Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Eshenshi
Khepri
Level 128
God Stats
5W - 2L
1,944 SR
Queue Stats
65W - 70L
1,490 Elo+
Party 1
Anhur
Anhur
Kulusaki
Anhur
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
324W - 300L
1,472 Elo+
Party 1
Hades
Hades
shashenzaisi
Hades
Level 159
God Stats
84W - 43L
1,614 SR
Queue Stats
235W - 220L
1,511 Elo+
Party 1
Vulcan
Vulcan
衾寒茶暖
Vulcan
Level 160
God Stats
19W - 11L
1,734 SR
Queue Stats
799W - 652L
1,532 Elo+
Party 1
Team Averages
Level 151
1,658 SR
1,501 Elo+

VS

Team Averages
Level 100
1,595 SR
1,591 Elo+
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Axrelax-EU
Horus
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 67L
1,507 Elo+
Party 2
Rama
Rama
CGMouldylocks
Rama
Level 62
God Stats
2W - 1L
1,834 SR
Queue Stats
290W - 129L
1,675 Elo+
Party 3
Medusa
Medusa
zWatszn
Medusa
Level 137
God Stats
17W - 10L
1,640 SR
Queue Stats
383W - 176L
1,711 Elo+
Party 3
Sylvanus
Sylvanus
未k未r未r未
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 127L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 1 / 5
6,474
647
5,002
5,815
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Eshenshi
Khepri
9
0 / 0 / 11
5,826
583
2,684
7,063
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Kulusaki
Anhur
11
2 / 2 / 2
6,518
652
4,670
4,842
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 2
6,988
699
6,463
7,422
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
2 / 1 / 5
5,814
581
6,736
3,055
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 0
5,436
544
2,624
5,607
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
7
0 / 4 / 1
4,664
466
2,400
9,004
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 2
5,163
516
2,615
6,739
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
zWatszn
Medusa
9
1 / 2 / 2
5,120
512
4,708
6,499
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
1 / 5 / 1
5,451
545
3,363
8,105
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
5
6.5
L
Awilix
 
Awilix
2
1
0
2
L
Horus
0
4
1
0.13
L
0
3
2
0.33
W
Khepri
Eshenshi
Khepri
0
0
11
5.5
W
Anhur
Kulusaki
Anhur
2
2
2
1.5
W
7
0
2
8
L
Medusa
zWatszn
Medusa
1
2
2
1
L
Sylvanus
1
5
1
0.3
W
Vulcan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
15,710
28,197
Taken
35,954
12,677
Mitigated
13,784
9,206
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,002
1,349
0
160
5,815
2,143
0
675
5,140
0
39,368
L
Awilix
 
Awilix
2,624
904
0
1,766
5,607
1,541
0
2,073
3,534
0
23,956
L
Horus
2,400
1,415
874
1,768
9,004
4,758
0
4,696
4,308
0
6,512
L
2,615
2,267
0
2,136
6,739
1,013
0
1,589
5,150
0
27,474
W
Khepri
Eshenshi
Khepri
2,684
137
0
2,545
7,063
5,029
0
582
6,481
11,236
0
W
Anhur
Kulusaki
Anhur
4,670
2,078
0
1,292
4,842
1,245
408
0
4,842
0
41,149
W
6,463
669
744
3,726
7,422
3,312
74
1,728
5,694
36,459
0
L
Medusa
zWatszn
Medusa
4,708
1,254
0
855
6,499
1,685
216
2,480
4,019
0
33,831
L
Sylvanus
3,363
919
581
2,005
8,105
4,787
34
5,045
3,060
20,793
5,696
W
Vulcan
6,736
2,337
0
739
3,055
948
46
30
3,025
38,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
25,834
339
Minions Killed
247
0
Camps Cleared
0
1,062,985
Distance Traveled
1,003,679
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,474
647
81
8
0
247,920
2
L
Awilix
5,436
544
57
6
0
235,192
1
L
Horus
4,664
466
16
2
0
199,632
1
L
Rama
5,163
516
56
6
0
180,825
5
W
Khepri
5,826
583
21
2
0
214,870
3
W
Anhur
6,518
652
79
8
0
178,564
2
W
Hades
6,988
699
96
10
0
204,679
1
L
Medusa
5,120
512
69
7
0
200,474
2
L
Sylvanus
5,451
545
49
5
0
187,556
1
W
Vulcan
5,814
581
62
6
0
216,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role