Player Matchup

Chiron
Chiron
Bro2238
Chiron
Level 109
God Stats
32W - 34L
1,491 SR
Queue Stats
528W - 649L
1,403 Elo+
Party 1
Hercules
Hercules
IBWININ
Hercules
Level 128
God Stats
12W - 23L
1,445 SR
Queue Stats
51W - 55L
1,491 Elo+
Solo
Hel
Hel
SikariusXII
Hel
Level 43
God Stats
3W - 6L
1,493 SR
Queue Stats
134W - 186L
1,425 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,440 Elo+

VS

Team Averages
Level 110
1,675 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PRIVATERYENN47
Jormungandr
Level 63
God Stats
2W - 0L
1,800 SR
Queue Stats
44W - 57L
1,428 Elo+
Solo
Ne Zha
Ne Zha
shesui
Ne Zha
Level 106
God Stats
1W - 0L
1,725 SR
Queue Stats
18W - 18L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bro2238
Chiron
15
1 / 3 / 3
9,558
597
11,333
11,954
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
IBWININ
Hercules
13
1 / 4 / 3
9,257
579
10,614
19,340
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 2
9,618
601
6,002
14,179
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 2 / 6
10,556
660
12,431
10,046
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
PRIVATERYENN47
Jormungandr
17
3 / 1 / 6
11,420
714
9,751
14,057
16,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
shesui
Ne Zha
18
7 / 1 / 3
11,418
714
15,131
13,617
9,629
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
12
12
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
6
2.5
L
Chiron
Bro2238
Chiron
1
3
3
0.83
L
Hercules
IBWININ
Hercules
1
4
3
0.63
W
Jormungandr
PRIVATERYENN47
Jormungandr
3
1
6
6
L
2
5
2
0.6
W
Ne Zha
shesui
Ne Zha
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
37,313
45,473
Taken
37,720
28,928
Mitigated
28,922
19,148
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,431
2,218
284
4,248
10,046
3,256
339
3,008
6,725
55,938
0
L
Chiron
Bro2238
Chiron
11,333
2,561
1,465
2,715
11,954
4,453
0
5,691
6,263
0
39,774
L
Hercules
IBWININ
Hercules
10,614
2,969
0
4,370
19,340
18,575
0
10,369
8,971
2,514
28,520
W
Jormungandr
PRIVATERYENN47
Jormungandr
9,751
1,676
209
1,801
14,057
16,037
279
2,513
11,242
36,212
0
L
6,002
519
3,852
6,746
14,179
5,900
0
6,748
7,431
19,708
0
W
Ne Zha
shesui
Ne Zha
15,131
3,838
181
2,528
13,617
9,629
1,154
2,746
10,657
0
43,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
33,394
144
Minions Killed
183
5
Camps Cleared
9
842,217
Distance Traveled
881,570
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,556
660
88
6
7
255,414
5
L
Chiron
9,558
597
73
5
2
278,352
0
L
Hercules
9,257
579
36
2
3
301,705
5
W
Jormungandr
11,420
714
48
3
0
293,684
1
L
Hel
9,618
601
35
2
0
262,160
1
W
Ne Zha
11,418
714
47
3
2
332,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role