Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Deatz24
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Morning Visuals
Hun Batz
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
400W - 403L
1,494 Elo+
Solo
Terra
Terra
Nadaar
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,415 Elo+
Solo
Janus
Janus
NotableNeko
Janus
Level 159
God Stats
3W - 4L
1,550 SR
Queue Stats
325W - 344L
1,485 Elo+
Party 1
Team Averages
Level 138
1,510 SR
1,487 Elo+

VS

Team Averages
Level 103
1,427 SR
1,496 Elo+
Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MedicalZoo
Nox
Level 122
God Stats
2W - 1L
1,281 SR
Queue Stats
85W - 97L
1,550 Elo+
Party 2
Ares
Ares
ScyllaDAbyssal
Ares
Level 108
God Stats
2W - 1L
1,554 SR
Queue Stats
52W - 59L
1,490 Elo+
Solo
Nemesis
Nemesis
TFR BLUNT MAN
Nemesis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 149L
1,418 Elo+
Solo
Discordia
Discordia
TruT1gerK1ng
Discordia
Level 87
God Stats
2W - 1L
1,300 SR
Queue Stats
55W - 56L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 6 / 3
7,522
752
6,947
9,334
2,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Deatz24
Ravana
14
2 / 5 / 4
6,937
694
4,152
9,093
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
11
2 / 7 / 4
7,042
704
9,986
9,417
2,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Nadaar
Terra
13
0 / 5 / 6
6,679
668
3,964
11,579
11,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 5
8,503
850
12,775
7,435
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 1 / 17
9,129
913
8,494
15,932
13,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 2 / 15
9,461
946
13,616
8,276
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 3 / 15
8,383
838
5,780
12,654
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
1 / 4 / 16
7,588
759
5,302
9,641
4,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TruT1gerK1ng
Discordia
16
6 / 1 / 15
8,798
880
9,597
7,766
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
11
Kills
26
26
Deaths
11
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
3
0.75
W
Horus
 
Horus
7
1
17
15.5
L
Ravana
Deatz24
Ravana
2
5
4
0.8
W
9
2
15
8.25
L
Hun Batz
2
7
4
0.57
L
Terra
Nadaar
Terra
0
5
6
0.6
L
4
3
5
2.17
W
3
3
15
3.5
W
Nemesis
1
4
16
2.25
W
Discordia
TruT1gerK1ng
Discordia
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
42,789
46,858
Taken
54,269
22,898
Mitigated
39,882
11,058
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,947
497
226
328
9,334
2,668
0
5,560
3,774
0
13,844
W
Horus
 
Horus
8,494
3,602
5,476
8,975
15,932
13,673
354
6,030
9,902
0
12,923
L
Ravana
Deatz24
Ravana
4,152
1,115
402
649
9,093
3,540
0
5,884
3,209
0
9,696
W
13,616
1,662
988
915
8,276
4,080
1,141
1,792
6,484
20,958
0
L
Hun Batz
9,986
868
881
569
9,417
2,980
0
6,124
3,293
0
13,662
L
Terra
Nadaar
Terra
3,964
527
3,393
2,577
11,579
11,192
0
7,316
4,263
7,099
0
L
12,775
959
346
1,687
7,435
2,518
0
4,109
3,326
27,424
0
W
5,780
580
1,050
1,203
12,654
14,789
102
3,378
9,276
7,278
0
W
Nemesis
5,302
657
849
1,496
9,641
4,465
510
2,725
6,916
0
13,051
W
Discordia
TruT1gerK1ng
Discordia
9,597
892
314
1,014
7,766
2,875
808
2,814
4,952
29,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
43,359
77
Minions Killed
102
0
Camps Cleared
0
851,621
Distance Traveled
976,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,522
752
15
2
0
167,587
0
W
Horus
9,129
913
9
1
0
217,369
4
L
Ravana
6,937
694
15
2
0
178,251
0
W
Nox
9,461
946
22
2
0
183,280
0
L
Hun Batz
7,042
704
7
1
0
154,397
2
L
Terra
6,679
668
4
0
0
178,011
0
L
Janus
8,503
850
36
4
0
173,375
0
W
Ares
8,383
838
2
0
0
184,175
0
W
Nemesis
7,588
759
12
1
0
211,577
0
W
Discordia
8,798
880
57
6
0
179,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role