Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BlattlFétt
Atlas
Level 150
God Stats
5W - 5L
1,674 SR
Queue Stats
282W - 269L
1,672 Elo+
Solo
Danzaburou
Danzaburou
Dr_Castellano
Danzaburou
Level 160
God Stats
11W - 9L
1,787 SR
Queue Stats
1,155W - 1,230L
1,624 Elo+
Solo
Tiamat
Tiamat
Lippii
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,527 Elo+
Solo
Mercury
Mercury
Yijh
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 283L
1,567 Elo+
Solo
Team Averages
Level 157
1,592 SR
1,578 Elo+

VS

Team Averages
Level 155
1,535 SR
1,548 Elo+
Merlin
Merlin
Lorwis
Merlin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,696 Elo+
Solo
Odin
Odin
Mr Nick J T
Odin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 186L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Ra3mSes
Hou Yi
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 34L
1,457 Elo+
Solo
Chiron
Chiron
ShydyNight
Chiron
Level 142
God Stats
3W - 1L
1,715 SR
Queue Stats
222W - 211L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
duckzrule
Sun Wukong
Level 160
God Stats
2W - 0L
1,457 SR
Queue Stats
56W - 66L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 7 / 10
8,377
762
6,406
20,924
22,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 10
8,605
782
11,720
14,277
12,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dr_Castellano
Danzaburou
14
1 / 4 / 9
7,931
721
11,515
13,026
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Lippii
Tiamat
16
5 / 4 / 8
9,332
848
14,414
11,799
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Yijh
Mercury
12
1 / 6 / 5
7,475
680
7,647
12,142
4,149
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lorwis
Merlin
18
11 / 2 / 9
10,748
977
27,551
11,671
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 14
8,959
814
3,629
12,855
13,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Ra3mSes
Hou Yi
15
2 / 2 / 15
9,082
826
8,603
10,011
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Chiron
ShydyNight
Chiron
17
6 / 3 / 9
9,819
893
13,488
9,756
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
duckzrule
Sun Wukong
16
4 / 3 / 16
9,606
873
9,823
18,554
18,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
13
Kills
25
25
Deaths
13
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
7
10
1.14
L
3
4
10
2
L
Danzaburou
Dr_Castellano
Danzaburou
1
4
9
1.38
L
Tiamat
Lippii
Tiamat
5
4
8
2.25
W
Merlin
Lorwis
Merlin
11
2
9
7.75
W
2
3
14
3
W
Hou Yi
Ra3mSes
Hou Yi
2
2
15
4.75
W
Chiron
ShydyNight
Chiron
6
3
9
3.5
L
Mercury
Yijh
Mercury
1
6
5
0.58
W
Sun Wukong
duckzrule
Sun Wukong
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
63,094
72,168
Taken
62,847
52,602
Mitigated
47,325
16,005
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,406
829
2,055
3,594
20,924
22,663
306
9,149
11,775
10,829
0
L
11,720
3,932
1,469
2,139
14,277
12,497
107
4,327
9,950
22,436
0
L
Danzaburou
Dr_Castellano
Danzaburou
11,515
3,056
0
1,756
13,026
5,168
723
4,858
8,168
0
21,648
L
Tiamat
Lippii
Tiamat
14,414
1,719
128
1,907
11,799
8,125
324
5,146
6,653
28,302
0
W
Merlin
Lorwis
Merlin
27,551
2,636
2,571
2,392
11,671
5,457
610
6,339
5,332
48,618
0
W
3,629
528
957
1,583
12,855
13,987
367
4,752
8,103
133
5,874
W
Hou Yi
Ra3mSes
Hou Yi
8,603
1,854
1,938
3,219
10,011
4,304
1,156
6,092
3,919
0
20,255
W
Chiron
ShydyNight
Chiron
13,488
4,959
2,583
1,781
9,756
4,894
2,871
5,873
3,842
0
32,569
L
Mercury
Yijh
Mercury
7,647
2,640
1,422
1,535
12,142
4,149
498
4,146
7,996
0
13,407
W
Sun Wukong
duckzrule
Sun Wukong
9,823
1,715
452
2,100
18,554
18,683
344
9,451
9,103
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
48,214
93
Minions Killed
159
0
Camps Cleared
0
1,043,775
Distance Traveled
1,083,107
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,377
762
5
0
0
191,828
0
L
Atlas
8,605
782
18
2
0
216,159
1
L
Danzaburou
7,931
721
23
2
0
204,860
0
L
Tiamat
9,332
848
31
3
0
205,955
1
W
Merlin
10,748
977
42
4
0
220,993
0
W
Odin
8,959
814
13
1
0
232,871
0
W
Hou Yi
9,082
826
36
3
0
202,585
2
W
Chiron
9,819
893
52
5
0
195,838
0
L
Mercury
7,475
680
16
1
0
224,973
0
W
Sun Wukong
9,606
873
16
1
0
230,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role