Player Matchup

Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DHHC
King Arthur
Level 42
God Stats
20W - 31L
1,436 SR
Queue Stats
256W - 256L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
natsudaidai
Nu Wa
Level 110
God Stats
14W - 5L
1,756 SR
Queue Stats
113W - 125L
1,340 Elo+
Solo
Neith
Neith
tzfing
Neith
Level 128
God Stats
33W - 16L
1,512 SR
Queue Stats
959W - 596L
1,477 Elo+
Party 1
Da Ji
Da Ji
醉丶莫笑
Da Ji
Level 107
God Stats
10W - 12L
1,430 SR
Queue Stats
316W - 286L
1,535 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,469 Elo+

VS

Team Averages
Level 88
1,481 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cheetahfurry
Horus
Level 36
God Stats
1W - 1L
1,628 SR
Queue Stats
24W - 22L
1,588 Elo+
Solo
Atlas
Atlas
DudeBroGuyFriend
Atlas
Level 87
God Stats
118W - 108L
1,517 SR
Queue Stats
151W - 147L
1,514 Elo+
Solo
Poseidon
Poseidon
jinbao
Poseidon
Level 79
God Stats
0W - 3L
1,307 SR
Queue Stats
77W - 107L
1,492 Elo+
Solo
Kukulkan
Kukulkan
一剑怒杀
Kukulkan
Level 142
God Stats
595W - 622L
1,455 SR
Queue Stats
962W - 997L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 1 / 8
10,073
1,007
7,455
15,183
17,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
DHHC
King Arthur
16
3 / 1 / 10
10,499
1,050
11,787
13,284
13,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 13
10,564
1,056
11,161
4,633
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
tzfing
Neith
16
4 / 0 / 7
10,518
1,052
11,611
2,290
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 6 / 7
10,598
1,060
11,405
11,154
4,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

279

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 2 / 3
10,832
1,083
19,167
11,181
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 6
9,366
937
5,869
19,282
21,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 6
9,978
998
7,032
16,163
17,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
jinbao
Poseidon
14
0 / 0 / 0
8,144
814
0
1,096
403
Kukulkan
一剑怒杀
Kukulkan
16
4 / 5 / 3
10,617
1,062
8,711
9,581
3,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
17
Kills
9
9
Deaths
17
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
8
7
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
3
2.75
L
0
5
6
0.6
W
King Arthur
DHHC
King Arthur
3
1
10
8
L
1
5
6
0.8
L
Poseidon
jinbao
Poseidon
0
0
0
0
W
2
1
13
8.5
W
Neith
tzfing
Neith
4
0
7
7.5
L
Kukulkan
一剑怒杀
Kukulkan
4
5
3
1.1
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
40,779
46,544
Taken
57,303
37,562
Mitigated
48,207
5,047
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,455
347
0
2,443
15,183
17,086
0
4,524
10,481
16,623
0
L
Ah Muzen Cab
 
Ah Muzen Cab
19,167
9,295
0
1,771
11,181
4,873
0
3,330
7,851
0
52,872
L
5,869
3,227
1,500
2,716
19,282
21,427
0
5,960
13,322
0
14,616
W
King Arthur
DHHC
King Arthur
11,787
1,338
0
0
13,284
13,701
0
4,513
8,571
764
27,923
L
7,032
1,702
269
531
16,163
17,798
0
6,030
10,133
23,013
0
L
Poseidon
jinbao
Poseidon
0
0
0
0
1,096
403
0
1,096
0
0
0
W
11,161
2,909
153
804
4,633
1,601
0
1,112
3,444
32,014
0
W
Neith
tzfing
Neith
11,611
6,730
0
1,449
2,290
795
0
1,144
1,106
0
31,320
L
Kukulkan
一剑怒杀
Kukulkan
8,711
323
0
0
9,581
3,706
0
2,354
7,227
30,000
0
W
11,405
1,904
0
198
11,154
4,379
0
4,450
6,605
0
17,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
48,937
209
Minions Killed
166
6
Camps Cleared
8
946,681
Distance Traveled
767,785
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,073
1,007
33
3
0
203,178
2
L
Ah Muzen Cab
10,832
1,083
66
7
5
197,176
2
L
Horus
9,366
937
17
2
0
178,872
0
W
King Arthur
10,499
1,050
38
4
1
203,983
3
L
Atlas
9,978
998
20
2
1
199,041
0
L
Poseidon
8,144
814
0
0
0
0
0
W
Nu Wa
10,564
1,056
53
5
3
180,992
1
W
Neith
10,518
1,052
70
7
1
173,720
3
L
Kukulkan
10,617
1,062
63
6
2
192,696
0
W
Da Ji
10,598
1,060
15
2
1
184,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role