Player Matchup

Thoth
Thoth
Dylan_tj
Thoth
Level 43
God Stats
2W - 4L
1,335 SR
Queue Stats
114W - 116L
1,395 Elo+
Party 3
Cerberus
Cerberus
frankleberryfinn
Cerberus
Level 123
God Stats
0W - 6L
1,500 SR
Queue Stats
83W - 88L
1,332 Elo+
Party 2
Chernobog
Chernobog
itsMRFRANKLIN
Chernobog
Level 105
God Stats
137W - 170L
1,308 SR
Queue Stats
158W - 198L
1,258 Elo+
Party 2
Hun Batz
Hun Batz
merengon_lolo
Hun Batz
Level 108
God Stats
8W - 6L
1,513 SR
Queue Stats
236W - 241L
1,388 Elo+
Party 3
Yu Huang
Yu Huang
shadowagent02
Yu Huang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,210 Elo+
Party 2
Team Averages
Level 92
1,431 SR
1,317 Elo+

VS

Team Averages
Level 57
1,531 SR
1,391 Elo+
Shiva
Shiva
Lesh_361
Shiva
Level 58
God Stats
14W - 13L
1,522 SR
Queue Stats
160W - 179L
1,393 Elo+
Solo
Olorun
Olorun
Matador0508777
Olorun
Level 61
God Stats
3W - 1L
1,607 SR
Queue Stats
91W - 104L
1,423 Elo+
Solo
Janus
Janus
SkrYleXArrow
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
VirusEmu60616
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 146L
1,396 Elo+
Party 1
Nemesis
Nemesis
ZMCShadowReaper
Nemesis
Level 23
God Stats
2W - 0L
1,525 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dylan_tj
Thoth
10
0 / 2 / 0
5,863
451
2,886
4,682
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,358
489
3,853
8,637
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
itsMRFRANKLIN
Chernobog
12
2 / 3 / 1
6,633
510
5,266
5,326
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
merengon_lolo
Hun Batz
12
4 / 3 / 0
7,159
551
5,939
9,152
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
shadowagent02
Yu Huang
8
1 / 4 / 0
5,724
440
2,380
3,754
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lesh_361
Shiva
11
1 / 0 / 3
6,420
494
3,543
10,153
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 0
6,752
519
3,539
8,076
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 2
7,356
566
2,077
4,947
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
VirusEmu60616
Ao Kuang
14
7 / 0 / 1
8,618
663
7,395
10,789
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 1
5,908
454
522
2,419
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
13
13
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dylan_tj
Thoth
0
2
0
0
W
Shiva
Lesh_361
Shiva
1
0
3
2.5
W
2
4
0
0.5
W
3
3
2
1.33
W
Ao Kuang
VirusEmu60616
Ao Kuang
7
0
1
7.5
W
0
1
1
0.5
L
1
1
4
3
L
Chernobog
itsMRFRANKLIN
Chernobog
2
3
1
0.83
L
Hun Batz
merengon_lolo
Hun Batz
4
3
0
1.33
L
Yu Huang
shadowagent02
Yu Huang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
17,076
31,551
Taken
36,384
13,550
Mitigated
12,848
9,343
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dylan_tj
Thoth
2,886
184
0
750
4,682
1,576
315
3,388
1,294
26,086
0
W
Shiva
Lesh_361
Shiva
3,543
1,033
602
4,633
10,153
5,035
250
1,748
8,405
0
27,546
W
3,539
1,441
244
2,393
8,076
2,616
0
2,012
6,064
35,024
4,284
W
2,077
104
0
626
4,947
1,136
794
1,667
3,280
29,272
0
W
Ao Kuang
VirusEmu60616
Ao Kuang
7,395
3,939
0
3,582
10,789
3,472
1,296
2,913
7,876
52,286
0
W
522
217
0
917
2,419
589
1,068
779
1,640
0
14,978
L
3,853
550
247
3,898
8,637
5,976
269
1,695
6,942
18,057
0
L
Chernobog
itsMRFRANKLIN
Chernobog
5,266
2,752
0
1,385
5,326
1,498
721
1,441
3,885
0
42,180
L
Hun Batz
merengon_lolo
Hun Batz
5,939
2,399
0
2,960
9,152
3,281
0
4,158
4,994
0
43,354
L
Yu Huang
shadowagent02
Yu Huang
2,380
329
0
103
3,754
1,219
848
1,803
1,951
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
35,054
305
Minions Killed
322
0
Camps Cleared
0
1,202,353
Distance Traveled
1,101,487
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,863
451
47
4
0
252,790
4
W
Shiva
6,420
494
48
4
0
271,105
0
W
Olorun
6,752
519
71
5
0
211,549
4
W
Janus
7,356
566
62
5
0
221,553
1
W
Ao Kuang
8,618
663
101
8
0
264,628
0
W
Nemesis
5,908
454
40
3
0
132,652
0
L
Cerberus
6,358
489
42
3
0
246,944
2
L
Chernobog
6,633
510
92
7
0
217,879
0
L
Hun Batz
7,159
551
81
6
0
285,125
1
L
Yu Huang
5,724
440
43
3
0
199,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role