Player Matchup

Baba Yaga
Baba Yaga
DimKa3322
Baba Yaga
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 70L
1,418 Elo+
Solo
Sol
Sol
EnVisioN_xEngagE
Sol
Level 77
God Stats
2W - 0L
1,378 SR
Queue Stats
55W - 62L
1,457 Elo+
Party 2
Tiamat
Tiamat
Kiwi_Gaming_98
Tiamat
Level 123
God Stats
1W - 1L
1,272 SR
Queue Stats
12W - 11L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
UnitologyFTW
Jormungandr
Level 28
God Stats
3W - 0L
1,675 SR
Queue Stats
18W - 27L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
Yiko4orsh
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo
Team Averages
Level 53
1,465 SR
1,409 Elo+

VS

Team Averages
Level 32
1,637 SR
1,417 Elo+
Bellona
Bellona
SpreadThCheeks
Bellona
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
74W - 51L
1,607 Elo+
Solo
Sobek
Sobek
Ukimino1005
Sobek
Level 23
God Stats
1W - 2L
1,689 SR
Queue Stats
25W - 36L
1,386 Elo+
Solo
Yu Huang
Yu Huang
Vokaris
Yu Huang
Level 28
God Stats
4W - 1L
1,763 SR
Queue Stats
75W - 72L
1,614 Elo+
Solo
Hades
Hades
greenwaylander
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1
Xing Tian
Xing Tian
xRairyux
Xing Tian
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DimKa3322
Baba Yaga
17
3 / 1 / 8
9,282
774
15,735
7,898
3,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 10
9,522
794
18,860
10,715
5,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 8
9,680
807
8,244
10,109
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
UnitologyFTW
Jormungandr
14
1 / 2 / 14
9,122
760
6,767
11,813
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Yiko4orsh
Sun Wukong
17
5 / 3 / 10
10,337
861
15,757
20,059
14,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,499
708
15,517
14,827
22,698
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 5 / 7
7,530
628
4,182
16,408
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Vokaris
Yu Huang
16
3 / 2 / 5
8,843
737
13,599
9,164
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 5 / 6
8,602
717
8,936
15,303
16,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
xRairyux
Xing Tian
16
3 / 2 / 8
8,608
717
9,160
17,458
21,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
18
Kills
12
12
Deaths
18
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DimKa3322
Baba Yaga
3
1
8
7
W
4
3
10
3
W
5
3
8
3
L
4
4
6
1.75
L
0
5
7
0.7
W
Jormungandr
UnitologyFTW
Jormungandr
1
2
14
4
L
Yu Huang
Vokaris
Yu Huang
3
2
5
2.75
W
Sun Wukong
Yiko4orsh
Sun Wukong
5
3
10
3.33
L
2
5
6
1
L
Xing Tian
xRairyux
Xing Tian
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
51,394
60,594
Taken
73,160
43,103
Mitigated
85,542
24,809
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DimKa3322
Baba Yaga
15,735
1,019
985
3,306
7,898
3,982
1,045
4,027
3,699
26,882
0
W
18,860
5,600
0
4,174
10,715
5,568
1,820
5,937
4,626
29,918
2,267
W
8,244
1,264
1,570
3,023
10,109
6,964
266
6,083
3,852
15,597
0
L
15,517
3,939
2,850
3,408
14,827
22,698
0
9,073
5,754
0
25,220
L
4,182
458
1,084
3,013
16,408
19,670
0
11,763
4,645
9,250
0
W
Jormungandr
UnitologyFTW
Jormungandr
6,767
1,965
935
2,447
11,813
12,223
245
6,535
4,980
13,870
0
L
Yu Huang
Vokaris
Yu Huang
13,599
1,119
1,173
2,656
9,164
4,862
0
4,778
4,386
29,570
0
W
Sun Wukong
Yiko4orsh
Sun Wukong
15,757
2,057
712
7,657
20,059
14,366
57
12,270
7,560
0
30,692
L
8,936
1,172
3,220
4,579
15,303
16,976
0
10,005
5,298
18,652
0
L
Xing Tian
xRairyux
Xing Tian
9,160
772
143
3,215
17,458
21,336
0
12,354
5,104
17,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
42,082
124
Minions Killed
109
0
Camps Cleared
0
1,154,875
Distance Traveled
1,125,451
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,282
774
30
3
0
265,699
2
W
Sol
9,522
794
34
3
0
201,511
0
W
Tiamat
9,680
807
12
1
0
220,591
0
L
Bellona
8,499
708
27
2
0
241,397
4
L
Sobek
7,530
628
4
0
0
217,407
0
W
Jormungandr
9,122
760
18
2
0
222,557
0
L
Yu Huang
8,843
737
49
4
0
228,752
1
W
Sun Wukong
10,337
861
30
3
0
244,517
2
L
Hades
8,602
717
17
1
0
215,649
2
L
Xing Tian
8,608
717
12
1
0
222,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role