Player Matchup

Anubis
Anubis
Beckle
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 126L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
GodZilas
Sylvanus
Level 160
God Stats
6W - 5L
1,402 SR
Queue Stats
303W - 297L
1,569 Elo+
Solo
Odin
Odin
JueManji
Odin
Level 159
God Stats
1W - 1L
1,302 SR
Queue Stats
155W - 128L
1,549 Elo+
Party 1
Ullr
Ullr
UberDope
Ullr
Level 115
God Stats
5W - 7L
1,500 SR
Queue Stats
40W - 43L
1,499 Elo+
Solo
Serqet
Serqet
Yakuzaj
Serqet
Level 144
God Stats
6W - 4L
1,741 SR
Queue Stats
152W - 130L
1,527 Elo+
Party 1
Team Averages
Level 147
1,489 SR
1,536 Elo+

VS

Team Averages
Level 121
1,689 SR
1,578 Elo+
Sobek
Sobek
BenneBolle
Sobek
Level 115
God Stats
3W - 1L
1,656 SR
Queue Stats
27W - 16L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
EnderLordGerman
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 2L
1,725 Elo+
Party 2
Awilix
Awilix
KEVEEN17
Awilix
Level 113
God Stats
1W - 2L
1,521 SR
Queue Stats
108W - 134L
1,455 Elo+
Solo
Chang'e
Chang'e
Rytual
Chang'e
Level 142
God Stats
4W - 1L
1,903 SR
Queue Stats
371W - 348L
1,529 Elo+
Solo
Bellona
Bellona
风至ºº
Bellona
Level 156
God Stats
1W - 1L
1,645 SR
Queue Stats
274W - 271L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beckle
Anubis
18
7 / 0 / 1
10,984
646
10,683
6,737
3,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GodZilas
Sylvanus
16
2 / 0 / 10
9,401
553
7,820
10,457
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
18
1 / 1 / 1
10,842
638
8,554
14,218
7,466
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
17
9 / 0 / 4
10,820
636
12,117
12,025
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Serqet
Yakuzaj
Serqet
16
4 / 4 / 2
9,975
587
5,362
12,591
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 6 / 0
6,490
382
3,424
13,823
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
EnderLordGerman
Ah Muzen Cab
11
0 / 6 / 0
6,574
387
5,930
10,100
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
KEVEEN17
Awilix
11
2 / 5 / 2
7,487
440
3,916
10,658
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Rytual
Chang'e
14
2 / 5 / 2
8,357
492
5,522
12,563
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
风至ºº
Bellona
15
1 / 1 / 1
8,886
523
7,634
12,705
15,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Beckle
Anubis
7
0
1
7.5
L
Sobek
0
6
0
0
L
Ah Muzen Cab
EnderLordGerman
Ah Muzen Cab
0
6
0
0
W
Sylvanus
GodZilas
Sylvanus
2
0
10
7
W
Odin
1
1
1
1.5
L
Awilix
KEVEEN17
Awilix
2
5
2
0.6
L
Chang'e
Rytual
Chang'e
2
5
2
0.6
W
Ullr
9
0
4
11
W
Serqet
Yakuzaj
Serqet
4
4
2
1.25
L
Bellona
风至ºº
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,536
Damage
26,426
56,028
Taken
59,849
32,572
Mitigated
34,329
19,107
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Beckle
Anubis
10,683
618
0
3,623
6,737
3,772
274
1,680
5,057
76,538
0
L
Sobek
3,424
416
75
3,181
13,823
11,119
0
4,607
9,216
13,443
0
L
Ah Muzen Cab
EnderLordGerman
Ah Muzen Cab
5,930
2,157
440
1,224
10,100
2,659
175
3,550
6,458
0
39,269
W
Sylvanus
GodZilas
Sylvanus
7,820
2,480
1,975
3,537
10,457
10,993
130
1,836
8,261
36,499
12,060
W
Odin
8,554
2,355
0
2,279
14,218
7,466
702
173
14,045
0
75,736
L
Awilix
KEVEEN17
Awilix
3,916
1,841
0
2,683
10,658
2,453
0
3,301
7,357
0
33,628
L
Chang'e
Rytual
Chang'e
5,522
513
805
3,669
12,563
2,424
0
5,947
6,208
50,161
0
W
Ullr
12,117
7,357
0
3,361
12,025
5,334
2,482
2,006
10,019
0
89,078
W
Serqet
Yakuzaj
Serqet
5,362
1,350
0
4,332
12,591
5,007
0
3,251
9,340
0
72,304
L
Bellona
风至ºº
Bellona
7,634
3,648
0
2,176
12,705
15,674
324
0
12,537
0
61,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,022
Gold Earned
37,794
664
Minions Killed
430
0
Camps Cleared
0
1,633,557
Distance Traveled
1,470,583
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,984
646
145
9
0
265,158
6
L
Sobek
6,490
382
25
1
0
296,433
2
L
Ah Muzen Cab
6,574
387
76
4
0
280,915
8
W
Sylvanus
9,401
553
75
4
0
304,042
5
W
Odin
10,842
638
171
10
0
339,735
9
L
Awilix
7,487
440
79
5
0
254,388
1
L
Chang'e
8,357
492
114
7
0
317,657
3
W
Ullr
10,820
636
159
9
0
343,838
6
W
Serqet
9,975
587
114
7
0
380,784
5
L
Bellona
8,886
523
136
8
0
321,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role