Player Matchup

Thanatos
Thanatos
Balolo_JR
Thanatos
Level 25
God Stats
17W - 21L
1,368 SR
Queue Stats
110W - 141L
1,384 Elo+
Party 1
Terra
Terra
EnzoTheGamer62
Terra
Level 70
God Stats
163W - 144L
1,589 SR
Queue Stats
339W - 370L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
LaMoney67
Nu Wa
Level 66
God Stats
7W - 5L
1,594 SR
Queue Stats
28W - 30L
1,399 Elo+
Solo
Tyr
Tyr
diogo400d
Tyr
Level 75
God Stats
20W - 23L
1,332 SR
Queue Stats
218W - 257L
1,378 Elo+
Solo
Heimdallr
Heimdallr
thedests91
Heimdallr
Level 26
God Stats
8W - 10L
1,454 SR
Queue Stats
67W - 84L
1,415 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,398 Elo+

VS

Team Averages
Level 61
1,327 SR
1,312 Elo+
Bakasura
Bakasura
ItzKyle30
Bakasura
Level 85
God Stats
23W - 12L
1,462 SR
Queue Stats
146W - 170L
1,393 Elo+
Solo
Charybdis
Charybdis
Manu_arii12
Charybdis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 2
Pele
Pele
MrFang91RUS
Pele
Level 46
God Stats
0W - 2L
1,265 SR
Queue Stats
113W - 122L
1,308 Elo+
Solo
Ganesha
Ganesha
RKT_Thomas_30
Ganesha
Level 38
God Stats
3W - 6L
1,119 SR
Queue Stats
3W - 8L
1,017 Elo+
Party 2
Chang'e
Chang'e
seeulgi
Chang'e
Level 67
God Stats
42W - 53L
1,291 SR
Queue Stats
214W - 251L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balolo_JR
Thanatos
20
10 / 5 / 11
14,485
604
17,886
22,118
8,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 1 / 13
12,542
523
7,222
24,753
32,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
LaMoney67
Nu Wa
20
7 / 3 / 9
13,529
564
23,383
13,481
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 6
13,399
558
9,858
24,682
32,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
thedests91
Heimdallr
18
6 / 8 / 8
12,710
530
10,633
19,303
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItzKyle30
Bakasura
16
3 / 5 / 0
10,887
454
8,659
18,025
13,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Manu_arii12
Charybdis
18
10 / 9 / 0
12,111
505
26,788
23,079
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 8 / 2
11,707
488
11,717
24,777
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
16
1 / 9 / 9
10,621
443
7,355
24,141
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
seeulgi
Chang'e
1
0 / 1 / 0
4,641
193
0
2,500
475

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
32
Kills
17
20
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Balolo_JR
Thanatos
10
5
11
3.1
W
5
1
13
11.5
L
Bakasura
ItzKyle30
Bakasura
3
5
0
0.6
W
Nu Wa
LaMoney67
Nu Wa
7
3
9
3.83
L
Charybdis
Manu_arii12
Charybdis
10
9
0
1.11
L
3
8
2
0.5
L
Ganesha
1
9
9
0.61
W
4
3
6
2.33
L
Chang'e
seeulgi
Chang'e
0
1
0
0
W
Heimdallr
thedests91
Heimdallr
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,982
Damage
54,519
104,337
Taken
92,522
82,524
Mitigated
53,391
48,536
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Balolo_JR
Thanatos
17,886
6,646
0
18,090
22,118
8,216
1,029
2,259
18,937
0
108,386
W
7,222
1,287
3,441
11,744
24,753
32,198
407
3,917
20,836
36,951
0
L
Bakasura
ItzKyle30
Bakasura
8,659
5,869
0
6,222
18,025
13,814
0
2,269
15,756
0
47,761
W
Nu Wa
LaMoney67
Nu Wa
23,383
6,624
1,220
1,449
13,481
4,025
4,025
2,536
10,945
109,078
0
L
Charybdis
Manu_arii12
Charybdis
26,788
15,315
0
7,778
23,079
6,370
1,274
8,138
14,941
0
116,571
L
11,717
2,339
0
7,792
24,777
7,497
912
12,145
12,632
0
91,456
L
Ganesha
7,355
157
261
2,158
24,141
25,235
213
6,960
17,181
39,812
0
W
9,858
2,730
413
7,401
24,682
32,220
2,158
1,592
21,606
0
82,123
L
Chang'e
seeulgi
Chang'e
0
0
0
0
2,500
475
0
2,500
0
0
0
W
Heimdallr
thedests91
Heimdallr
10,633
6,396
0
4,778
19,303
5,865
3,953
4,630
14,673
0
66,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,665
Gold Earned
49,967
524
Minions Killed
520
0
Camps Cleared
0
2,358,296
Distance Traveled
1,599,373
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,485
604
124
5
0
553,619
3
W
Terra
12,542
523
39
2
0
493,379
6
L
Bakasura
10,887
454
136
6
0
318,139
1
W
Nu Wa
13,529
564
136
6
0
438,739
0
L
Charybdis
12,111
505
202
8
0
397,365
1
L
Pele
11,707
488
163
7
0
443,188
0
L
Ganesha
10,621
443
19
1
0
440,681
0
W
Tyr
13,399
558
150
6
0
453,325
6
L
Chang'e
4,641
193
0
0
0
0
0
W
Heimdallr
12,710
530
75
3
0
419,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role