Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CamiloMadrigal
Cliodhna
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,764 Elo+
Party 2
Artio
Artio
UngaInstinct
Artio
Level 160
God Stats
2W - 0L
1,289 SR
Queue Stats
274W - 126L
1,711 Elo+
Party 2
Baron Samedi
Baron Samedi
YungLegz
Baron Samedi
Level 160
God Stats
12W - 5L
1,662 SR
Queue Stats
605W - 308L
1,692 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,633 Elo+

VS

Team Averages
Level 122
1,593 SR
1,559 Elo+
Bellona
Bellona
Ashdrone
Bellona
Level 105
God Stats
1W - 2L
1,693 SR
Queue Stats
150W - 166L
1,519 Elo+
Solo
Shiva
Shiva
EmptyWolf
Shiva
Level 149
God Stats
2W - 2L
1,455 SR
Queue Stats
53W - 39L
1,673 Elo+
Solo
Freya
Freya
FuzzyMcBun
Freya
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 151L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
JobeWatson2012
Ah Puch
Level 108
God Stats
6W - 4L
1,650 SR
Queue Stats
373W - 457L
1,446 Elo+
Solo
Hou Yi
Hou Yi
YT-Klax
Hou Yi
Level 157
God Stats
23W - 26L
1,668 SR
Queue Stats
1,252W - 1,178L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 6
8,764
626
9,016
13,374
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 3 / 0
8,325
595
7,736
12,875
5,032
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
13
6 / 6 / 4
7,998
571
11,043
8,943
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 1 / 4
9,578
684
8,588
13,322
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
YungLegz
Baron Samedi
15
4 / 4 / 2
8,918
637
5,865
9,407
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashdrone
Bellona
14
3 / 4 / 2
8,246
589
10,008
14,255
11,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
EmptyWolf
Shiva
12
2 / 4 / 2
6,817
487
6,191
12,083
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
13
5 / 3 / 3
8,031
574
8,464
11,170
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 0
6,571
469
5,526
9,624
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
YT-Klax
Hou Yi
14
4 / 7 / 1
8,330
595
8,388
11,774
3,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
23
Kills
14
15
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
W
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
L
Bellona
Ashdrone
Bellona
3
4
2
1
W
Cliodhna
6
6
4
1.33
L
Shiva
EmptyWolf
Shiva
2
4
2
0.75
L
Freya
5
3
3
2.17
L
0
6
0
0
W
8
1
4
10
L
Hou Yi
YT-Klax
Hou Yi
4
7
1
0.64
W
Baron Samedi
YungLegz
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
38,577
57,921
Taken
58,906
26,960
Mitigated
30,045
19,613
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,016
3,365
0
2,764
13,374
8,977
0
3,975
8,460
0
40,378
W
Ah Muzen Cab
 
Ah Muzen Cab
7,736
2,530
0
4,006
12,875
5,032
0
3,379
9,496
0
59,884
L
Bellona
Ashdrone
Bellona
10,008
2,820
0
4,704
14,255
11,164
0
3,266
10,989
0
50,422
W
Cliodhna
11,043
1,468
0
739
8,943
3,018
0
4,259
4,684
0
39,790
L
Shiva
EmptyWolf
Shiva
6,191
1,263
164
1,308
12,083
8,957
0
1,423
10,592
0
29,660
L
Freya
8,464
2,350
0
2,535
11,170
3,755
0
1,933
9,237
45,160
0
L
5,526
337
0
2,550
9,624
3,157
0
979
8,645
40,084
0
W
8,588
1,894
411
9,077
13,322
6,246
0
2,874
10,448
53,605
0
L
Hou Yi
YT-Klax
Hou Yi
8,388
3,610
0
3,611
11,774
3,012
972
6,597
4,973
0
56,761
W
Baron Samedi
YungLegz
Baron Samedi
5,865
652
0
2,616
9,407
3,687
0
0
9,407
61,289
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
37,995
481
Minions Killed
407
0
Camps Cleared
0
1,480,039
Distance Traveled
1,331,392
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,764
626
58
4
0
318,300
3
W
Ah Muzen Cab
8,325
595
121
9
0
257,074
1
L
Bellona
8,246
589
114
8
0
280,706
2
W
Cliodhna
7,998
571
72
5
0
269,271
2
L
Shiva
6,817
487
45
3
0
312,396
4
L
Freya
8,031
574
79
6
0
288,301
1
L
Ah Puch
6,571
469
74
5
0
196,455
1
W
Artio
9,578
684
107
8
0
352,727
1
L
Hou Yi
8,330
595
95
7
0
253,534
2
W
Baron Samedi
8,918
637
123
9
0
282,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role