Player Matchup

Medusa
Medusa
Nekarru
Medusa
Level 7
God Stats
1W - 5L
1,475 SR
Queue Stats
1W - 7L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
greenwaylander
Baron Samedi
Level 28
God Stats
0W - 4L
1,328 SR
Queue Stats
9W - 10L
1,653 Elo+
Party 1
Mulan
Mulan
xRairyux
Mulan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,653 Elo+
Party 1
Team Averages
Level 29
1,434 SR
1,627 Elo+

VS

Team Averages
Level 32
1,623 SR
1,488 Elo+
Cthulhu
Cthulhu
JammerG
Cthulhu
Level 47
God Stats
21W - 24L
1,532 SR
Queue Stats
23W - 30L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
OAndrewss
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,498 Elo+
Party 2
Charybdis
Charybdis
Okamixel
Charybdis
Level 28
God Stats
8W - 4L
1,836 SR
Queue Stats
22W - 28L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nekarru
Medusa
13
1 / 8 / 6
9,668
604
7,232
15,281
4,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
greenwaylander
Baron Samedi
15
1 / 6 / 7
10,331
646
15,209
16,686
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
xRairyux
Mulan
16
6 / 3 / 0
11,002
688
13,471
15,335
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JammerG
Cthulhu
18
7 / 1 / 10
12,830
802
14,841
14,292
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
OAndrewss
Jormungandr
15
3 / 1 / 13
11,568
723
12,487
15,786
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Okamixel
Charybdis
16
7 / 6 / 8
11,808
738
14,514
10,973
4,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
17
17
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JammerG
Cthulhu
7
1
10
12
L
Medusa
Nekarru
Medusa
1
8
6
0.5
W
Jormungandr
OAndrewss
Jormungandr
3
1
13
9.5
W
Charybdis
Okamixel
Charybdis
7
6
8
1.83
L
Baron Samedi
greenwaylander
Baron Samedi
1
6
7
0.75
L
Mulan
xRairyux
Mulan
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,912
Damage
41,842
47,302
Taken
41,051
28,132
Mitigated
36,895
13,531
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JammerG
Cthulhu
14,841
1,084
1,259
4,804
14,292
17,024
312
6,295
7,643
44,523
0
L
Medusa
Nekarru
Medusa
7,232
3,701
251
1,378
15,281
4,269
641
7,131
8,150
0
26,289
W
Jormungandr
OAndrewss
Jormungandr
12,487
2,382
0
3,757
15,786
15,447
260
6,054
9,399
33,509
0
W
Charybdis
Okamixel
Charybdis
14,514
7,929
0
2,087
10,973
4,424
898
4,998
5,881
0
42,767
L
Baron Samedi
greenwaylander
Baron Samedi
15,209
1,227
2,187
6,708
16,686
10,361
290
9,845
6,841
46,199
0
L
Mulan
xRairyux
Mulan
13,471
2,444
0
3,007
15,335
13,502
271
11,207
4,128
3,608
32,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
36,206
177
Minions Killed
169
8
Camps Cleared
5
779,653
Distance Traveled
851,038
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,830
802
96
6
1
303,383
2
L
Medusa
9,668
604
53
3
1
268,563
3
W
Jormungandr
11,568
723
17
1
0
272,240
6
W
Charybdis
11,808
738
56
4
4
275,415
1
L
Baron Samedi
10,331
646
73
5
4
255,713
3
L
Mulan
11,002
688
51
3
3
255,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role