooDonnie
Izanami
13,447
7,777
0
4,051
10,382
3,954
1,748
4,805
5,421
0
63,606
W
Bacchus
theone32123
Bacchus
7,507
579
0
2,220
11,235
15,840
208
2,652
8,434
18,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
45,173
278
Minions Killed
249
0
Camps Cleared
0
1,349,876
Distance Traveled
1,395,225
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,185
707
81
6
0
280,922
1
W
Yu Huang
10,462
805
79
6
0
275,946
4
W
Shiva
10,365
797
23
2
0
278,424
0
L
Terra
8,804
677
30
2
0
276,214
1
W
Baron Samedi
9,121
702
42
3
0
258,233
0
L
Guan Yu
8,798
677
28
2
0
291,467
2
L
Pele
9,374
721
35
3
0
280,658
1
L
Jing Wei
9,012
693
75
6
0
265,964
3
W
Izanami
10,096
777
104
8
0
251,296
5
W
Bacchus
9,631
741
30
2
0
285,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role