Player Matchup

Artemis
Artemis
KomegasTM
Artemis
Level 40
God Stats
14W - 11L
1,485 SR
Queue Stats
167W - 166L
1,427 Elo+
Party 2
Fenrir
Fenrir
Samurai_Cake
Fenrir
Level 65
God Stats
61W - 56L
1,520 SR
Queue Stats
305W - 336L
1,428 Elo+
Party 2
Ymir
Ymir
SkrYleXArrow
Ymir
Level 54
God Stats
3W - 7L
1,308 SR
Queue Stats
8W - 12L
1,310 Elo+
Party 1
Yu Huang
Yu Huang
VirusEmu60616
Yu Huang
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 146L
1,383 Elo+
Party 1
Nemesis
Nemesis
ZMCShadowReaper
Nemesis
Level 23
God Stats
2W - 0L
1,267 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,367 Elo+

VS

Team Averages
Level 62
1,509 SR
1,421 Elo+
Skadi
Skadi
 
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Activeunowot
Ullr
Level 107
God Stats
3W - 10L
1,812 SR
Queue Stats
167W - 162L
1,445 Elo+
Solo
Hercules
Hercules
Antique_Serpent
Hercules
Level 109
God Stats
81W - 72L
1,567 SR
Queue Stats
891W - 1,167L
1,414 Elo+
Party 3
Chang'e
Chang'e
LetiiJeon
Chang'e
Level 15
God Stats
6W - 6L
1,371 SR
Queue Stats
26W - 28L
1,304 Elo+
Party 3
Bastet
Bastet
Neows80
Bastet
Level 31
God Stats
0W - 3L
1,297 SR
Queue Stats
58W - 67L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KomegasTM
Artemis
5
0 / 1 / 1
3,234
647
1,142
3,229
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
5
0 / 0 / 1
3,291
658
1,169
3,081
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 0
3,484
697
582
2,786
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
VirusEmu60616
Yu Huang
6
0 / 0 / 0
3,551
710
551
2,306
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,571
714
1,430
3,135
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
3
0 / 0 / 0
2,964
593
1,571
977
166
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
4,285
857
1,384
2,653
657
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
4
0 / 1 / 1
3,136
627
1,151
2,838
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
LetiiJeon
Chang'e
6
1 / 0 / 0
3,477
695
1,501
2,193
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Neows80
Bastet
1
0 / 0 / 0
2,512
502
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
1
0
0
1
L
Hercules
0
1
1
0.5
W
Artemis
KomegasTM
Artemis
0
1
1
0.5
L
Chang'e
LetiiJeon
Chang'e
1
0
0
1
L
Bastet
Neows80
Bastet
0
0
0
0
W
Fenrir
0
0
1
0.5
W
1
0
0
1
W
Yu Huang
VirusEmu60616
Yu Huang
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,874
Damage
5,607
14,537
Taken
8,661
3,697
Mitigated
2,854
5,563
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,571
305
0
404
977
166
0
215
762
0
8,569
L
1,384
456
0
770
2,653
657
0
0
2,653
0
20,092
L
Hercules
1,151
332
74
1,251
2,838
1,519
0
367
2,471
0
5,789
W
Artemis
KomegasTM
Artemis
1,142
745
0
1,610
3,229
648
0
319
2,854
0
12,445
L
Chang'e
LetiiJeon
Chang'e
1,501
33
89
1,341
2,193
512
0
551
1,642
12,343
0
L
Bastet
Neows80
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,169
44
0
710
3,081
736
0
91
2,952
0
12,758
W
582
122
82
1,211
2,786
998
23
219
2,539
6,438
0
W
Yu Huang
VirusEmu60616
Yu Huang
551
73
0
710
2,306
602
0
634
1,556
15,740
0
W
1,430
612
0
1,240
3,135
713
0
0
3,135
0
13,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,131
Gold Earned
16,374
136
Minions Killed
95
0
Camps Cleared
0
527,092
Distance Traveled
360,009
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,964
593
14
3
0
52,273
1
L
Ullr
4,285
857
46
9
0
93,128
1
L
Hercules
3,136
627
11
2
0
103,417
0
W
Artemis
3,234
647
26
5
0
84,331
3
L
Chang'e
3,477
695
24
5
0
103,841
3
L
Bastet
2,512
502
0
0
0
7,350
0
W
Fenrir
3,291
658
24
5
0
127,079
1
W
Ymir
3,484
697
12
2
0
105,442
1
W
Yu Huang
3,551
710
35
7
0
93,166
0
W
Nemesis
3,571
714
39
8
0
117,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role