Player Matchup

Jormungandr
Jormungandr
HammerxofxLight
Jormungandr
Level 147
God Stats
0W - 1L
1,327 SR
Queue Stats
472W - 458L
1,544 Elo+
Solo
Heimdallr
Heimdallr
XxQcBuRRxX
Heimdallr
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 310L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lImiseryIl
Ah Muzen Cab
Level 99
God Stats
1W - 1L
1,425 SR
Queue Stats
136W - 158L
1,500 Elo+
Solo
Thanatos
Thanatos
shesui
Thanatos
Level 106
God Stats
0W - 1L
1,587 SR
Queue Stats
10W - 9L
1,619 Elo+
Solo
Chang'e
Chang'e
sindellover1317
Chang'e
Level 89
God Stats
3W - 3L
1,519 SR
Queue Stats
274W - 261L
1,532 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,539 Elo+

VS

Team Averages
Level 117
1,586 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Go-Go_Mumbo
Ymir
Level 160
God Stats
4W - 5L
1,826 SR
Queue Stats
413W - 422L
1,550 Elo+
Party 2
Skadi
Skadi
Shiai87
Skadi
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
Wet Hairline
Gilgamesh
Level 145
God Stats
2W - 1L
1,499 SR
Queue Stats
64W - 44L
1,608 Elo+
Party 1
Loki
Loki
htienoM
Loki
Level 147
God Stats
5W - 7L
1,604 SR
Queue Stats
238W - 209L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HammerxofxLight
Jormungandr
16
1 / 1 / 7
9,718
694
12,832
16,852
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
XxQcBuRRxX
Heimdallr
16
4 / 4 / 3
9,866
705
13,907
14,544
6,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
lImiseryIl
Ah Muzen Cab
16
2 / 5 / 4
9,294
664
10,079
16,111
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
shesui
Thanatos
15
0 / 4 / 3
9,122
652
9,018
14,431
7,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 5 / 3
9,813
701
14,857
16,761
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 1 / 12
10,246
732
22,670
17,516
10,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 1 / 5
10,877
777
9,935
18,649
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Shiai87
Skadi
15
0 / 7 / 4
9,030
645
7,608
13,708
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Wet Hairline
Gilgamesh
17
6 / 1 / 6
10,355
740
13,228
15,790
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Loki
htienoM
Loki
19
6 / 0 / 6
11,409
815
15,676
13,483
5,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
10
Kills
19
19
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
12
8
W
5
1
5
7.5
L
Jormungandr
HammerxofxLight
Jormungandr
1
1
7
4.5
W
Skadi
Shiai87
Skadi
0
7
4
0.29
W
Gilgamesh
Wet Hairline
Gilgamesh
6
1
6
9
L
Heimdallr
XxQcBuRRxX
Heimdallr
4
4
3
1.38
W
Loki
htienoM
Loki
6
0
6
9
L
Ah Muzen Cab
lImiseryIl
Ah Muzen Cab
2
5
4
0.8
L
Thanatos
shesui
Thanatos
0
4
3
0.38
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,693
Damage
69,117
78,699
Taken
79,146
48,668
Mitigated
62,333
23,586
Healing
27,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,670
1,723
5,436
10,567
17,516
10,712
252
6,803
10,713
40,992
0
W
9,935
1,174
487
4,109
18,649
24,014
241
5,640
13,009
24,199
0
L
Jormungandr
HammerxofxLight
Jormungandr
12,832
2,896
0
699
16,852
19,607
0
8,292
8,280
31,181
0
W
Skadi
Shiai87
Skadi
7,608
3,254
0
2,569
13,708
4,412
0
4,689
9,016
0
22,212
W
Gilgamesh
Wet Hairline
Gilgamesh
13,228
2,440
0
2,841
15,790
17,613
0
6,378
9,412
0
24,841
L
Heimdallr
XxQcBuRRxX
Heimdallr
13,907
5,697
0
1,086
14,544
6,594
434
6,820
7,645
0
39,385
W
Loki
htienoM
Loki
15,676
3,217
0
1,504
13,483
5,582
141
4,179
9,304
0
66,745
L
Ah Muzen Cab
lImiseryIl
Ah Muzen Cab
10,079
3,888
429
3,216
16,111
8,354
0
6,869
8,975
0
27,582
L
Thanatos
shesui
Thanatos
9,018
1,876
0
5,515
14,431
7,449
0
3,291
11,071
0
34,834
L
14,857
2,039
4,864
7,777
16,761
6,664
0
7,333
9,199
33,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
51,917
207
Minions Killed
268
0
Camps Cleared
0
1,387,772
Distance Traveled
1,527,016
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,246
732
67
5
0
269,840
1
W
Ymir
10,877
777
23
2
0
287,827
1
L
Jormungandr
9,718
694
34
2
0
289,781
4
W
Skadi
9,030
645
46
3
0
294,993
1
W
Gilgamesh
10,355
740
34
2
0
314,809
0
L
Heimdallr
9,866
705
46
3
0
267,006
1
W
Loki
11,409
815
98
7
0
359,547
1
L
Ah Muzen Cab
9,294
664
38
3
0
275,605
2
L
Thanatos
9,122
652
47
3
0
289,574
4
L
Chang'e
9,813
701
42
3
0
265,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role