Player Matchup

Cthulhu
Cthulhu
Tariqq
Cthulhu
Level 105
God Stats
4W - 1L
1,663 SR
Queue Stats
10W - 3L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
TicalianStalion
Jormungandr
Level 21
God Stats
10W - 2L
1,779 SR
Queue Stats
10W - 2L
1,715 Elo+
Party 1
Odin
Odin
Wizledorf
Odin
Level 89
God Stats
7W - 4L
1,433 SR
Queue Stats
10W - 7L
1,526 Elo+
Party 1
Team Averages
Level 72
1,625 SR
1,589 Elo+

VS

Team Averages
Level 91
1,365 SR
1,351 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NearDemonic
Danzaburou
Level 86
God Stats
0W - 5L
1,198 SR
Queue Stats
36W - 81L
1,271 Elo+
Solo
Arachne
Arachne
Suuuhcuuuh
Arachne
Level 40
God Stats
20W - 21L
1,398 SR
Queue Stats
86W - 109L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tariqq
Cthulhu
16
5 / 1 / 15
12,284
768
19,880
17,287
24,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
TicalianStalion
Jormungandr
15
4 / 1 / 15
11,882
743
14,532
13,966
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
16
11 / 0 / 9
12,868
804
12,225
13,880
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 6 / 1
8,974
561
10,925
24,242
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NearDemonic
Danzaburou
12
0 / 9 / 2
8,940
559
7,676
15,123
6,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Suuuhcuuuh
Arachne
13
2 / 5 / 0
9,642
603
6,373
17,859
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
20
Kills
2
2
Deaths
20
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
1
0.08
L
Danzaburou
NearDemonic
Danzaburou
0
9
2
0.11
L
Arachne
Suuuhcuuuh
Arachne
2
5
0
0.4
W
Cthulhu
Tariqq
Cthulhu
5
1
15
12.5
W
Jormungandr
TicalianStalion
Jormungandr
4
1
15
11.5
W
Odin
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
24,974
45,133
Taken
57,224
59,008
Mitigated
41,805
10,964
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,925
2,434
169
3,333
24,242
26,508
0
14,746
9,496
29,121
0
L
Danzaburou
NearDemonic
Danzaburou
7,676
4,239
0
2,102
15,123
6,889
0
9,951
5,172
0
29,453
L
Arachne
Suuuhcuuuh
Arachne
6,373
4,813
0
3,616
17,859
8,408
0
11,313
6,546
0
23,018
W
Cthulhu
Tariqq
Cthulhu
19,880
2,348
773
4,615
17,287
24,004
332
4,584
12,703
53,865
0
W
Jormungandr
TicalianStalion
Jormungandr
14,532
4,303
0
2,682
13,966
16,853
766
3,340
10,626
36,736
0
W
Odin
12,225
3,413
0
2,894
13,880
18,151
720
3,348
10,532
4,552
29,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
27,556
190
Minions Killed
103
8
Camps Cleared
4
913,372
Distance Traveled
726,457
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,974
561
32
2
1
249,686
1
L
Danzaburou
8,940
559
47
3
2
214,484
4
L
Arachne
9,642
603
24
2
1
262,287
0
W
Cthulhu
12,284
768
91
6
1
320,185
0
W
Jormungandr
11,882
743
41
3
1
281,503
0
W
Odin
12,868
804
58
4
6
311,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role