Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kerzly
Poseidon
Level 148
God Stats
12W - 16L
1,588 SR
Queue Stats
746W - 694L
1,473 Elo+
Party 1
Bakasura
Bakasura
ScorpionGold503
Bakasura
Level 91
God Stats
4W - 4L
1,566 SR
Queue Stats
87W - 81L
1,535 Elo+
Party 1
Ullr
Ullr
YEET Csaba
Ullr
Level 120
God Stats
9W - 6L
1,544 SR
Queue Stats
199W - 196L
1,494 Elo+
Party 1
Achilles
Achilles
lI MORTIS Il
Achilles
Level 65
God Stats
1W - 0L
1,693 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,506 Elo+

VS

Team Averages
Level 92
1,548 SR
1,412 Elo+
Baron Samedi
Baron Samedi
AscendedDragon
Baron Samedi
Level 122
God Stats
25W - 28L
1,543 SR
Queue Stats
121W - 120L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Baran002
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 171L
1,347 Elo+
Solo
Pele
Pele
Kahl Millon
Pele
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo
Osiris
Osiris
MarkosRS
Osiris
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,420 Elo+
Solo
Chiron
Chiron
bio-diesel-3
Chiron
Level 117
God Stats
15W - 23L
1,481 SR
Queue Stats
312W - 322L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 3
5,346
535
2,209
3,409
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
Kerzly
Poseidon
12
3 / 0 / 3
7,028
703
4,672
4,952
1,446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
10
5 / 1 / 2
6,371
637
5,139
6,417
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
5,905
591
5,806
6,370
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
lI MORTIS Il
Achilles
9
3 / 1 / 0
5,941
594
3,334
6,828
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AscendedDragon
Baron Samedi
10
1 / 5 / 0
5,403
540
1,094
5,536
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Baran002
Cthulhu
7
0 / 4 / 1
4,843
484
2,463
7,934
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 1
5,816
582
1,791
6,797
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
MarkosRS
Osiris
9
0 / 3 / 0
5,503
550
3,714
6,840
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
9
1 / 2 / 0
5,243
524
4,714
6,141
1,461
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
3
3.5
L
Baron Samedi
AscendedDragon
Baron Samedi
1
5
0
0.2
L
Cthulhu
Baran002
Cthulhu
0
4
1
0.13
L
1
1
1
1.5
W
Poseidon
Kerzly
Poseidon
3
0
3
4.5
L
Osiris
MarkosRS
Osiris
0
3
0
0
W
Bakasura
5
1
2
6
W
2
0
4
4
L
Chiron
1
2
0
0.5
W
Achilles
lI MORTIS Il
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
13,776
27,976
Taken
33,248
10,212
Mitigated
14,020
10,172
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,209
222
1,591
1,957
3,409
856
37
802
2,607
11,972
170
L
Baron Samedi
AscendedDragon
Baron Samedi
1,094
180
80
636
5,536
2,031
0
2,029
3,375
24,693
0
L
Cthulhu
Baran002
Cthulhu
2,463
205
12
1,427
7,934
2,928
130
1,112
6,766
12,589
0
L
1,791
488
0
3,451
6,797
1,964
0
1,872
4,797
0
28,638
W
Poseidon
Kerzly
Poseidon
4,672
892
0
1,770
4,952
1,446
0
420
4,422
48,539
0
L
Osiris
MarkosRS
Osiris
3,714
1,775
0
2,350
6,840
5,636
12
0
6,380
0
28,318
W
Bakasura
5,139
3,383
0
2,534
6,417
2,318
0
690
5,687
0
32,447
W
5,806
2,470
0
406
6,370
1,675
0
1,495
4,875
0
35,022
L
Chiron
4,714
1,383
559
1,883
6,141
1,461
481
1,868
4,215
0
35,999
W
Achilles
lI MORTIS Il
Achilles
3,334
1,226
0
1,914
6,828
3,917
0
0
6,828
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
26,808
294
Minions Killed
271
0
Camps Cleared
0
1,072,979
Distance Traveled
1,006,716
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,346
535
26
3
0
218,668
1
L
Baron Samedi
5,403
540
46
5
0
184,529
1
L
Cthulhu
4,843
484
20
2
0
197,194
0
L
Pele
5,816
582
65
7
0
224,872
3
W
Poseidon
7,028
703
85
9
0
213,651
4
L
Osiris
5,503
550
66
7
0
204,987
3
W
Bakasura
6,371
637
70
7
0
240,138
1
W
Ullr
5,905
591
68
7
0
193,446
2
L
Chiron
5,243
524
74
7
0
195,134
0
W
Achilles
5,941
594
45
5
0
207,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role