Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DaGamingPotato
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
DeNarwhal
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kaiarartus
Ganesha
Level 85
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nike
Nike
mysthralll
Nike
Level 64
God Stats
30W - 17L
1,523 SR
Queue Stats
98W - 114L
1,309 Elo+
Solo
Team Averages
Level 62
1,570 SR
1,462 Elo+

VS

Team Averages
Level 38
1,423 SR
1,304 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aligathor95
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,243 Elo+
Party 1
Jormungandr
Jormungandr
Block360
Jormungandr
Level 22
God Stats
10W - 13L
1,474 SR
Queue Stats
32W - 68L
1,264 Elo+
Party 3
Mercury
Mercury
gatalber
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,243 Elo+
Party 1
Izanami
Izanami
xMissQueenx
Izanami
Level 48
God Stats
5W - 11L
1,139 SR
Queue Stats
33W - 72L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
10 / 2 / 5
9,410
554
11,637
11,859
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 4 / 1
8,649
509
8,341
19,485
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DeNarwhal
Tiamat
13
2 / 3 / 7
8,195
482
10,668
7,350
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Kaiarartus
Ganesha
11
0 / 2 / 14
7,821
460
5,607
12,908
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 0
8,320
489
1,582
8,574
4,871
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 2 / 2
8,884
523
8,299
5,938
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 4 / 0
7,758
456
3,566
10,315
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Block360
Jormungandr
11
1 / 5 / 1
7,467
439
6,592
14,203
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
gatalber
Mercury
12
4 / 3 / 1
7,599
447
3,794
9,955
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
xMissQueenx
Izanami
12
3 / 6 / 4
8,383
493
5,467
11,877
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
11
12
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
2
5
6.25
L
Yu Huang
 
Yu Huang
1
2
2
1
L
2
4
0
0.5
L
Jormungandr
Block360
Jormungandr
1
5
1
0.3
W
6
4
1
1.63
W
Tiamat
DeNarwhal
Tiamat
2
3
7
1.83
W
Ganesha
Kaiarartus
Ganesha
0
2
14
3.5
L
Mercury
gatalber
Mercury
4
3
1
1.5
W
1
1
0
1
L
Izanami
xMissQueenx
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
27,718
60,176
Taken
52,288
32,463
Mitigated
20,781
17,371
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,637
5,965
807
4,277
11,859
4,330
600
4,891
6,968
0
51,984
L
Yu Huang
 
Yu Huang
8,299
1,083
0
250
5,938
2,059
186
1,087
4,851
54,368
0
L
3,566
151
0
561
10,315
3,006
0
5,772
4,543
29,006
0
L
Jormungandr
Block360
Jormungandr
6,592
1,533
0
1,993
14,203
10,379
176
3,959
10,244
31,469
0
W
8,341
2,107
0
8,595
19,485
6,359
1,510
1,715
17,770
0
55,240
W
Tiamat
DeNarwhal
Tiamat
10,668
548
0
1,348
7,350
4,359
26
3,424
3,926
43,900
0
W
Ganesha
Kaiarartus
Ganesha
5,607
626
0
1,594
12,908
12,544
58
3,248
9,660
12,759
0
L
Mercury
gatalber
Mercury
3,794
2,244
0
241
9,955
2,758
0
2,226
7,729
0
29,255
W
1,582
0
0
750
8,574
4,871
124
5,179
3,395
0
41,777
L
Izanami
xMissQueenx
Izanami
5,467
3,145
175
2,813
11,877
2,579
1,425
3,231
8,646
0
35,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
40,091
384
Minions Killed
365
0
Camps Cleared
0
1,695,853
Distance Traveled
1,575,327
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,410
554
97
6
0
332,112
2
L
Yu Huang
8,884
523
117
7
0
300,839
3
L
Hades
7,758
456
76
4
0
317,244
0
L
Jormungandr
7,467
439
33
2
0
296,420
1
W
Pele
8,649
509
81
5
0
377,835
3
W
Tiamat
8,195
482
84
5
0
351,159
0
W
Ganesha
7,821
460
3
0
0
347,950
0
L
Mercury
7,599
447
56
3
0
371,483
6
W
Nike
8,320
489
119
7
0
286,797
3
L
Izanami
8,383
493
83
5
0
289,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role