Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrotherzOfWarz
Chaac
Level 129
God Stats
46W - 49L
1,566 SR
Queue Stats
486W - 589L
1,482 Elo+
Solo
Jormungandr
Jormungandr
FaNahle
Jormungandr
Level 144
God Stats
0W - 1L
1,694 SR
Queue Stats
37W - 57L
1,382 Elo+
Party 1
Neith
Neith
One87yourself
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
sonicwar9912
Nu Wa
Level 107
God Stats
3W - 1L
1,763 SR
Queue Stats
32W - 38L
1,412 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,455 Elo+

VS

Team Averages
Level 100
1,525 SR
1,428 Elo+
Izanami
Izanami
Austintvy
Izanami
Level 27
God Stats
3W - 4L
1,646 SR
Queue Stats
8W - 10L
1,364 Elo+
Party 2
Fafnir
Fafnir
Manutoloko
Fafnir
Level 121
God Stats
11W - 18L
1,493 SR
Queue Stats
177W - 177L
1,438 Elo+
Solo
Discordia
Discordia
RoyDMercer
Discordia
Level 116
God Stats
72W - 59L
1,531 SR
Queue Stats
383W - 416L
1,456 Elo+
Solo
Ah Puch
Ah Puch
ShadowBoomer32
Ah Puch
Level 117
God Stats
13W - 12L
1,692 SR
Queue Stats
104W - 104L
1,437 Elo+
Party 2
Da Ji
Da Ji
Sir-Apoliom
Da Ji
Level 119
God Stats
3W - 7L
1,260 SR
Queue Stats
141W - 142L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 7 / 0
8,752
625
11,771
15,544
4,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 3
9,017
644
9,180
15,515
7,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
FaNahle
Jormungandr
16
1 / 3 / 1
9,588
685
7,239
19,966
16,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 0
7,898
564
2,039
7,375
3,327
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 1
9,883
706
11,483
12,217
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Austintvy
Izanami
18
3 / 0 / 9
10,636
760
8,607
12,339
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Manutoloko
Fafnir
16
2 / 1 / 12
10,525
752
8,410
16,008
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
RoyDMercer
Discordia
18
6 / 0 / 14
11,050
789
13,264
9,820
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 11
10,857
776
14,085
7,976
2,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 8
11,622
830
15,474
11,512
5,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
27
27
Deaths
4
5
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
7
0
0.14
W
Izanami
Austintvy
Izanami
3
0
9
7.5
L
0
6
3
0.25
L
Jormungandr
FaNahle
Jormungandr
1
3
1
0.5
W
Fafnir
Manutoloko
Fafnir
2
1
12
8
L
0
5
0
0
W
Discordia
RoyDMercer
Discordia
6
0
14
13
W
6
1
11
11.5
W
10
2
8
7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
59,840
70,617
Taken
57,655
35,465
Mitigated
34,231
7,656
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,771
1,476
0
3,507
15,544
4,888
0
6,560
8,832
0
21,285
W
Izanami
Austintvy
Izanami
8,607
6,337
643
6,803
12,339
4,742
4,567
3,370
8,753
0
49,608
L
9,180
2,213
0
2,361
15,515
7,384
0
7,887
7,382
0
35,642
L
Jormungandr
FaNahle
Jormungandr
7,239
1,109
0
500
19,966
16,028
0
8,285
11,340
38,775
0
W
Fafnir
Manutoloko
Fafnir
8,410
2,838
307
7,240
16,008
17,714
343
4,182
11,501
24,479
0
L
2,039
700
0
423
7,375
3,327
0
4,912
2,463
0
8,973
W
Discordia
RoyDMercer
Discordia
13,264
313
0
4,939
9,820
3,595
0
2,366
7,272
48,093
0
W
14,085
829
574
2,613
7,976
2,925
1,596
3,766
4,014
45,991
0
W
15,474
3,214
0
1,749
11,512
5,255
0
3,856
7,393
0
40,482
L
11,483
2,077
69
796
12,217
3,838
0
7,679
4,369
31,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
54,690
206
Minions Killed
298
0
Camps Cleared
0
1,093,086
Distance Traveled
1,323,752
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,752
625
25
2
0
245,826
0
W
Izanami
10,636
760
75
5
0
272,875
3
L
Chaac
9,017
644
51
4
0
223,467
6
L
Jormungandr
9,588
685
53
4
0
241,997
0
W
Fafnir
10,525
752
37
3
0
216,565
5
L
Neith
7,898
564
14
1
0
149,091
0
W
Discordia
11,050
789
73
5
0
277,291
4
W
Ah Puch
10,857
776
61
4
0
264,024
1
W
Da Ji
11,622
830
52
4
0
292,997
2
L
Nu Wa
9,883
706
63
5
0
232,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role