Player Matchup

Hachiman
Hachiman
DJgeronimo746
Hachiman
Level 130
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 66L
1,410 Elo+
Party 1
Bellona
Bellona
DiamondDabs_710
Bellona
Level 36
God Stats
5W - 9L
1,339 SR
Queue Stats
32W - 58L
1,306 Elo+
Party 1
Olorun
Olorun
Ginxer81
Olorun
Level 27
God Stats
7W - 9L
1,292 SR
Queue Stats
315W - 413L
1,279 Elo+
Party 1
Team Averages
Level 64
1,377 SR
1,331 Elo+

VS

Team Averages
Level 105
1,505 SR
1,386 Elo+
Yu Huang
Yu Huang
BigDking89
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,388 Elo+
Solo
Achilles
Achilles
xyzkingzero
Achilles
Level 104
God Stats
17W - 17L
1,516 SR
Queue Stats
54W - 71L
1,397 Elo+
Party 2
Izanami
Izanami
yungturkey69
Izanami
Level 62
God Stats
9W - 12L
1,499 SR
Queue Stats
52W - 65L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJgeronimo746
Hachiman
20
12 / 5 / 4
17,497
833
29,951
28,377
11,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 7 / 9
12,944
616
10,480
20,970
18,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Ginxer81
Olorun
20
4 / 5 / 7
15,042
716
9,554
20,703
9,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigDking89
Yu Huang
20
8 / 7 / 8
15,383
733
16,210
15,926
7,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
xyzkingzero
Achilles
20
5 / 3 / 9
14,392
685
16,810
29,996
52,374
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
yungturkey69
Izanami
18
4 / 6 / 10
13,782
656
20,438
16,826
7,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
16
Kills
17
17
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BigDking89
Yu Huang
8
7
8
1.71
W
Hachiman
DJgeronimo746
Hachiman
12
5
4
2.8
W
0
7
9
0.64
W
Olorun
Ginxer81
Olorun
4
5
7
1.5
L
Achilles
xyzkingzero
Achilles
5
3
9
3.17
L
Izanami
yungturkey69
Izanami
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,985
Damage
53,458
70,050
Taken
62,748
39,926
Mitigated
67,885
25,807
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BigDking89
Yu Huang
16,210
1,288
0
596
15,926
7,576
691
2,430
13,496
48,112
0
W
Hachiman
DJgeronimo746
Hachiman
29,951
16,047
0
13,663
28,377
11,615
1,387
5,111
23,266
0
118,079
W
10,480
3,897
0
2,212
20,970
18,693
757
6,399
14,571
0
29,426
W
Olorun
Ginxer81
Olorun
9,554
3,693
1,577
8,355
20,703
9,618
1,106
6,156
14,547
48,856
0
L
Achilles
xyzkingzero
Achilles
16,810
3,965
992
5,183
29,996
52,374
634
4,911
25,085
329
53,578
L
Izanami
yungturkey69
Izanami
20,438
12,855
332
1,836
16,826
7,935
118
2,629
14,197
0
63,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
43,557
223
Minions Killed
207
9
Camps Cleared
8
1,105,136
Distance Traveled
1,089,950
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
15,383
733
47
2
4
332,827
0
W
Hachiman
17,497
833
137
7
4
362,541
4
W
Bellona
12,944
616
19
1
1
388,337
4
W
Olorun
15,042
716
67
3
4
354,258
1
L
Achilles
14,392
685
67
3
2
404,353
2
L
Izanami
13,782
656
93
4
2
352,770
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role