Player Matchup

Horus
Horus
AbrailRus
Horus
Level 106
God Stats
4W - 6L
1,655 SR
Queue Stats
317W - 342L
1,549 Elo+
Solo
Cliodhna
Cliodhna
Fabi496
Cliodhna
Level 147
God Stats
4W - 4L
1,565 SR
Queue Stats
351W - 332L
1,511 Elo+
Solo
Ganesha
Ganesha
WesternWoody
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,532 Elo+
Solo
Jing Wei
Jing Wei
serzament1
Jing Wei
Level 65
God Stats
7W - 2L
1,963 SR
Queue Stats
34W - 24L
1,489 Elo+
Solo
Vulcan
Vulcan
vixisurius
Vulcan
Level 67
God Stats
0W - 1L
1,309 SR
Queue Stats
245W - 245L
1,527 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,522 Elo+

VS

Team Averages
Level 74
1,533 SR
1,456 Elo+
Bacchus
Bacchus
Boston3P
Bacchus
Level 59
God Stats
5W - 3L
1,336 SR
Queue Stats
127W - 121L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DustyTheBunny
Ah Muzen Cab
Level 88
God Stats
3W - 0L
1,747 SR
Queue Stats
282W - 288L
1,493 Elo+
Party 2
Ares
Ares
Kenzokuhh
Ares
Level 83
God Stats
2W - 1L
1,814 SR
Queue Stats
26W - 22L
1,360 Elo+
Party 1
Ymir
Ymir
igotthemjukesxD
Ymir
Level 65
God Stats
1W - 1L
1,269 SR
Queue Stats
60W - 51L
1,493 Elo+
Party 1
Eset
Eset
zakalat0r
Eset
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 98L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbrailRus
Horus
15
0 / 4 / 0
9,608
437
6,381
21,224
12,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Fabi496
Cliodhna
19
9 / 7 / 6
11,829
538
16,928
18,884
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
WesternWoody
Ganesha
15
0 / 5 / 11
9,789
445
9,277
19,460
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
serzament1
Jing Wei
18
3 / 4 / 5
10,979
499
11,262
13,001
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
vixisurius
Vulcan
17
7 / 5 / 2
11,592
527
21,397
13,502
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boston3P
Bacchus
15
0 / 5 / 8
10,004
455
6,556
20,912
24,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DustyTheBunny
Ah Muzen Cab
18
4 / 5 / 4
11,446
520
11,005
13,471
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
4 / 1 / 9
12,022
546
16,838
18,502
18,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 2 / 7
13,085
595
18,397
21,657
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
19
5 / 6 / 4
12,432
565
10,328
16,515
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
19
Kills
25
25
Deaths
19
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
AbrailRus
Horus
0
4
0
0
W
Bacchus
Boston3P
Bacchus
0
5
8
0.8
W
Ah Muzen Cab
DustyTheBunny
Ah Muzen Cab
4
5
4
1.2
L
Cliodhna
Fabi496
Cliodhna
9
7
6
1.71
W
Ares
4
1
9
8.5
L
Ganesha
WesternWoody
Ganesha
0
5
11
1.1
W
12
2
7
7.75
L
Jing Wei
serzament1
Jing Wei
3
4
5
1.38
L
Vulcan
vixisurius
Vulcan
7
5
2
1.6
W
Eset
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,245
Damage
63,124
86,071
Taken
91,057
55,867
Mitigated
62,602
14,376
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AbrailRus
Horus
6,381
3,385
0
8,140
21,224
12,179
547
14,194
7,030
0
63,350
W
Bacchus
Boston3P
Bacchus
6,556
1,225
561
4,819
20,912
24,501
409
5,911
15,001
24,439
0
W
Ah Muzen Cab
DustyTheBunny
Ah Muzen Cab
11,005
3,528
0
4,137
13,471
4,511
844
3,316
10,155
0
79,312
L
Cliodhna
Fabi496
Cliodhna
16,928
1,364
0
1,336
18,884
7,571
0
9,478
9,406
0
88,958
W
Ares
16,838
1,885
0
2,245
18,502
18,327
627
3,146
15,356
75,087
0
L
Ganesha
WesternWoody
Ganesha
9,277
1,360
0
2,142
19,460
25,262
0
12,221
7,239
24,941
0
W
18,397
4,657
0
9,613
21,657
9,547
2,026
9,083
12,574
89,186
0
L
Jing Wei
serzament1
Jing Wei
11,262
8,420
0
1,830
13,001
5,172
0
6,568
6,433
0
73,222
L
Vulcan
vixisurius
Vulcan
21,397
6,351
0
928
13,502
5,683
0
9,658
3,844
93,573
0
W
Eset
10,328
556
471
4,667
16,515
5,716
224
9,218
7,297
79,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
58,989
589
Minions Killed
570
0
Camps Cleared
0
1,995,182
Distance Traveled
2,094,734
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,608
437
125
6
0
315,430
2
W
Bacchus
10,004
455
37
2
0
415,951
4
W
Ah Muzen Cab
11,446
520
143
7
0
405,675
2
L
Cliodhna
11,829
538
149
7
0
414,141
1
W
Ares
12,022
546
110
5
0
398,968
10
L
Ganesha
9,789
445
23
1
0
419,771
8
W
Ymir
13,085
595
134
6
0
440,975
2
L
Jing Wei
10,979
499
140
6
0
428,676
0
L
Vulcan
11,592
527
152
7
0
417,164
1
W
Eset
12,432
565
146
7
0
433,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role