Player Matchup

Cthulhu
Cthulhu
Truly219x
Cthulhu
Level 26
God Stats
2W - 2L
1,384 SR
Queue Stats
125W - 85L
1,592 Elo+
Party 1
Chiron
Chiron
chewplaka
Chiron
Level 98
God Stats
9W - 2L
1,722 SR
Queue Stats
40W - 26L
1,703 Elo+
Party 1
Yu Huang
Yu Huang
wildthings20
Yu Huang
Level 99
God Stats
6W - 3L
1,585 SR
Queue Stats
60W - 49L
1,520 Elo+
Party 1
Team Averages
Level 74
1,564 SR
1,605 Elo+

VS

Team Averages
Level 55
1,453 SR
1,502 Elo+
Izanami
Izanami
NinjaDecodrTOOL
Izanami
Level 57
God Stats
13W - 11L
1,399 SR
Queue Stats
87W - 41L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
NinjiSmurf
Yu Huang
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,671 Elo+
Party 2
Atlas
Atlas
Pedro0lsd
Atlas
Level 98
God Stats
0W - 1L
1,459 SR
Queue Stats
36W - 48L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Truly219x
Cthulhu
11
0 / 3 / 10
7,088
709
7,191
9,360
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
chewplaka
Chiron
13
7 / 0 / 3
8,416
842
10,525
8,880
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
wildthings20
Yu Huang
12
3 / 1 / 6
7,548
755
7,095
4,593
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,236
624
2,875
6,948
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
NinjiSmurf
Yu Huang
10
1 / 3 / 2
6,384
638
7,657
8,171
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Pedro0lsd
Atlas
10
1 / 3 / 2
6,577
658
3,564
12,341
6,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Yu Huang
NinjiSmurf
Yu Huang
1
3
2
0.67
L
Atlas
Pedro0lsd
Atlas
1
3
2
0.67
W
Cthulhu
Truly219x
Cthulhu
0
3
10
1.67
W
Chiron
chewplaka
Chiron
7
0
3
8.5
W
Yu Huang
wildthings20
Yu Huang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,811
Damage
14,096
22,833
Taken
27,460
10,891
Mitigated
10,689
6,637
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
1,818
0
250
6,948
1,942
0
2,795
3,744
0
8,874
L
Yu Huang
NinjiSmurf
Yu Huang
7,657
519
0
1,717
8,171
2,332
0
4,407
3,440
22,475
0
L
Atlas
Pedro0lsd
Atlas
3,564
808
300
3,187
12,341
6,415
0
5,869
5,866
9,492
0
W
Cthulhu
Truly219x
Cthulhu
7,191
366
757
1,505
9,360
6,274
0
2,840
6,198
15,261
0
W
Chiron
chewplaka
Chiron
10,525
2,734
393
2,721
8,880
3,080
1,240
5,453
3,105
0
38,036
W
Yu Huang
wildthings20
Yu Huang
7,095
351
0
1,261
4,593
1,537
812
2,623
1,820
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
19,197
122
Minions Killed
68
7
Camps Cleared
1
579,252
Distance Traveled
493,570
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,236
624
18
2
0
171,984
2
L
Yu Huang
6,384
638
42
4
1
166,729
0
L
Atlas
6,577
658
8
1
0
154,857
1
W
Cthulhu
7,088
709
30
3
1
186,116
4
W
Chiron
8,416
842
62
6
3
202,734
4
W
Yu Huang
7,548
755
30
3
3
190,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role