Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Asvexdremurr
Apollo
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
349W - 252L
1,667 Elo+
Party 1
Loki
Loki
werewolf_leader1
Loki
Level 120
God Stats
12W - 9L
1,930 SR
Queue Stats
348W - 264L
1,655 Elo+
Party 1
Team Averages
Level 135
1,643 SR
1,607 Elo+

VS

Team Averages
Level 112
1,544 SR
1,631 Elo+
Kali
Kali
Lupo1212
Kali
Level 106
God Stats
2W - 0L
1,570 SR
Queue Stats
219W - 118L
1,743 Elo+
Solo
Gilgamesh
Gilgamesh
minimoosh
Gilgamesh
Level 101
God Stats
5W - 8L
1,458 SR
Queue Stats
348W - 330L
1,536 Elo+
Solo
Hera
Hera
pøulpe
Hera
Level 129
God Stats
2W - 2L
1,604 SR
Queue Stats
42W - 39L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 6 / 6
7,877
656
6,555
12,304
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
4 / 7 / 5
8,516
710
7,779
11,109
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 4 / 4
8,739
728
8,495
9,492
3,275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
10 / 3 / 4
11,090
924
10,718
11,413
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
minimoosh
Gilgamesh
14
4 / 4 / 10
9,472
789
6,683
11,056
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
pøulpe
Hera
13
3 / 4 / 10
9,126
761
11,574
7,228
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
17
17
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
6
0.67
L
Apollo
4
7
5
0.93
W
Kali
10
3
4
4
W
Gilgamesh
minimoosh
Gilgamesh
4
4
10
2.25
W
Hera
pøulpe
Hera
3
4
10
2
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
28,975
32,905
Taken
29,697
12,813
Mitigated
12,263
4,398
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,555
34
0
3,790
12,304
5,170
0
4,441
7,692
31,351
0
L
Apollo
7,779
3,920
0
358
11,109
4,368
0
3,058
7,863
0
27,069
W
Kali
10,718
5,826
0
3,797
11,413
4,601
1,101
2,614
8,799
0
28,544
W
Gilgamesh
minimoosh
Gilgamesh
6,683
1,267
168
1,096
11,056
5,979
276
2,632
8,424
0
19,633
W
Hera
pøulpe
Hera
11,574
2,568
0
76
7,228
1,683
32
1,605
5,623
31,429
0
L
8,495
816
0
250
9,492
3,275
0
4,412
4,865
0
24,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
29,688
131
Minions Killed
134
6
Camps Cleared
4
552,345
Distance Traveled
699,945
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,877
656
58
5
4
166,019
2
L
Apollo
8,516
710
52
4
1
190,729
3
W
Kali
11,090
924
50
4
2
244,699
5
W
Gilgamesh
9,472
789
33
3
1
237,706
4
W
Hera
9,126
761
51
4
1
217,540
4
L
Loki
8,739
728
21
2
1
195,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role