Player Matchup

Sol
Sol
DotsDots
Sol
Level 108
God Stats
49W - 43L
1,553 SR
Queue Stats
176W - 225L
1,385 Elo+
Solo
Janus
Janus
LordOfSayans
Janus
Level 44
God Stats
1W - 0L
1,319 SR
Queue Stats
32W - 42L
1,451 Elo+
Solo
Amaterasu
Amaterasu
UNAIDAOBERENA
Amaterasu
Level 52
God Stats
14W - 10L
1,555 SR
Queue Stats
32W - 35L
1,390 Elo+
Party 2
Camazotz
Camazotz
naecks
Camazotz
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 180L
1,310 Elo+
Solo
Hachiman
Hachiman
ulidi
Hachiman
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,390 Elo+
Party 2
Team Averages
Level 64
1,485 SR
1,385 Elo+

VS

Team Averages
Level 67
1,507 SR
1,331 Elo+
Nemesis
Nemesis
Aligathor95
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
IKnowItz
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,541 Elo+
Solo
Medusa
Medusa
Svane01
Medusa
Level 64
God Stats
46W - 38L
1,459 SR
Queue Stats
163W - 166L
1,357 Elo+
Solo
Jormungandr
Jormungandr
gatalber
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,219 Elo+
Party 1
Nike
Nike
mysthralll
Nike
Level 64
God Stats
30W - 17L
1,579 SR
Queue Stats
98W - 114L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,181
483
8,027
14,708
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 4
9,050
476
6,029
11,479
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
UNAIDAOBERENA
Amaterasu
15
5 / 4 / 12
10,063
530
8,117
15,320
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
naecks
Camazotz
16
8 / 2 / 4
10,648
560
8,210
19,012
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ulidi
Hachiman
15
8 / 6 / 8
9,675
509
16,441
15,609
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aligathor95
Nemesis
15
6 / 7 / 3
9,611
506
6,991
14,964
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
IKnowItz
Nu Wa
18
9 / 3 / 4
11,025
580
27,082
12,103
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Svane01
Medusa
11
1 / 5 / 4
7,274
383
4,876
7,870
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
gatalber
Jormungandr
13
2 / 6 / 8
8,648
455
8,565
17,050
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 0
8,707
458
4,963
10,589
7,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
23
Kills
20
21
Deaths
23
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aligathor95
Nemesis
6
7
3
1.07
W
0
4
6
0.75
L
Nu Wa
IKnowItz
Nu Wa
9
3
4
3.67
W
2
5
4
0.8
L
Medusa
Svane01
Medusa
1
5
4
0.6
W
Amaterasu
UNAIDAOBERENA
Amaterasu
5
4
12
2.75
L
Jormungandr
gatalber
Jormungandr
2
6
8
1
L
2
2
0
1
W
Camazotz
naecks
Camazotz
8
2
4
5
W
Hachiman
ulidi
Hachiman
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
52,477
76,128
Taken
62,576
31,170
Mitigated
31,718
28,997
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aligathor95
Nemesis
6,991
2,515
0
2,329
14,964
5,361
0
1,971
12,993
0
48,691
W
8,027
4,663
0
7,428
14,708
7,001
1,078
6,190
8,518
61,914
0
L
Nu Wa
IKnowItz
Nu Wa
27,082
4,682
0
2,443
12,103
3,849
2,052
2,826
9,277
92,046
0
W
6,029
268
0
3,238
11,479
3,444
62
5,538
5,941
59,702
0
L
Medusa
Svane01
Medusa
4,876
1,665
0
750
7,870
1,738
0
456
7,414
0
29,226
W
Amaterasu
UNAIDAOBERENA
Amaterasu
8,117
2,395
540
5,720
15,320
10,862
1,651
6,890
8,430
0
39,845
L
Jormungandr
gatalber
Jormungandr
8,565
2,408
95
1,921
17,050
13,383
0
3,470
13,580
26,245
0
L
4,963
437
0
750
10,589
7,387
259
5,333
5,256
0
45,354
W
Camazotz
naecks
Camazotz
8,210
1,891
0
7,425
19,012
5,650
724
8,056
10,956
0
49,421
W
Hachiman
ulidi
Hachiman
16,441
10,317
0
4,646
15,609
4,213
2,058
8,973
6,636
0
47,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
45,265
428
Minions Killed
386
0
Camps Cleared
0
1,698,071
Distance Traveled
1,683,221
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,611
506
76
4
0
406,394
0
W
Sol
9,181
483
105
6
0
291,038
5
L
Nu Wa
11,025
580
129
7
0
344,656
7
W
Janus
9,050
476
108
6
0
306,244
6
L
Medusa
7,274
383
41
2
0
254,204
2
W
Amaterasu
10,063
530
55
3
0
385,614
5
L
Jormungandr
8,648
455
46
2
0
334,817
0
L
Nike
8,707
458
94
5
0
343,150
3
W
Camazotz
10,648
560
83
4
0
410,052
2
W
Hachiman
9,675
509
77
4
0
305,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role