Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ForecastSniper
Cerberus
Level 128
God Stats
2W - 4L
1,247 SR
Queue Stats
114W - 117L
1,496 Elo+
Solo
Cupid
Cupid
Nanorium
Cupid
Level 62
God Stats
2W - 4L
1,492 SR
Queue Stats
50W - 56L
1,505 Elo+
Solo
Chang'e
Chang'e
SweetPotion_75
Chang'e
Level 39
God Stats
2W - 2L
1,526 SR
Queue Stats
10W - 16L
1,293 Elo+
Solo
Charybdis
Charybdis
kubmih12
Charybdis
Level 43
God Stats
1W - 4L
1,201 SR
Queue Stats
115W - 149L
1,493 Elo+
Solo
Team Averages
Level 76
1,393 SR
1,457 Elo+

VS

Team Averages
Level 111
1,493 SR
1,425 Elo+
He Bo
He Bo
 
He Bo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bobijack
Neith
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 6L
1,160 Elo+
Party 1
Persephone
Persephone
Le0xd
Persephone
Level 109
God Stats
39W - 40L
1,396 SR
Queue Stats
305W - 335L
1,433 Elo+
Solo
Tyr
Tyr
XFL3X
Tyr
Level 143
God Stats
2W - 0L
1,764 SR
Queue Stats
40W - 31L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 5 / 3
11,434
817
8,958
16,783
8,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
0 / 9 / 9
9,635
688
7,353
26,054
28,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Nanorium
Cupid
17
4 / 7 / 6
10,089
721
9,665
18,493
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
7,558
540
0
965
231
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
kubmih12
Charybdis
18
3 / 5 / 3
10,616
758
11,086
17,279
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 4 / 7
11,510
822
13,927
9,350
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
 
Awilix
18
6 / 3 / 11
11,268
805
13,574
12,258
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Bobijack
Neith
18
7 / 3 / 9
11,058
790
19,523
10,392
4,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Le0xd
Persephone
18
6 / 2 / 9
11,722
837
11,520
5,441
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
XFL3X
Tyr
16
2 / 3 / 10
9,896
707
9,341
15,376
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
15
Kills
27
27
Deaths
15
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
5
3
1.9
W
He Bo
 
He Bo
6
4
7
2.38
W
Awilix
 
Awilix
6
3
11
3.83
W
Neith
Bobijack
Neith
7
3
9
3.83
L
Cerberus
0
9
9
0.5
W
Persephone
Le0xd
Persephone
6
2
9
5.25
L
Cupid
Nanorium
Cupid
4
7
6
1
L
0
1
0
0
W
Tyr
XFL3X
Tyr
2
3
10
2.33
L
Charybdis
kubmih12
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
67,885
79,574
Taken
52,817
49,837
Mitigated
29,025
16,208
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,958
3,236
0
3,361
16,783
8,288
0
6,173
10,286
0
32,954
W
He Bo
 
He Bo
13,927
816
476
1,245
9,350
3,531
1,134
1,467
7,883
45,728
0
W
Awilix
 
Awilix
13,574
5,398
0
452
12,258
5,559
856
2,284
9,974
0
36,525
W
Neith
Bobijack
Neith
19,523
8,287
0
2,515
10,392
4,832
3,323
1,843
8,549
0
45,679
L
Cerberus
7,353
403
0
1,977
26,054
28,861
42
5,653
19,770
22,354
0
W
Persephone
Le0xd
Persephone
11,520
135
0
215
5,441
2,202
324
253
5,186
39,754
0
L
Cupid
Nanorium
Cupid
9,665
5,671
859
5,016
18,493
6,935
0
4,024
14,197
0
24,897
L
0
0
0
0
965
231
0
448
509
0
0
W
Tyr
XFL3X
Tyr
9,341
639
0
1,348
15,376
12,901
404
1,506
13,536
0
17,108
L
Charybdis
kubmih12
Charybdis
11,086
6,007
152
4,843
17,279
5,522
548
8,394
8,637
0
43,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
55,454
195
Minions Killed
269
0
Camps Cleared
0
1,000,956
Distance Traveled
1,439,945
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,434
817
53
4
0
280,066
5
W
He Bo
11,510
822
68
5
0
272,157
1
W
Awilix
11,268
805
60
4
0
309,914
0
W
Neith
11,058
790
53
4
0
250,880
0
L
Cerberus
9,635
688
52
4
0
240,154
2
W
Persephone
11,722
837
65
5
0
298,133
0
L
Cupid
10,089
721
20
1
0
231,581
1
L
Chang'e
7,558
540
0
0
0
11,193
0
W
Tyr
9,896
707
23
2
0
308,861
2
L
Charybdis
10,616
758
70
5
0
237,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role