Player Matchup

Set
Set
APerson644
Set
Level 25
God Stats
3W - 9L
1,251 SR
Queue Stats
30W - 36L
1,343 Elo+
Party 1
Nike
Nike
Gamer_Geeks7600
Nike
Level 28
God Stats
4W - 7L
1,265 SR
Queue Stats
155W - 175L
1,364 Elo+
Party 1
Agni
Agni
Stormrunner93
Agni
Level 41
God Stats
0W - 4L
1,238 SR
Queue Stats
27W - 32L
1,358 Elo+
Solo
Atlas
Atlas
lemonmater23
Atlas
Level 105
God Stats
1W - 3L
1,200 SR
Queue Stats
235W - 224L
1,423 Elo+
Party 1
Neith
Neith
xPT_MissSwipp-_
Neith
Level 120
God Stats
21W - 16L
1,470 SR
Queue Stats
99W - 96L
1,332 Elo+
Solo
Team Averages
Level 64
1,285 SR
1,364 Elo+

VS

Team Averages
Level 74
1,432 SR
1,330 Elo+
Cliodhna
Cliodhna
ASDinosaurus08
Cliodhna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,214 Elo+
Solo
Bacchus
Bacchus
PrincipeJaket
Bacchus
Level 58
God Stats
12W - 3L
1,545 SR
Queue Stats
101W - 109L
1,420 Elo+
Solo
Persephone
Persephone
danield2007
Persephone
Level 61
God Stats
14W - 15L
1,440 SR
Queue Stats
94W - 121L
1,367 Elo+
Party 2
Chaac
Chaac
educraft144
Chaac
Level 29
God Stats
18W - 31L
1,314 SR
Queue Stats
44W - 71L
1,261 Elo+
Party 2
Medusa
Medusa
skysofragues
Medusa
Level 104
God Stats
16W - 24L
1,359 SR
Queue Stats
341W - 368L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,289
481
1,937
5,762
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
6,399
582
2,126
4,924
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 6 / 1
5,741
522
3,857
7,469
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
5,204
473
4,899
10,115
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,603
509
3,938
3,201
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
6 / 2 / 4
6,894
627
6,926
7,987
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
3 / 0 / 4
6,082
553
3,008
6,485
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
danield2007
Persephone
11
4 / 1 / 5
7,175
652
5,878
4,585
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
5,980
544
1,427
7,886
3,292
Medusa
10
0 / 0 / 2
5,968
543
2,214
4,974
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cliodhna
6
2
4
4
L
2
2
0
1
W
Bacchus
3
0
4
5
L
2
6
1
0.42
W
Persephone
danield2007
Persephone
4
1
5
6.5
W
2
2
0
1
L
0
3
1
0.17
W
Medusa
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
19,453
31,471
Taken
31,917
13,373
Mitigated
12,262
4,338
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
740
0
322
5,762
1,768
0
1,291
4,471
0
23,851
W
Cliodhna
6,926
1,384
0
2,860
7,987
2,460
0
2,050
5,911
0
37,701
L
2,126
192
0
270
4,924
2,205
0
0
4,924
1,029
30,778
W
Bacchus
3,008
344
313
2,080
6,485
4,063
139
1,916
4,569
11,790
0
L
3,857
313
0
918
7,469
2,329
0
3,404
4,065
23,460
0
W
Persephone
danield2007
Persephone
5,878
466
0
1,570
4,585
1,383
1,370
2,653
1,931
35,240
0
W
1,427
181
0
1,159
7,886
3,292
2,033
1,463
6,153
0
25,493
L
4,899
1,785
80
1,700
10,115
6,144
0
3,960
6,155
19,515
0
W
Medusa
2,214
1,079
154
2,114
4,974
1,064
407
673
4,301
0
32,278
L
3,938
1,244
0
1,048
3,201
927
0
231
2,970
0
32,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
32,099
259
Minions Killed
291
0
Camps Cleared
0
1,076,875
Distance Traveled
1,103,751
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,289
481
45
4
0
232,814
1
W
Cliodhna
6,894
627
65
6
0
252,289
0
L
Nike
6,399
582
79
7
0
209,257
0
W
Bacchus
6,082
553
21
2
0
225,537
0
L
Agni
5,741
522
46
4
0
203,087
2
W
Persephone
7,175
652
76
7
0
203,439
0
W
Chaac
5,980
544
55
5
0
208,415
0
L
Atlas
5,204
473
18
2
0
232,956
0
W
Medusa
5,968
543
74
7
0
214,071
2
L
Neith
5,603
509
71
6
0
198,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role