Player Matchup

Chaac
Chaac
GoldEmpress387
Chaac
Level 146
God Stats
5W - 3L
1,529 SR
Queue Stats
235W - 245L
1,415 Elo+
Solo
Fenrir
Fenrir
JmGaming
Fenrir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,384 Elo+
Party 1
Terra
Terra
Ruwuki
Terra
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
497W - 491L
1,471 Elo+
Solo
Tiamat
Tiamat
TTmC4
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 273L
1,463 Elo+
Solo
Poseidon
Poseidon
noosta
Poseidon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 1
Team Averages
Level 70
1,506 SR
1,399 Elo+

VS

Team Averages
Level 98
1,477 SR
1,472 Elo+
Susano
Susano
 
Susano
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Lasergog
Zeus
Level 22
God Stats
0W - 1L
1,647 SR
Queue Stats
4W - 13L
1,384 Elo+
Party 2
Chang'e
Chang'e
Глебобог
Chang'e
Level 45
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 8L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
13,416
789
22,301
25,199
27,353
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
JmGaming
Fenrir
20
14 / 8 / 12
14,307
842
25,802
21,826
18,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Ruwuki
Terra
18
2 / 6 / 18
11,549
679
5,177
19,985
23,005
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
TTmC4
Tiamat
20
4 / 3 / 13
12,329
725
10,674
12,276
8,165
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
noosta
Poseidon
20
4 / 6 / 8
13,478
793
14,682
15,580
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
10 / 8 / 8
12,521
737
20,865
21,561
11,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
 
Merlin
19
4 / 7 / 10
11,822
695
16,319
14,180
6,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
19
2 / 5 / 18
11,726
690
11,747
21,688
24,045
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
3 / 9 / 10
11,841
697
9,405
12,708
3,831
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 13
12,092
711
15,157
21,024
10,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
33
Kills
27
29
Deaths
33
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
10
8
8
1.75
L
Merlin
 
Merlin
4
7
10
1.29
L
Tyr
 
Tyr
2
5
18
2.2
W
9
6
16
2.83
W
Fenrir
JmGaming
Fenrir
14
8
12
2.5
L
Zeus
3
9
10
0.89
W
Terra
Ruwuki
Terra
2
6
18
1.83
W
Tiamat
TTmC4
Tiamat
4
3
13
3.5
W
Poseidon
noosta
Poseidon
4
6
8
1.33
L
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,636
Damage
73,493
94,866
Taken
91,161
81,932
Mitigated
55,696
35,356
Healing
30,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
20,865
3,891
1,155
3,209
21,561
11,299
386
8,142
13,170
0
30,941
L
Merlin
 
Merlin
16,319
796
1,106
1,599
14,180
6,008
500
3,333
10,594
41,572
0
L
Tyr
 
Tyr
11,747
1,753
2,376
5,498
21,688
24,045
215
10,807
10,626
5,984
20,526
W
22,301
2,798
1,734
6,866
25,199
27,353
1,207
8,322
16,877
0
38,353
W
Fenrir
JmGaming
Fenrir
25,802
6,674
1,348
4,795
21,826
18,167
324
9,737
11,474
0
48,293
L
Zeus
9,405
1,359
320
263
12,708
3,831
0
1,404
11,228
27,398
0
W
Terra
Ruwuki
Terra
5,177
1,345
4,873
4,615
19,985
23,005
1,020
9,936
10,049
8,233
0
W
Tiamat
TTmC4
Tiamat
10,674
592
111
4,432
12,276
8,165
1,544
7,323
4,953
36,805
0
W
Poseidon
noosta
Poseidon
14,682
1,311
1,100
5,482
15,580
5,242
1,199
7,446
8,134
43,303
0
L
15,157
1,849
7,464
7,663
21,024
10,513
385
6,847
13,903
28,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,079
Gold Earned
60,002
185
Minions Killed
184
0
Camps Cleared
0
1,511,260
Distance Traveled
1,452,705
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,521
737
26
2
0
286,131
0
L
Merlin
11,822
695
46
3
0
268,069
3
L
Tyr
11,726
690
43
3
0
288,132
0
W
Chaac
13,416
789
30
2
0
298,880
0
W
Fenrir
14,307
842
43
3
0
300,080
0
L
Zeus
11,841
697
31
2
0
275,910
0
W
Terra
11,549
679
11
1
0
277,328
1
W
Tiamat
12,329
725
48
3
0
305,782
1
W
Poseidon
13,478
793
53
3
0
329,190
3
L
Chang'e
12,092
711
38
2
0
334,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role