Player Matchup

Da Ji
Da Ji
Hao Yaozu
Da Ji
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Le Zephire
Yu Huang
Level 157
God Stats
6W - 4L
1,730 SR
Queue Stats
225W - 239L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
SatyrMarkus
Danzaburou
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
54W - 97L
1,409 Elo+
Solo
Tyr
Tyr
Spaceman73666
Tyr
Level 149
God Stats
2W - 7L
1,276 SR
Queue Stats
63W - 62L
1,472 Elo+
Party 1
Tiamat
Tiamat
acetaldehida
Tiamat
Level 152
God Stats
9W - 9L
1,463 SR
Queue Stats
183W - 183L
1,511 Elo+
Solo
Team Averages
Level 99
1,494 SR
1,471 Elo+

VS

Team Averages
Level 67
1,518 SR
1,481 Elo+
Chiron
Chiron
Antonuys
Chiron
Level 108
God Stats
20W - 10L
1,767 SR
Queue Stats
412W - 442L
1,464 Elo+
Solo
Yu Huang
Yu Huang
BoogeymanXD
Yu Huang
Level 68
God Stats
2W - 1L
1,326 SR
Queue Stats
3W - 3L
1,219 Elo+
Solo
Tiamat
Tiamat
Calenser
Tiamat
Level 106
God Stats
14W - 15L
1,513 SR
Queue Stats
121W - 129L
1,602 Elo+
Solo
Bellona
Bellona
tacoman863
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,651 Elo+
Solo
Cabrakan
Cabrakan
三眼五显仙人
Cabrakan
Level 40
God Stats
1W - 0L
1,487 SR
Queue Stats
64W - 62L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hao Yaozu
Da Ji
14
1 / 8 / 5
8,478
652
5,429
11,718
4,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Le Zephire
Yu Huang
15
1 / 2 / 6
8,929
687
9,234
9,036
3,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SatyrMarkus
Danzaburou
15
2 / 6 / 1
8,914
686
8,879
12,860
4,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 3
9,326
717
9,551
16,436
13,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
15
1 / 4 / 4
8,577
660
9,835
11,505
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Antonuys
Chiron
17
4 / 3 / 7
9,751
750
12,008
10,610
4,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
BoogeymanXD
Yu Huang
17
4 / 0 / 8
9,545
734
12,508
4,279
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Calenser
Tiamat
18
6 / 2 / 9
10,271
790
12,399
8,991
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
tacoman863
Bellona
18
9 / 1 / 10
11,016
847
11,194
15,918
16,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 2 / 11
9,402
723
6,366
14,976
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
8
Kills
24
24
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
Antonuys
Chiron
4
3
7
2.5
W
Yu Huang
BoogeymanXD
Yu Huang
4
0
8
8
W
Tiamat
Calenser
Tiamat
6
2
9
5.25
L
Da Ji
Hao Yaozu
Da Ji
1
8
5
0.44
L
Yu Huang
Le Zephire
Yu Huang
1
2
6
2
L
Danzaburou
SatyrMarkus
Danzaburou
2
6
1
0.42
L
3
4
3
1.13
L
Tiamat
1
4
4
0.75
W
Bellona
tacoman863
Bellona
9
1
10
14
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
54,475
61,555
Taken
54,774
31,240
Mitigated
48,752
10,016
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Antonuys
Chiron
12,008
2,553
1,242
3,226
10,610
4,666
1,548
3,922
6,688
0
45,200
W
Yu Huang
BoogeymanXD
Yu Huang
12,508
716
312
381
4,279
1,468
379
1,665
2,614
34,227
0
W
Tiamat
Calenser
Tiamat
12,399
756
0
819
8,991
8,434
0
3,687
5,304
45,227
0
L
Da Ji
Hao Yaozu
Da Ji
5,429
838
721
771
11,718
4,668
0
4,908
6,810
0
11,419
L
Yu Huang
Le Zephire
Yu Huang
9,234
1,050
60
471
9,036
3,442
56
4,722
4,314
34,150
0
L
Danzaburou
SatyrMarkus
Danzaburou
8,879
2,846
0
1,732
12,860
4,251
0
7,536
5,324
0
32,790
L
9,551
856
0
4,859
16,436
13,055
37
7,870
8,566
0
29,875
L
Tiamat
9,835
667
0
1,402
11,505
5,824
141
6,237
5,268
24,905
0
W
Bellona
tacoman863
Bellona
11,194
1,996
1,609
2,153
15,918
16,173
0
5,328
10,590
71
28,817
W
6,366
795
0
866
14,976
18,011
0
4,467
10,509
16,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
49,985
196
Minions Killed
275
0
Camps Cleared
0
1,295,870
Distance Traveled
1,315,326
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,751
750
60
5
0
246,795
1
W
Yu Huang
9,545
734
76
6
0
266,553
4
W
Tiamat
10,271
790
73
6
0
277,004
1
L
Da Ji
8,478
652
17
1
0
240,145
1
L
Yu Huang
8,929
687
45
3
0
239,121
0
L
Danzaburou
8,914
686
50
4
0
254,983
4
L
Tyr
9,326
717
45
3
0
289,819
1
L
Tiamat
8,577
660
39
3
0
271,802
3
W
Bellona
11,016
847
40
3
0
290,510
2
W
Cabrakan
9,402
723
26
2
0
234,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role