Player Matchup

Medusa
Medusa
GoRgulka1333
Medusa
Level 7
God Stats
2W - 1L
1,750 SR
Queue Stats
5W - 11L
1,208 Elo+
Party 2
Discordia
Discordia
Leonardo23135
Discordia
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 2
Raijin
Raijin
VP_Kabaji
Raijin
Level 108
God Stats
6W - 1L
1,683 SR
Queue Stats
38W - 33L
1,388 Elo+
Party 2
Shiva
Shiva
VikingrFinn
Shiva
Level 128
God Stats
12W - 5L
1,515 SR
Queue Stats
313W - 315L
1,402 Elo+
Solo
Cthulhu
Cthulhu
zacky00700
Cthulhu
Level 102
God Stats
8W - 2L
1,895 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 2
Team Averages
Level 74
1,669 SR
1,442 Elo+

VS

Team Averages
Level 104
1,487 SR
1,442 Elo+
Skadi
Skadi
Hvlloydx09
Skadi
Level 99
God Stats
4W - 7L
1,470 SR
Queue Stats
107W - 121L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JL_K1rua
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,694 Elo+
Solo
Cerberus
Cerberus
OctaneFusion
Cerberus
Level 148
God Stats
0W - 4L
1,293 SR
Queue Stats
289W - 297L
1,362 Elo+
Party 1
Bellona
Bellona
Thxts Toxic
Bellona
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
228W - 291L
1,380 Elo+
Solo
Sylvanus
Sylvanus
oCHRISv2
Sylvanus
Level 143
God Stats
3W - 1L
1,672 SR
Queue Stats
26W - 39L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 9 / 7
6,146
410
4,708
11,655
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Leonardo23135
Discordia
11
4 / 6 / 1
7,360
491
5,786
8,126
1,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
VP_Kabaji
Raijin
15
9 / 4 / 2
9,478
632
8,042
9,906
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 4 / 3
8,481
565
11,844
14,114
11,363
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
zacky00700
Cthulhu
12
2 / 8 / 8
7,504
500
6,407
17,361
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
15 / 5 / 2
9,610
641
16,852
10,671
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JL_K1rua
Morgan Le Fay
8
2 / 3 / 0
6,092
406
1,611
3,554
969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
OctaneFusion
Cerberus
14
3 / 6 / 2
8,172
545
8,370
15,394
11,026
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Thxts Toxic
Bellona
14
3 / 2 / 3
8,562
571
8,676
10,682
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
oCHRISv2
Sylvanus
14
8 / 5 / 3
8,916
594
10,787
13,538
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
20
Kills
31
31
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
9
7
0.39
L
Skadi
15
5
2
3.2
L
Morgan Le Fay
JL_K1rua
Morgan Le Fay
2
3
0
0.67
W
Discordia
Leonardo23135
Discordia
4
6
1
0.75
L
Cerberus
OctaneFusion
Cerberus
3
6
2
0.67
L
Bellona
Thxts Toxic
Bellona
3
2
3
2.25
W
Raijin
VP_Kabaji
Raijin
9
4
2
2.5
W
5
4
3
1.63
L
Sylvanus
oCHRISv2
Sylvanus
8
5
3
1.9
W
Cthulhu
zacky00700
Cthulhu
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
46,296
61,162
Taken
53,839
29,654
Mitigated
27,885
11,288
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,708
2,362
0
1,640
11,655
2,746
0
2,057
9,598
0
21,623
L
Skadi
16,852
9,347
22
2,418
10,671
3,399
2,637
5,194
5,477
0
52,431
L
Morgan Le Fay
JL_K1rua
Morgan Le Fay
1,611
157
0
314
3,554
969
76
2,544
1,010
14,341
0
W
Discordia
Leonardo23135
Discordia
5,786
921
0
1,123
8,126
1,775
568
2,646
5,480
23,803
0
L
Cerberus
OctaneFusion
Cerberus
8,370
877
0
3,698
15,394
11,026
0
1,273
14,121
43,644
0
L
Bellona
Thxts Toxic
Bellona
8,676
1,623
0
1,515
10,682
6,293
426
4,173
6,509
0
68,798
W
Raijin
VP_Kabaji
Raijin
8,042
1,173
322
2,823
9,906
2,662
147
3,370
6,536
50,263
0
W
11,844
4,330
480
2,239
14,114
11,363
83
8,256
5,858
0
47,659
L
Sylvanus
oCHRISv2
Sylvanus
10,787
3,666
341
3,329
13,538
6,198
1,594
7,051
6,487
40,414
8,074
W
Cthulhu
zacky00700
Cthulhu
6,407
667
564
2,097
17,361
11,108
0
3,214
14,147
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
41,352
279
Minions Killed
422
0
Camps Cleared
0
1,346,047
Distance Traveled
1,225,188
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,146
410
33
2
0
277,724
4
L
Skadi
9,610
641
76
5
0
259,861
4
L
Morgan Le Fay
6,092
406
28
2
0
125,930
1
W
Discordia
7,360
491
43
3
0
263,059
0
L
Cerberus
8,172
545
122
8
0
247,770
3
L
Bellona
8,562
571
111
7
0
337,138
5
W
Raijin
9,478
632
87
6
0
291,750
2
W
Shiva
8,481
565
86
6
0
245,931
5
L
Sylvanus
8,916
594
85
6
0
254,489
7
W
Cthulhu
7,504
500
30
2
0
267,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role