Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bahzhakhain
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Sol
Sol
RAFugee
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xeronix
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
oOJoTunnOo
Cliodhna
Level 140
God Stats
2W - 5L
1,296 SR
Queue Stats
475W - 462L
1,538 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,486 Elo+

VS

Team Averages
Level 138
1,510 SR
1,538 Elo+
Hachiman
Hachiman
Alex501st
Hachiman
Level 157
God Stats
1W - 2L
1,280 SR
Queue Stats
93W - 88L
1,524 Elo+
Party 1
King Arthur
King Arthur
Asire94
King Arthur
Level 153
God Stats
9W - 9L
1,443 SR
Queue Stats
708W - 702L
1,524 Elo+
Solo
Cthulhu
Cthulhu
DaisukeOniichan
Cthulhu
Level 142
God Stats
5W - 0L
1,826 SR
Queue Stats
76W - 68L
1,521 Elo+
Party 1
Achilles
Achilles
Danut01
Achilles
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 115L
1,416 Elo+
Solo
Sol
Sol
MayorPain
Sol
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 166L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 9 / 7
10,836
722
11,372
17,850
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Bahzhakhain
Gilgamesh
15
0 / 8 / 5
8,559
571
7,895
20,629
14,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
17
1 / 5 / 12
9,939
663
11,399
14,081
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Xeronix
Morgan Le Fay
17
4 / 8 / 10
10,672
711
18,587
16,559
6,454
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
oOJoTunnOo
Cliodhna
18
8 / 6 / 3
10,360
691
16,490
13,863
5,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alex501st
Hachiman
18
6 / 6 / 15
11,442
763
19,116
15,809
6,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

King Arthur
Asire94
King Arthur
18
3 / 3 / 21
11,223
748
6,287
17,845
18,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 2 / 20
12,464
831
19,676
16,533
19,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Danut01
Achilles
17
8 / 5 / 18
11,628
775
14,120
17,187
11,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 1 / 18
13,064
871
16,943
14,108
6,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
17
Kills
36
36
Deaths
17
37
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
9
7
0.83
W
Hachiman
Alex501st
Hachiman
6
6
15
2.25
W
King Arthur
Asire94
King Arthur
3
3
21
4.5
L
Gilgamesh
Bahzhakhain
Gilgamesh
0
8
5
0.31
W
9
2
20
9.5
W
Achilles
Danut01
Achilles
8
5
18
3.4
W
10
1
18
19
L
Sol
1
5
12
1.4
L
Morgan Le Fay
Xeronix
Morgan Le Fay
4
8
10
1.13
L
Cliodhna
oOJoTunnOo
Cliodhna
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,743
Damage
76,142
82,982
Taken
81,482
37,684
Mitigated
61,935
21,159
Healing
33,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,372
5,108
2,440
3,193
17,850
6,381
0
5,851
11,694
0
26,182
W
Hachiman
Alex501st
Hachiman
19,116
11,083
2,037
3,497
15,809
6,565
1,761
7,763
8,046
0
32,684
W
King Arthur
Asire94
King Arthur
6,287
279
1,487
1,743
17,845
18,562
271
5,758
12,087
0
15,054
L
Gilgamesh
Bahzhakhain
Gilgamesh
7,895
1,000
691
3,087
20,629
14,747
0
7,584
12,685
0
13,892
W
19,676
77
3,165
2,298
16,533
19,657
505
7,113
9,420
31,511
0
W
Achilles
Danut01
Achilles
14,120
1,770
2,828
5,394
17,187
11,061
1,151
5,395
11,792
0
20,506
W
16,943
6,528
3,240
7,511
14,108
6,090
2,470
3,957
10,151
54,523
0
L
Sol
11,399
2,887
1,484
4,365
14,081
4,908
0
7,125
6,781
29,675
0
L
Morgan Le Fay
Xeronix
Morgan Le Fay
18,587
2,344
1,163
3,004
16,559
6,454
411
7,818
8,405
33,890
0
L
Cliodhna
oOJoTunnOo
Cliodhna
16,490
428
543
1,189
13,863
5,194
0
6,933
6,798
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,366
Gold Earned
59,821
140
Minions Killed
160
0
Camps Cleared
0
1,196,228
Distance Traveled
1,508,825
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,836
722
35
2
0
217,223
2
W
Hachiman
11,442
763
36
2
0
259,180
2
W
King Arthur
11,223
748
18
1
0
303,091
2
L
Gilgamesh
8,559
571
7
0
0
249,750
1
W
Cthulhu
12,464
831
23
2
0
305,571
4
W
Achilles
11,628
775
9
1
0
335,041
3
W
Sol
13,064
871
74
5
0
305,942
3
L
Sol
9,939
663
33
2
0
254,400
4
L
Morgan Le Fay
10,672
711
36
2
0
222,688
1
L
Cliodhna
10,360
691
29
2
0
252,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role