Player Matchup

Cthulhu
Cthulhu
AMGblacks
Cthulhu
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 154L
1,451 Elo+
Solo
Aphrodite
Aphrodite
BECKZonTour
Aphrodite
Level 128
God Stats
386W - 403L
1,476 SR
Queue Stats
890W - 1,006L
1,435 Elo+
Solo
Cliodhna
Cliodhna
EnergiNoir14
Cliodhna
Level 69
God Stats
2W - 1L
1,293 SR
Queue Stats
49W - 55L
1,474 Elo+
Solo
Charybdis
Charybdis
Fuuka_Reventons
Charybdis
Level 100
God Stats
12W - 12L
1,500 SR
Queue Stats
78W - 82L
1,269 Elo+
Solo
Zeus
Zeus
nano-s31
Zeus
Level 99
God Stats
43W - 51L
1,511 SR
Queue Stats
400W - 436L
1,435 Elo+
Solo
Team Averages
Level 103
1,456 SR
1,413 Elo+

VS

Team Averages
Level 104
1,515 SR
1,448 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
El_Patron3255
Osiris
Level 105
God Stats
5W - 4L
1,562 SR
Queue Stats
251W - 279L
1,399 Elo+
Party 1
Izanami
Izanami
ReDsHineX
Izanami
Level 127
God Stats
11W - 8L
1,569 SR
Queue Stats
286W - 291L
1,427 Elo+
Party 1
Ymir
Ymir
SarahDuck53
Ymir
Level 61
God Stats
6W - 9L
1,442 SR
Queue Stats
173W - 186L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMGblacks
Cthulhu
10
2 / 0 / 8
6,012
547
4,104
5,542
2,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
BECKZonTour
Aphrodite
12
1 / 0 / 0
6,611
601
3,224
6,329
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
EnergiNoir14
Cliodhna
12
4 / 0 / 3
6,428
584
5,116
7,291
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Fuuka_Reventons
Charybdis
10
4 / 0 / 4
6,282
571
6,176
5,438
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 1 / 2
6,010
546
4,377
3,485
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 3 / 0
5,740
522
3,191
7,871
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
 
Merlin
9
0 / 1 / 0
5,364
488
1,640
4,760
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,804
528
4,251
7,725
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ReDsHineX
Izanami
9
0 / 4 / 0
5,258
478
5,168
6,459
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 4 / 0
5,135
467
1,444
9,740
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
0
0.33
L
Merlin
 
Merlin
0
1
0
0
W
Cthulhu
AMGblacks
Cthulhu
2
0
8
6
W
Aphrodite
BECKZonTour
Aphrodite
1
0
0
1
L
0
1
0
0
W
Cliodhna
EnergiNoir14
Cliodhna
4
0
3
5.5
W
Charybdis
Fuuka_Reventons
Charybdis
4
0
4
6
L
Izanami
ReDsHineX
Izanami
0
4
0
0
L
0
4
0
0
W
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
15,694
28,085
Taken
36,555
9,609
Mitigated
15,805
14,357
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,191
177
0
1,184
7,871
2,339
0
1,569
6,139
0
33,762
L
Merlin
 
Merlin
1,640
0
0
930
4,760
1,387
0
1,160
3,462
27,906
0
W
Cthulhu
AMGblacks
Cthulhu
4,104
541
639
3,181
5,542
2,797
162
658
4,884
17,468
0
W
Aphrodite
BECKZonTour
Aphrodite
3,224
95
145
5,449
6,329
2,277
0
0
6,329
41,166
0
L
4,251
1,218
0
3,332
7,725
5,708
0
3,224
4,501
0
31,196
W
Cliodhna
EnergiNoir14
Cliodhna
5,116
549
0
2,030
7,291
2,400
0
1,442
5,849
0
36,632
W
Charybdis
Fuuka_Reventons
Charybdis
6,176
2,469
0
2,913
5,438
1,151
0
379
5,059
0
38,075
L
Izanami
ReDsHineX
Izanami
5,168
3,814
0
1,586
6,459
1,198
0
1,549
4,910
0
37,473
L
1,444
330
211
2,179
9,740
5,173
0
3,795
5,838
16,816
0
W
Zeus
4,377
438
0
0
3,485
984
0
605
2,880
34,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
27,301
360
Minions Killed
288
0
Camps Cleared
0
1,108,451
Distance Traveled
1,068,474
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,740
522
64
6
0
238,848
1
L
Merlin
5,364
488
65
6
0
221,023
2
W
Cthulhu
6,012
547
20
2
0
223,076
3
W
Aphrodite
6,611
601
106
10
0
202,595
0
L
Osiris
5,804
528
57
5
0
195,133
1
W
Cliodhna
6,428
584
69
6
0
253,751
0
W
Charybdis
6,282
571
79
7
0
213,566
4
L
Izanami
5,258
478
76
7
0
198,856
2
L
Ymir
5,135
467
26
2
0
214,614
1
W
Zeus
6,010
546
86
8
0
215,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role