Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DedBorodeD
Jing Wei
Level 158
God Stats
5W - 2L
1,772 SR
Queue Stats
279W - 240L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OverlorD71RuS
Ah Muzen Cab
Level 109
God Stats
12W - 2L
1,800 SR
Queue Stats
128W - 110L
1,544 Elo+
Party 1
Tyr
Tyr
z8 N a R k O 8z
Tyr
Level 127
God Stats
2W - 4L
1,306 SR
Queue Stats
93W - 87L
1,467 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,513 Elo+

VS

Team Averages
Level 116
1,485 SR
1,548 Elo+
Danzaburou
Danzaburou
Bahzhakhain
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Artio
Artio
Kirado
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 2
Ra
Ra
Nun4aku
Ra
Level 142
God Stats
1W - 2L
1,425 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 2
Poseidon
Poseidon
Ocib
Poseidon
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 157L
1,471 Elo+
Solo
Medusa
Medusa
Xeronix
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 3 / 23
11,266
751
11,564
17,658
20,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
 
Merlin
17
2 / 2 / 15
10,563
704
16,517
8,769
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
DedBorodeD
Jing Wei
19
12 / 4 / 11
12,760
851
19,005
13,885
6,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
OverlorD71RuS
Ah Muzen Cab
20
9 / 3 / 18
12,347
823
17,120
11,664
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 14
10,952
730
7,850
17,792
15,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bahzhakhain
Danzaburou
15
3 / 10 / 5
9,801
653
12,497
19,478
6,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Kirado
Artio
19
1 / 5 / 11
9,975
665
8,077
24,431
22,908
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 4 / 6
11,695
780
13,511
12,628
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ocib
Poseidon
17
2 / 8 / 5
10,303
687
10,769
13,716
4,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Xeronix
Medusa
11
2 / 5 / 2
7,986
532
6,311
7,489
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
43
32
Kills
14
14
Deaths
32
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
23
4.83
W
Merlin
 
Merlin
2
2
15
4.75
L
Danzaburou
Bahzhakhain
Danzaburou
3
10
5
0.55
W
Jing Wei
DedBorodeD
Jing Wei
12
4
11
4.38
L
Artio
Kirado
Artio
1
5
11
1.3
L
6
4
6
2.25
L
Poseidon
Ocib
Poseidon
2
8
5
0.56
W
Ah Muzen Cab
OverlorD71RuS
Ah Muzen Cab
9
3
18
6
L
Medusa
Xeronix
Medusa
2
5
2
0.6
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
51,165
69,768
Taken
77,742
52,237
Mitigated
41,022
36,544
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,564
3,188
6,352
4,882
17,658
20,086
194
6,568
11,090
15,951
2,063
W
Merlin
 
Merlin
16,517
295
1,825
2,036
8,769
3,957
1,095
3,754
5,015
39,240
0
L
Danzaburou
Bahzhakhain
Danzaburou
12,497
3,019
672
2,518
19,478
6,706
0
6,578
12,900
0
20,899
W
Jing Wei
DedBorodeD
Jing Wei
19,005
16,493
1,697
3,308
13,885
6,963
2,363
5,884
8,001
0
31,665
L
Artio
Kirado
Artio
8,077
428
2,055
4,892
24,431
22,908
0
7,544
16,887
11,137
0
L
13,511
90
9,114
4,266
12,628
5,265
0
4,905
7,723
47,175
0
L
Poseidon
Ocib
Poseidon
10,769
1,111
1,490
1,798
13,716
4,013
0
4,783
8,933
28,301
0
W
Ah Muzen Cab
OverlorD71RuS
Ah Muzen Cab
17,120
4,224
944
2,926
11,664
5,584
1,258
4,895
6,769
0
41,411
L
Medusa
Xeronix
Medusa
6,311
2,455
570
713
7,489
2,130
0
3,198
4,291
0
11,906
W
7,850
1,028
4,102
8,472
17,792
15,647
266
11,256
6,536
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,888
Gold Earned
49,760
164
Minions Killed
174
0
Camps Cleared
0
1,405,920
Distance Traveled
1,112,084
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,266
751
13
1
0
259,161
0
W
Merlin
10,563
704
38
3
0
279,423
5
L
Danzaburou
9,801
653
20
1
0
218,800
1
W
Jing Wei
12,760
851
37
2
0
244,366
0
L
Artio
9,975
665
4
0
0
296,416
0
L
Ra
11,695
780
80
5
0
283,851
0
L
Poseidon
10,303
687
57
4
0
208,770
1
W
Ah Muzen Cab
12,347
823
58
4
0
306,105
3
L
Medusa
7,986
532
13
1
0
104,247
1
W
Tyr
10,952
730
18
1
0
316,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role