Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Loick xb1
Kukulkan
Level 156
God Stats
5W - 3L
1,169 SR
Queue Stats
175W - 180L
1,539 Elo+
Party 1
Ymir
Ymir
P0KE Earth
Ymir
Level 60
God Stats
4W - 4L
1,438 SR
Queue Stats
81W - 72L
1,498 Elo+
Party 1
Eset
Eset
Promarzie
Eset
Level 155
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 25L
1,578 Elo+
Solo
Shiva
Shiva
Quafe
Shiva
Level 160
God Stats
1W - 1L
1,114 SR
Queue Stats
193W - 138L
1,532 Elo+
Party 2
Team Averages
Level 138
1,301 SR
1,529 Elo+

VS

Team Averages
Level 125
1,581 SR
1,541 Elo+
Merlin
Merlin
Butcherise
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,579 Elo+
Solo
Cthulhu
Cthulhu
IVICAMIVI
Cthulhu
Level 122
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 19L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Qucoox
Morgan Le Fay
Level 130
God Stats
6W - 5L
1,649 SR
Queue Stats
168W - 155L
1,516 Elo+
Solo
Yu Huang
Yu Huang
RGCurt
Yu Huang
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 205L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
ninja_twerker
Baron Samedi
Level 131
God Stats
0W - 1L
1,546 SR
Queue Stats
72W - 56L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 5 / 13
11,589
724
14,555
17,804
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Loick xb1
Kukulkan
20
10 / 3 / 12
13,642
853
20,615
15,422
12,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 20
10,314
645
5,868
19,026
29,051
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
20
7 / 4 / 15
11,930
746
22,895
14,211
6,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Quafe
Shiva
19
5 / 3 / 15
11,867
742
10,778
21,531
28,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Butcherise
Merlin
18
3 / 5 / 9
10,179
636
19,998
11,287
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IVICAMIVI
Cthulhu
19
4 / 5 / 5
10,936
684
12,057
22,874
19,722
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Qucoox
Morgan Le Fay
19
6 / 6 / 8
11,154
697
14,282
17,471
19,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
RGCurt
Yu Huang
18
4 / 6 / 3
10,537
659
9,595
13,189
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ninja_twerker
Baron Samedi
15
3 / 8 / 7
9,778
611
10,295
15,658
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
30
Kills
20
20
Deaths
30
75
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
5
13
2.7
L
Merlin
Butcherise
Merlin
3
5
9
1.5
L
Cthulhu
IVICAMIVI
Cthulhu
4
5
5
1.3
W
Kukulkan
Loick xb1
Kukulkan
10
3
12
5.33
W
1
5
20
2.2
W
Eset
7
4
15
3.63
W
Shiva
Quafe
Shiva
5
3
15
4.17
L
Morgan Le Fay
Qucoox
Morgan Le Fay
6
6
8
1.67
L
Yu Huang
RGCurt
Yu Huang
4
6
3
0.92
L
Baron Samedi
ninja_twerker
Baron Samedi
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,711
Damage
66,227
87,994
Taken
80,479
84,367
Mitigated
56,503
35,619
Healing
23,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,555
4,345
2,195
5,564
17,804
7,591
463
15,686
2,118
28,462
0
L
Merlin
Butcherise
Merlin
19,998
448
1,161
2,537
11,287
3,982
0
8,573
2,714
33,310
0
L
Cthulhu
IVICAMIVI
Cthulhu
12,057
741
965
4,653
22,874
19,722
252
19,221
3,653
26,970
0
W
Kukulkan
Loick xb1
Kukulkan
20,615
1,789
1,114
4,063
15,422
12,549
1,564
11,360
4,062
56,329
0
W
5,868
396
735
836
19,026
29,051
148
13,934
5,092
10,684
0
W
Eset
22,895
1,058
2,619
3,793
14,211
6,285
1,181
12,590
1,621
36,027
0
W
Shiva
Quafe
Shiva
10,778
1,136
7,102
7,598
21,531
28,891
88
12,657
8,874
111
17,852
L
Morgan Le Fay
Qucoox
Morgan Le Fay
14,282
797
213
2,916
17,471
19,213
114
11,709
5,762
28,942
0
L
Yu Huang
RGCurt
Yu Huang
9,595
313
376
2,726
13,189
4,587
459
11,314
1,875
26,176
0
L
Baron Samedi
ninja_twerker
Baron Samedi
10,295
474
4,019
3,583
15,658
8,999
228
13,227
2,431
17,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
52,584
176
Minions Killed
147
0
Camps Cleared
0
1,529,471
Distance Traveled
1,297,492
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,589
724
39
2
0
302,663
0
L
Merlin
10,179
636
36
2
0
285,694
0
L
Cthulhu
10,936
684
29
2
0
300,690
2
W
Kukulkan
13,642
853
92
6
0
299,532
3
W
Ymir
10,314
645
6
0
0
280,255
0
W
Eset
11,930
746
24
2
0
306,994
1
W
Shiva
11,867
742
15
1
0
340,027
0
L
Morgan Le Fay
11,154
697
35
2
0
236,105
1
L
Yu Huang
10,537
659
33
2
0
275,003
2
L
Baron Samedi
9,778
611
14
1
0
200,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role