Player Matchup

Sun Wukong
Sun Wukong
Barx
Sun Wukong
Level 86
God Stats
2W - 1L
1,645 SR
Queue Stats
106W - 116L
1,515 Elo+
Solo
Ymir
Ymir
Ewenz
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
Forasterow8267
Hou Yi
Level 67
God Stats
14W - 15L
1,529 SR
Queue Stats
754W - 742L
1,562 Elo+
Solo
Achilles
Achilles
MANGÓ
Achilles
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,395 Elo+
Party 1
Yu Huang
Yu Huang
mrbnls
Yu Huang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,535 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,480 Elo+

VS

Team Averages
Level 104
1,467 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FlyingPigDown
Sobek
Level 139
God Stats
3W - 3L
1,673 SR
Queue Stats
36W - 41L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
HqZM
Tsukuyomi
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
79W - 73L
1,580 Elo+
Party 2
Janus
Janus
Jaichu
Janus
Level 97
God Stats
2W - 4L
1,377 SR
Queue Stats
71W - 65L
1,547 Elo+
Solo
Guan Yu
Guan Yu
nazerty
Guan Yu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barx
Sun Wukong
17
4 / 3 / 8
10,603
530
8,939
18,127
12,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Ewenz
Ymir
16
4 / 2 / 12
10,354
518
9,185
12,234
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
4 / 4 / 3
11,124
556
8,821
13,280
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MANGÓ
Achilles
17
9 / 1 / 8
10,752
538
11,801
15,594
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
mrbnls
Yu Huang
18
5 / 1 / 8
10,908
545
12,448
8,165
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 1
8,605
430
3,155
7,842
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 3
7,284
364
3,943
19,219
15,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
HqZM
Tsukuyomi
17
7 / 7 / 3
10,559
528
15,002
16,912
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Jaichu
Janus
15
2 / 5 / 1
9,609
480
7,396
13,537
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
nazerty
Guan Yu
13
1 / 5 / 3
8,357
418
8,301
14,661
12,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
11
11
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Sun Wukong
Barx
Sun Wukong
4
3
8
2.67
W
Ymir
Ewenz
Ymir
4
2
12
5
L
0
6
3
0.25
W
4
4
3
1.38
L
Tsukuyomi
HqZM
Tsukuyomi
7
7
3
1.21
L
Janus
Jaichu
Janus
2
5
1
0.5
W
Achilles
MANGÓ
Achilles
9
1
8
13
W
Yu Huang
mrbnls
Yu Huang
5
1
8
9
L
Guan Yu
nazerty
Guan Yu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
37,797
67,400
Taken
72,171
43,071
Mitigated
39,992
20,419
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,155
850
0
2,657
7,842
2,573
0
702
7,140
0
47,061
W
Sun Wukong
Barx
Sun Wukong
8,939
1,902
0
7,706
18,127
12,775
1,313
1,931
16,196
0
71,240
W
Ymir
Ewenz
Ymir
9,185
2,204
0
1,563
12,234
12,632
94
3,108
9,126
42,221
0
L
3,943
383
0
3,408
19,219
15,286
0
8,656
10,363
19,112
0
W
8,821
3,231
0
4,495
13,280
5,203
0
1,181
12,099
0
89,194
L
Tsukuyomi
HqZM
Tsukuyomi
15,002
3,229
0
5,262
16,912
5,794
0
5,111
11,635
0
71,553
L
Janus
Jaichu
Janus
7,396
321
0
771
13,537
3,960
0
5,050
8,321
65,726
352
W
Achilles
MANGÓ
Achilles
11,801
3,079
0
5,325
15,594
9,668
392
2,695
12,899
0
59,905
W
Yu Huang
mrbnls
Yu Huang
12,448
989
0
1,330
8,165
2,793
340
2,164
6,001
78,803
0
L
Guan Yu
nazerty
Guan Yu
8,301
1,400
115
2,658
14,661
12,379
0
3,832
10,771
0
42,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,741
Gold Earned
44,414
586
Minions Killed
431
0
Camps Cleared
0
1,967,931
Distance Traveled
1,874,376
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,605
430
96
5
0
372,389
0
W
Sun Wukong
10,603
530
148
7
0
386,718
2
W
Ymir
10,354
518
63
3
0
394,841
2
L
Sobek
7,284
364
20
1
0
378,110
6
W
Hou Yi
11,124
556
133
7
0
347,952
0
L
Tsukuyomi
10,559
528
107
5
0
385,046
3
L
Janus
9,609
480
138
7
0
394,910
6
W
Achilles
10,752
538
88
4
0
447,301
7
W
Yu Huang
10,908
545
154
8
0
391,119
7
L
Guan Yu
8,357
418
70
4
0
343,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role