Player Matchup

Da Ji
Da Ji
PolarStormNinja
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
ScaryyTerryy
Ao Kuang
Level 55
God Stats
2W - 7L
1,069 SR
Queue Stats
127W - 166L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
glizzychief
Gilgamesh
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 117L
1,350 Elo+
Party 1
Team Averages
Level 40
1,356 SR
1,419 Elo+

VS

Team Averages
Level 108
1,526 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
Latshaw71
Tsukuyomi
Level 114
God Stats
12W - 11L
1,447 SR
Queue Stats
222W - 240L
1,464 Elo+
Party 2
Vulcan
Vulcan
Shadow4Haze
Vulcan
Level 83
God Stats
9W - 3L
1,814 SR
Queue Stats
130W - 109L
1,520 Elo+
Party 2
Ullr
Ullr
Shieldwolf19
Ullr
Level 127
God Stats
6W - 1L
1,316 SR
Queue Stats
46W - 39L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 10
13,482
749
15,731
21,503
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ScaryyTerryy
Ao Kuang
19
9 / 3 / 10
13,424
746
13,340
27,286
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
glizzychief
Gilgamesh
15
6 / 8 / 10
11,871
660
11,252
26,384
12,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Latshaw71
Tsukuyomi
14
0 / 12 / 13
11,521
640
12,366
21,856
14,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
17
5 / 8 / 8
13,293
739
24,450
12,139
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 4 / 4
15,455
859
28,994
17,590
6,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
24
Kills
18
18
Deaths
24
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Latshaw71
Tsukuyomi
0
12
13
0.54
L
9
7
10
2
L
Ao Kuang
ScaryyTerryy
Ao Kuang
9
3
10
4.67
W
Vulcan
5
8
8
1.13
W
13
4
4
3.75
L
Gilgamesh
glizzychief
Gilgamesh
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
65,810
75,173
Taken
51,585
30,427
Mitigated
25,537
13,582
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Latshaw71
Tsukuyomi
12,366
2,507
0
1,754
21,856
14,740
37
6,607
15,249
663
28,878
L
15,731
3,314
0
2,788
21,503
7,073
386
6,456
15,047
0
32,379
L
Ao Kuang
ScaryyTerryy
Ao Kuang
13,340
3,850
0
9,676
27,286
10,367
997
7,697
19,589
55,523
6,346
W
Vulcan
24,450
10,998
0
271
12,139
4,226
1,122
2,174
9,965
69,719
0
W
28,994
11,291
0
3,636
17,590
6,571
661
3,810
13,780
0
60,377
L
Gilgamesh
glizzychief
Gilgamesh
11,252
3,461
0
1,118
26,384
12,987
392
11,398
14,986
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
40,269
148
Minions Killed
178
8
Camps Cleared
7
936,977
Distance Traveled
886,059
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,521
640
25
1
2
268,834
5
L
Da Ji
13,482
749
29
2
0
293,765
2
L
Ao Kuang
13,424
746
100
6
8
353,714
0
W
Vulcan
13,293
739
86
5
3
279,803
3
W
Ullr
15,455
859
67
4
2
337,422
1
L
Gilgamesh
11,871
660
19
1
0
289,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role