Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
nextzreality
Shiva
Level 57
God Stats
6W - 4L
1,658 SR
Queue Stats
65W - 33L
1,902 Elo+
Party 2
Yu Huang
Yu Huang
thelittleturnip
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 45L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
xatazz
Sun Wukong
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 133L
1,559 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,601 Elo+

VS

Team Averages
Level 151
1,479 SR
1,515 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Eshenshi
Bastet
Level 128
God Stats
0W - 1L
1,782 SR
Queue Stats
65W - 70L
1,521 Elo+
Party 1
Neith
Neith
Kulusaki
Neith
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 300L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
shashenzaisi
Baron Samedi
Level 159
God Stats
7W - 8L
1,334 SR
Queue Stats
235W - 220L
1,527 Elo+
Party 1
Bacchus
Bacchus
衾寒茶暖
Bacchus
Level 160
God Stats
12W - 11L
1,281 SR
Queue Stats
799W - 652L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 0 / 2
8,366
644
6,713
6,940
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
 
Cernunnos
13
7 / 1 / 4
8,325
640
10,403
6,426
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 1
8,197
631
6,833
11,132
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
12
2 / 2 / 4
7,072
544
3,664
5,665
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
xatazz
Sun Wukong
12
4 / 2 / 11
7,387
568
7,096
9,998
3,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 4 / 0
6,648
511
3,654
8,255
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Eshenshi
Bastet
11
1 / 2 / 2
6,547
504
3,706
9,212
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kulusaki
Neith
12
2 / 6 / 1
7,209
555
3,481
7,263
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
shashenzaisi
Baron Samedi
11
1 / 4 / 0
6,421
494
2,490
9,765
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
衾寒茶暖
Bacchus
8
0 / 7 / 1
5,707
439
4,381
13,697
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
2
8
W
Cernunnos
 
Cernunnos
7
1
4
9
L
The Morrigan
 
The Morrigan
2
4
0
0.5
L
Bastet
Eshenshi
Bastet
1
2
2
1
L
Neith
Kulusaki
Neith
2
6
1
0.42
W
3
1
1
3.5
L
Baron Samedi
shashenzaisi
Baron Samedi
1
4
0
0.25
W
Yu Huang
2
2
4
2
W
Sun Wukong
xatazz
Sun Wukong
4
2
11
4.75
L
Bacchus
衾寒茶暖
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
17,712
40,161
Taken
48,192
18,568
Mitigated
21,332
18,827
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,713
1,590
0
5,372
6,940
2,453
534
1,352
5,588
0
61,417
W
Cernunnos
 
Cernunnos
10,403
5,378
0
3,101
6,426
2,098
603
1,193
5,233
0
49,738
L
The Morrigan
 
The Morrigan
3,654
995
0
1,618
8,255
2,326
0
1,629
6,626
45,588
619
L
Bastet
Eshenshi
Bastet
3,706
1,038
0
3,144
9,212
1,927
0
0
9,212
0
29,849
L
Neith
Kulusaki
Neith
3,481
1,108
0
1,219
7,263
2,079
0
0
7,263
0
40,723
W
6,833
1,550
9
6,107
11,132
8,147
0
2,259
8,873
0
52,738
L
Baron Samedi
shashenzaisi
Baron Samedi
2,490
265
0
2,779
9,765
7,551
0
842
8,404
29,503
0
W
Yu Huang
3,664
272
0
1,889
5,665
1,953
0
2,772
2,893
38,933
0
W
Sun Wukong
xatazz
Sun Wukong
7,096
1,986
0
2,349
9,998
3,917
60
2,758
7,040
0
34,929
L
Bacchus
衾寒茶暖
Bacchus
4,381
292
1,011
2,362
13,697
7,449
0
1,193
12,504
14,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
32,532
472
Minions Killed
331
0
Camps Cleared
0
1,360,386
Distance Traveled
1,238,412
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,366
644
122
9
0
300,482
5
W
Cernunnos
8,325
640
95
7
0
256,859
3
L
The Morrigan
6,648
511
110
8
0
262,343
2
L
Bastet
6,547
504
57
4
0
280,528
3
L
Neith
7,209
555
85
7
0
228,643
5
W
Shiva
8,197
631
117
9
0
275,264
4
L
Baron Samedi
6,421
494
54
4
0
216,962
4
W
Yu Huang
7,072
544
86
7
0
251,874
2
W
Sun Wukong
7,387
568
52
4
0
275,907
5
L
Bacchus
5,707
439
25
2
0
249,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role