Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BartPeters
Anubis
Level 57
God Stats
1W - 1L
1,720 SR
Queue Stats
117W - 138L
1,401 Elo+
Party 2
Nox
Nox
IIRequiem
Nox
Level 114
God Stats
0W - 2L
1,195 SR
Queue Stats
17W - 26L
1,315 Elo+
Party 1
Odin
Odin
PlaceWardsPlease
Odin
Level 24
God Stats
3W - 6L
1,322 SR
Queue Stats
16W - 26L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
igualquetuvieja
Sylvanus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Solo
Team Averages
Level 70
1,448 SR
1,406 Elo+

VS

Team Averages
Level 50
1,590 SR
1,355 Elo+
Cerberus
Cerberus
JohnySin6969
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 3
Thor
Thor
Paluchh
Thor
Level 53
God Stats
7W - 7L
1,904 SR
Queue Stats
192W - 206L
1,410 Elo+
Solo
Izanami
Izanami
TheMoonWizard
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,265 Elo+
Party 3
Shiva
Shiva
kokoshanelZ
Shiva
Level 88
God Stats
6W - 6L
1,545 SR
Queue Stats
10W - 9L
1,489 Elo+
Solo
Freya
Freya
悲惨世界
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 96L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 3 / 2
6,706
610
3,732
9,751
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
BartPeters
Anubis
11
3 / 2 / 1
6,291
572
5,670
7,091
2,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
6,716
611
4,524
4,212
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 0 / 2
5,866
533
2,691
7,065
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
5
0 / 2 / 0
4,715
429
2,191
4,208
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JohnySin6969
Cerberus
9
2 / 2 / 0
6,108
555
2,567
7,412
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Paluchh
Thor
12
3 / 0 / 0
6,958
633
2,760
5,402
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
11
0 / 1 / 5
6,346
577
5,122
6,171
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,291
572
5,606
5,966
4,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 2
7,001
636
4,412
6,976
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
9
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
3
2
1.33
L
Anubis
BartPeters
Anubis
3
2
1
1.75
L
1
2
2
1
W
Cerberus
JohnySin6969
Cerberus
2
2
0
1
W
Thor
Paluchh
Thor
3
0
0
3
L
0
0
2
1
W
Izanami
0
1
5
2.5
L
Sylvanus
0
2
0
0
W
1
1
0
1
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
20,467
32,327
Taken
31,927
15,040
Mitigated
13,963
12,221
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,732
1,745
0
4,310
9,751
5,031
714
1,551
8,200
0
36,588
L
Anubis
BartPeters
Anubis
5,670
397
0
3,334
7,091
2,693
478
1,860
5,231
30,950
0
L
4,524
253
0
444
4,212
1,306
0
1,107
3,105
41,282
0
W
Cerberus
JohnySin6969
Cerberus
2,567
256
61
2,126
7,412
3,189
468
3,749
3,663
13,218
0
W
Thor
Paluchh
Thor
2,760
825
0
896
5,402
2,244
0
970
4,432
0
34,349
L
2,691
749
0
2,618
7,065
4,584
0
819
6,246
2,260
16,724
W
Izanami
5,122
3,413
0
1,593
6,171
1,509
3,010
3,697
2,474
0
41,294
L
Sylvanus
2,191
972
106
1,409
4,208
1,426
0
1,147
3,061
10,781
0
W
5,606
2,353
0
1,359
5,966
4,497
0
619
5,000
0
28,250
W
4,412
1,415
0
3,067
6,976
2,524
624
3,744
3,133
30,457
3,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
32,704
283
Minions Killed
296
0
Camps Cleared
0
976,864
Distance Traveled
1,080,162
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,706
610
73
7
0
238,090
3
L
Anubis
6,291
572
56
5
0
204,497
0
L
Nox
6,716
611
76
7
0
218,437
1
W
Cerberus
6,108
555
19
2
0
208,288
1
W
Thor
6,958
633
68
6
0
235,304
2
L
Odin
5,866
533
55
5
0
223,664
3
W
Izanami
6,346
577
94
9
0
193,298
0
L
Sylvanus
4,715
429
23
2
0
92,176
2
W
Shiva
6,291
572
50
5
0
231,992
5
W
Freya
7,001
636
65
6
0
211,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role