Player Matchup

Medusa
Medusa
GoRgulka1333
Medusa
Level 7
God Stats
2W - 1L
1,831 SR
Queue Stats
5W - 11L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
Leonardo23135
Nu Wa
Level 26
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 3L
1,770 Elo+
Party 2
Awilix
Awilix
VP_Kabaji
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
blackmeier99xx
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 321L
1,410 Elo+
Solo
Cthulhu
Cthulhu
zacky00700
Cthulhu
Level 102
God Stats
8W - 2L
1,932 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 2
Team Averages
Level 66
1,703 SR
1,495 Elo+

VS

Team Averages
Level 73
1,503 SR
1,509 Elo+
Erlang Shen
Erlang Shen
XxDeadpoolxX182
Erlang Shen
Level 49
God Stats
3W - 2L
1,905 SR
Queue Stats
607W - 566L
1,608 Elo+
Party 1
Ymir
Ymir
dieguito912
Ymir
Level 26
God Stats
53W - 59L
1,408 SR
Queue Stats
364W - 376L
1,417 Elo+
Party 3
Bastet
Bastet
jakapakahowes
Bastet
Level 144
God Stats
15W - 7L
1,683 SR
Queue Stats
154W - 97L
1,684 Elo+
Party 1
Hachiman
Hachiman
jorgenijor_7
Hachiman
Level 42
God Stats
3W - 7L
1,135 SR
Queue Stats
316W - 301L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
taut_pall
Gilgamesh
Level 106
God Stats
3W - 4L
1,384 SR
Queue Stats
591W - 651L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 11 / 3
8,425
401
6,334
17,823
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 6
8,624
411
14,294
14,215
3,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
VP_Kabaji
Awilix
15
9 / 6 / 2
10,460
498
13,380
18,053
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
blackmeier99xx
Cu Chulainn
14
2 / 7 / 1
9,235
440
13,733
24,068
19,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
zacky00700
Cthulhu
13
1 / 7 / 6
8,871
422
9,931
19,581
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
XxDeadpoolxX182
Erlang Shen
20
9 / 1 / 7
13,280
632
23,772
27,528
27,940
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 15
11,970
570
9,973
18,934
20,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
12 / 3 / 11
12,615
601
20,342
18,103
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
jorgenijor_7
Hachiman
18
7 / 5 / 4
11,959
569
10,242
13,776
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
taut_pall
Gilgamesh
19
8 / 4 / 7
12,181
580
9,731
22,754
20,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
15
Kills
41
41
Deaths
16
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
11
3
0.32
L
1
10
6
0.4
L
Awilix
VP_Kabaji
Awilix
9
6
2
1.67
W
Erlang Shen
XxDeadpoolxX182
Erlang Shen
9
1
7
12.5
L
Cu Chulainn
blackmeier99xx
Cu Chulainn
2
7
1
0.36
W
5
3
15
4.17
W
12
3
11
5.83
W
Hachiman
jorgenijor_7
Hachiman
7
5
4
1.8
W
Gilgamesh
taut_pall
Gilgamesh
8
4
7
2.88
L
Cthulhu
zacky00700
Cthulhu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,672
Damage
74,060
93,740
Taken
101,095
49,071
Mitigated
78,795
15,685
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,334
3,262
0
3,365
17,823
3,966
469
3,026
14,580
0
34,866
L
14,294
4,863
0
1,521
14,215
3,199
345
599
13,303
40,620
0
L
Awilix
VP_Kabaji
Awilix
13,380
3,723
0
3,552
18,053
6,537
0
576
17,368
0
47,092
W
Erlang Shen
XxDeadpoolxX182
Erlang Shen
23,772
15,166
0
15,457
27,528
27,940
3,825
4,693
22,835
0
110,540
L
Cu Chulainn
blackmeier99xx
Cu Chulainn
13,733
4,346
0
4,190
24,068
19,483
0
3,853
20,058
3,234
47,143
W
9,973
2,168
495
2,762
18,934
20,136
0
5,206
13,728
38,058
9,495
W
20,342
4,861
0
7,879
18,103
6,613
2,540
4,098
14,005
0
83,871
W
Hachiman
jorgenijor_7
Hachiman
10,242
4,843
0
5,261
13,776
4,037
6,732
4,094
9,682
0
82,283
W
Gilgamesh
taut_pall
Gilgamesh
9,731
2,025
0
4,895
22,754
20,069
1,901
7,670
15,084
3,420
69,583
L
Cthulhu
zacky00700
Cthulhu
9,931
682
932
2,125
19,581
15,886
0
1,970
17,573
36,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
62,005
338
Minions Killed
634
0
Camps Cleared
0
1,848,948
Distance Traveled
2,064,843
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,425
401
60
3
0
356,883
3
L
Nu Wa
8,624
411
58
3
0
319,769
1
L
Awilix
10,460
498
70
3
0
456,910
1
W
Erlang Shen
13,280
632
193
9
0
441,301
1
L
Cu Chulainn
9,235
440
94
4
0
329,719
0
W
Ymir
11,970
570
92
4
0
413,767
1
W
Bastet
12,615
601
109
5
0
454,512
5
W
Hachiman
11,959
569
116
6
0
345,702
2
W
Gilgamesh
12,181
580
124
6
0
409,561
0
L
Cthulhu
8,871
422
56
3
0
385,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role