Player Matchup

Merlin
Merlin
BannerBoy26
Merlin
Level 118
God Stats
1W - 3L
1,172 SR
Queue Stats
114W - 124L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
Oo-Sky-oO7
Sun Wukong
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
562W - 615L
1,447 Elo+
Solo
Cerberus
Cerberus
PaHnEtDIOR
Cerberus
Level 55
God Stats
0W - 1L
1,254 SR
Queue Stats
35W - 31L
1,491 Elo+
Solo
Ganesha
Ganesha
scfccfcfc
Ganesha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,392 Elo+
Solo
Discordia
Discordia
wixxon
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 366L
1,424 Elo+
Solo
Team Averages
Level 68
1,385 SR
1,419 Elo+

VS

Team Averages
Level 86
1,531 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Nordvegen
Ares
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 232L
1,447 Elo+
Solo
Da Ji
Da Ji
Tylorcb
Da Ji
Level 87
God Stats
5W - 3L
1,532 SR
Queue Stats
388W - 409L
1,485 Elo+
Solo
Thor
Thor
Vánessá
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,488 Elo+
Solo
Kukulkan
Kukulkan
ВТАЩИТИТЕ
Kukulkan
Level 38
God Stats
4W - 3L
1,622 SR
Queue Stats
168W - 177L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 9 / 7
14,817
706
29,083
17,344
8,072
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Oo-Sky-oO7
Sun Wukong
20
8 / 3 / 11
13,923
663
17,085
36,483
27,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
PaHnEtDIOR
Cerberus
20
5 / 9 / 12
13,893
662
14,303
36,419
47,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
scfccfcfc
Ganesha
20
0 / 8 / 18
12,616
601
9,360
26,422
26,641
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
wixxon
Discordia
17
2 / 11 / 6
11,712
558
15,170
18,237
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
11 / 3 / 22
15,623
744
31,578
28,943
33,158
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
19
1 / 6 / 24
12,556
598
9,507
20,901
28,130
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Tylorcb
Da Ji
20
18 / 5 / 16
16,972
808
33,774
23,982
20,134
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
5 / 7 / 26
13,932
663
14,942
22,872
20,711
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 16
14,299
681
28,486
11,614
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
144
23
Kills
40
40
Deaths
24
54
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
3
22
7.33
L
Merlin
8
9
7
1.28
W
Ares
1
6
24
2.17
L
Sun Wukong
Oo-Sky-oO7
Sun Wukong
8
3
11
4.5
L
Cerberus
PaHnEtDIOR
Cerberus
5
9
12
1.22
W
Da Ji
Tylorcb
Da Ji
18
5
16
5.2
W
Thor
5
7
26
2.57
L
Ganesha
scfccfcfc
Ganesha
0
8
18
1.13
L
Discordia
wixxon
Discordia
2
11
6
0.45
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,001
Damage
118,287
134,905
Taken
108,312
116,672
Mitigated
107,303
33,376
Healing
30,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
31,578
9,479
3,104
6,418
28,943
33,158
2,636
18,842
10,101
0
59,914
L
Merlin
29,083
1,018
0
790
17,344
8,072
1,207
2,208
15,136
61,036
0
W
Ares
9,507
1,099
2,752
1,527
20,901
28,130
609
12,119
8,782
20,008
0
L
Sun Wukong
Oo-Sky-oO7
Sun Wukong
17,085
4,026
3,362
19,046
36,483
27,858
810
12,869
23,614
0
40,808
L
Cerberus
PaHnEtDIOR
Cerberus
14,303
1,346
947
6,785
36,419
47,607
614
11,893
24,526
30,051
0
W
Da Ji
Tylorcb
Da Ji
33,774
6,089
3,247
5,025
23,982
20,134
436
14,263
9,719
0
56,042
W
Thor
14,942
4,108
1,129
2,873
22,872
20,711
876
13,293
9,579
0
21,707
L
Ganesha
scfccfcfc
Ganesha
9,360
407
424
361
26,422
26,641
1,478
8,499
17,923
23,166
0
L
Discordia
wixxon
Discordia
15,170
417
198
1,463
18,237
6,494
0
2,524
15,713
29,075
0
W
28,486
1,339
3,080
1,618
11,614
5,170
1,427
9,399
2,215
68,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,961
Gold Earned
73,382
198
Minions Killed
214
0
Camps Cleared
0
1,716,485
Distance Traveled
1,799,771
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,623
744
49
2
0
416,215
0
L
Merlin
14,817
706
62
3
0
306,163
1
W
Ares
12,556
598
23
1
0
278,165
3
L
Sun Wukong
13,923
663
55
3
0
377,353
0
L
Cerberus
13,893
662
47
2
0
363,748
0
W
Da Ji
16,972
808
46
2
0
376,621
0
W
Thor
13,932
663
6
0
0
339,014
0
L
Ganesha
12,616
601
3
0
0
351,594
0
L
Discordia
11,712
558
31
1
0
317,627
0
W
Kukulkan
14,299
681
90
4
0
389,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role